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The Player/Stage Project: Tools for Multi-Robot and Distributed Sensor Systems

by Brian P. Gerkey, Richard T. Vaughan, Andrew Howard - In Proceedings of the 11th International Conference on Advanced Robotics , 2003
"... This paper describes the Player/Stage software tools applied to multi-robot, distributed-robot and sensor network systems. Player is a robot device server that provides network transparent robot control. Player seeks to constrain controller design as little as possible; it is device independent, non ..."
Abstract - Cited by 617 (14 self) - Add to MetaCart
This paper describes the Player/Stage software tools applied to multi-robot, distributed-robot and sensor network systems. Player is a robot device server that provides network transparent robot control. Player seeks to constrain controller design as little as possible; it is device independent

The click modular router

by Eddie Kohler , 2001
"... Click is a new software architecture for building flexible and configurable routers. A Click router is assembled from packet processing modules called elements. Individual elements implement simple router functions like packet classification, queueing, scheduling, and interfacing with network devic ..."
Abstract - Cited by 1155 (28 self) - Add to MetaCart
language tools that optimize router configurations and ensure they satisfy simple invariants. Due to Click’s architecture and language, Click router configurations are modular and easy to extend. A standards-compliant Click IP router has sixteen elements on its forwarding path. We present extensions

View-Based and Modular Eigenspaces for Face Recognition

by Alex Pentland, Baback Moghaddam, Thad Starner - IEEE INTERNATIONAL CONFERENCE ON COMPUTER VISION & PATTERN RECOGNITION , 1994
"... In this work we describe experiments with eigenfaces for recognition and interactive search in a large-scale face database. Accurate visual recognition is demonstrated using a database of o(10^3) faces. The problem of recognition under general viewing orientation is also explained. A view-based mul ..."
Abstract - Cited by 770 (15 self) - Add to MetaCart
In this work we describe experiments with eigenfaces for recognition and interactive search in a large-scale face database. Accurate visual recognition is demonstrated using a database of o(10^3) faces. The problem of recognition under general viewing orientation is also explained. A view

A Mathematical Introduction to Robotic Manipulation

by Richard M. Murray, Zexiang Li, S. Shankar Sastry , 1994
"... ..."
Abstract - Cited by 1002 (53 self) - Add to MetaCart
Abstract not found

Distributed Computing in Practice: The Condor Experience

by Douglas Thain, Todd Tannenbaum, Miron Livny - Concurrency and Computation: Practice and Experience , 2005
"... Since 1984, the Condor project has enabled ordinary users to do extraordinary computing. Today, the project continues to explore the social and technical problems of cooperative computing on scales ranging from the desktop to the world-wide computational grid. In this chapter, we provide the history ..."
Abstract - Cited by 542 (7 self) - Add to MetaCart
the history and philosophy of the Condor project and describe how it has interacted with other projects and evolved along with the field of distributed computing. We outline the core components of the Condor system and describe how the technology of computing must correspond to social structures. Throughout

Robust Monte Carlo Localization for Mobile Robots

by Sebastian Thrun, Dieter Fox, Wolfram Burgard, Frank Dellaert , 2001
"... Mobile robot localization is the problem of determining a robot's pose from sensor data. This article presents a family of probabilistic localization algorithms known as Monte Carlo Localization (MCL). MCL algorithms represent a robot's belief by a set of weighted hypotheses (samples), whi ..."
Abstract - Cited by 826 (88 self) - Add to MetaCart
Mobile robot localization is the problem of determining a robot's pose from sensor data. This article presents a family of probabilistic localization algorithms known as Monte Carlo Localization (MCL). MCL algorithms represent a robot's belief by a set of weighted hypotheses (samples

Groupware: Some issues and experiences

by C. A. Ellis, S. J. Gibbs, G.L. Rein - COMMUNICATIONS OF THE ACM , 1991
"... ..."
Abstract - Cited by 910 (2 self) - Add to MetaCart
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ALLIANCE: An Architecture for Fault Tolerant Multi-Robot Cooperation

by Lynne E. Parker - IEEE Transactions on Robotics and Automation , 1998
"... ALLIANCE is a software architecture that fa- cilitates the fault tolerant cooperative control of teams of heterogeneous mobile robots performing missions composed of loosely coupled subtasks that may have ordering dependencies. ALLIANCE allows teams of robots, each of which possesses a variety of hi ..."
Abstract - Cited by 505 (12 self) - Add to MetaCart
ALLIANCE is a software architecture that fa- cilitates the fault tolerant cooperative control of teams of heterogeneous mobile robots performing missions composed of loosely coupled subtasks that may have ordering dependencies. ALLIANCE allows teams of robots, each of which possesses a variety

A Tutorial on Visual Servo Control

by Seth Hutchinson, Greg Hager, Peter Corke - IEEE Transactions on Robotics and Automation , 1996
"... This paper provides a tutorial introduction to visual servo control of robotic manipulators. Since the topic spans many disciplines our goal is limited to providing a basic conceptual framework. We begin by reviewing the prerequisite topics from robotics and computer vision, including a brief review ..."
Abstract - Cited by 822 (25 self) - Add to MetaCart
This paper provides a tutorial introduction to visual servo control of robotic manipulators. Since the topic spans many disciplines our goal is limited to providing a basic conceptual framework. We begin by reviewing the prerequisite topics from robotics and computer vision, including a brief

Real-Time Obstacle Avoidance for Manipulators and Mobile Robots, Int. Jour of Robotic Research

by Oussama Khatib , 1986
"... This paper presents a unique real-time obstacle avoidance approach for manipulators and mobile robots based on the artificial potential field concept. Collision avoidance, tradi-tionally considered a high level planning problem, can be effectively distributed between different levels of control, al- ..."
Abstract - Cited by 1329 (28 self) - Add to MetaCart
This paper presents a unique real-time obstacle avoidance approach for manipulators and mobile robots based on the artificial potential field concept. Collision avoidance, tradi-tionally considered a high level planning problem, can be effectively distributed between different levels of control, al
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