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Fast Incremental Maintenance of Approximate Histograms

by Phillip B. Gibbons, Yossi Matias, Viswanath Poosala , 1997
"... Many commercial database systems maintain histograms to summarize the contents of large relations and permit efficient estimation of query result sizes for use in query optimizers. Delaying the propagation of database updates to the histogram often introduces errors in the estimation. This paper pre ..."
Abstract - Cited by 182 (19 self) - Add to MetaCart
presents new sampling-based approaches for incremental maintenance of approximate histograms. By scheduling updates to the histogram based on the updates to the database, our techniques are the first to maintain histograms effectively up-to-date at all times and avoid computing overheads when unnecessary

The Vector Field Histogram -- Fast Obstacle Avoidance For Mobile Robots

by J. Borenstein, Y. Koren - IEEE JOURNAL OF ROBOTICS AND AUTOMATION , 1991
"... A new real-time obstacle avoidance method for mobile robots has been developed and implemented. This method, named the vector field histogram(VFH), permits the detection of unknown obstacles and avoids collisions while simultaneously steering the mobile robot toward the target. The VFH method uses a ..."
Abstract - Cited by 470 (23 self) - Add to MetaCart
A new real-time obstacle avoidance method for mobile robots has been developed and implemented. This method, named the vector field histogram(VFH), permits the detection of unknown obstacles and avoids collisions while simultaneously steering the mobile robot toward the target. The VFH method uses

A Guided Tour to Approximate String Matching

by Gonzalo Navarro - ACM COMPUTING SURVEYS , 1999
"... We survey the current techniques to cope with the problem of string matching allowing errors. This is becoming a more and more relevant issue for many fast growing areas such as information retrieval and computational biology. We focus on online searching and mostly on edit distance, explaining t ..."
Abstract - Cited by 584 (38 self) - Add to MetaCart
We survey the current techniques to cope with the problem of string matching allowing errors. This is becoming a more and more relevant issue for many fast growing areas such as information retrieval and computational biology. We focus on online searching and mostly on edit distance, explaining

Wallflower: Principles and Practice of Background Maintenance

by Kentaro Toyama, John Krumm, et al. , 1999
"... Background maintenance is a frequent element of video surveillance systems. We develop Wallflower, a three-component system for background maintenance: the pixel-level component performs Wiener filtering to make probabilistic predictions of the expected background; the region-level component fills i ..."
Abstract - Cited by 468 (1 self) - Add to MetaCart
Background maintenance is a frequent element of video surveillance systems. We develop Wallflower, a three-component system for background maintenance: the pixel-level component performs Wiener filtering to make probabilistic predictions of the expected background; the region-level component fills

Fast Effective Rule Induction

by William W. Cohen , 1995
"... Many existing rule learning systems are computationally expensive on large noisy datasets. In this paper we evaluate the recently-proposed rule learning algorithm IREP on a large and diverse collection of benchmark problems. We show that while IREP is extremely efficient, it frequently gives error r ..."
Abstract - Cited by 1257 (21 self) - Add to MetaCart
Many existing rule learning systems are computationally expensive on large noisy datasets. In this paper we evaluate the recently-proposed rule learning algorithm IREP on a large and diverse collection of benchmark problems. We show that while IREP is extremely efficient, it frequently gives error rates higher than those of C4.5 and C4.5rules. We then propose a number of modifications resulting in an algorithm RIPPERk that is very competitive with C4.5rules with respect to error rates, but much more efficient on large samples. RIPPERk obtains error rates lower than or equivalent to C4.5rules on 22 of 37 benchmark problems, scales nearly linearly with the number of training examples, and can efficiently process noisy datasets containing hundreds of thousands of examples.

A Fast and Elitist Multi-Objective Genetic Algorithm: NSGA-II

by Kalyanmoy Deb, Amrit Pratap, Sameer Agarwal, T. Meyarivan , 2000
"... Multi-objective evolutionary algorithms which use non-dominated sorting and sharing have been mainly criticized for their (i) O(MN computational complexity (where M is the number of objectives and N is the population size), (ii) non-elitism approach, and (iii) the need for specifying a sharing param ..."
Abstract - Cited by 1707 (58 self) - Add to MetaCart
parameter. In this paper, we suggest a non-dominated sorting based multi-objective evolutionary algorithm (we called it the Non-dominated Sorting GA-II or NSGA-II) which alleviates all the above three difficulties. Specifically, a fast non-dominated sorting approach with O(MN ) computational complexity

FastMap: A Fast Algorithm for Indexing, Data-Mining and Visualization of Traditional and Multimedia Datasets

by Christos Faloutsos, King-Ip (David) Lin , 1995
"... A very promising idea for fast searching in traditional and multimedia databases is to map objects into points in k-d space, using k feature-extraction functions, provided by a domain expert [25]. Thus, we can subsequently use highly fine-tuned spatial access methods (SAMs), to answer several types ..."
Abstract - Cited by 497 (23 self) - Add to MetaCart
A very promising idea for fast searching in traditional and multimedia databases is to map objects into points in k-d space, using k feature-extraction functions, provided by a domain expert [25]. Thus, we can subsequently use highly fine-tuned spatial access methods (SAMs), to answer several

FAST VOLUME RENDERING USING A SHEAR-WARP FACTORIZATION OF THE VIEWING TRANSFORMATION

by Philippe G. Lacroute , 1995
"... Volume rendering is a technique for visualizing 3D arrays of sampled data. It has applications in areas such as medical imaging and scientific visualization, but its use has been limited by its high computational expense. Early implementations of volume rendering used brute-force techniques that req ..."
Abstract - Cited by 541 (2 self) - Add to MetaCart
that require on the order of 100 seconds to render typical data sets on a workstation. Algorithms with optimizations that exploit coherence in the data have reduced rendering times to the range of ten seconds but are still not fast enough for interactive visualization applications. In this thesis we present a

The Omega Test: a fast and practical integer programming algorithm for dependence analysis

by William Pugh - Communications of the ACM , 1992
"... The Omega testi s ani nteger programmi ng algori thm that can determi ne whether a dependence exi sts between two array references, and i so, under what condi7: ns. Conventi nalwi[A m holds thati nteger programmiB techni:36 are far too expensi e to be used for dependence analysi6 except as a method ..."
Abstract - Cited by 521 (15 self) - Add to MetaCart
The Omega testi s ani nteger programmi ng algori thm that can determi ne whether a dependence exi sts between two array references, and i so, under what condi7: ns. Conventi nalwi[A m holds thati nteger programmiB techni:36 are far too expensi e to be used for dependence analysi6 except as a method of last resort for si:8 ti ns that cannot be deci:A by si[976 methods. We present evi[77B that suggests thiwi sdomi s wrong, and that the Omega testi s competi ti ve wi th approxi mate algori thms usedi n practi ce and sui table for usei n producti on compi lers. Experi ments suggest that, for almost all programs, the average ti me requi red by the Omega test to determi ne the di recti on vectors for an array pai ri s less than 500 secs on a 12 MIPS workstati on. The Omega testi based on an extensi n of Four i0-Motzki var i ble eli937 ti n (aliB: r programmiA method) toi nteger programmi ng, and has worst-case exponenti al ti me complexi ty. However, we show that for manysiB7 ti ns i whi h ...

The FF planning system: Fast plan generation through heuristic search

by Jörg Hoffmann, Bernhard Nebel - Journal of Artificial Intelligence Research , 2001
"... We describe and evaluate the algorithmic techniques that are used in the FF planning system. Like the HSP system, FF relies on forward state space search, using a heuristic that estimates goal distances by ignoring delete lists. Unlike HSP's heuristic, our method does not assume facts to be ind ..."
Abstract - Cited by 822 (53 self) - Add to MetaCart
We describe and evaluate the algorithmic techniques that are used in the FF planning system. Like the HSP system, FF relies on forward state space search, using a heuristic that estimates goal distances by ignoring delete lists. Unlike HSP's heuristic, our method does not assume facts to be independent. We introduce a novel search strategy that combines Hill-climbing with systematic search, and we show how other powerful heuristic information can be extracted and used to prune the search space. FF was the most successful automatic planner at the recent AIPS-2000 planning competition. We review the results of the competition, give data for other benchmark domains, and investigate the reasons for the runtime performance of FF compared to HSP.
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