• Documents
  • Authors
  • Tables
  • Log in
  • Sign up
  • MetaCart
  • DMCA
  • Donate

CiteSeerX logo

Tools

Sorted by:
Try your query at:
Semantic Scholar Scholar Academic
Google Bing DBLP
Results 1 - 10 of 115
Next 10 →

Collusion in Atomic Splittable Routing Games

by Chien-Chung Huang
"... We investigate how collusion affects the social cost in atomic splittable routing games. Suppose that players form coalitions and each coalition behaves as if it were a single player controlling all the flows of its participants. It may be tempting to conjecture that the social cost would be lower ..."
Abstract - Add to MetaCart
We investigate how collusion affects the social cost in atomic splittable routing games. Suppose that players form coalitions and each coalition behaves as if it were a single player controlling all the flows of its participants. It may be tempting to conjecture that the social cost would

Fast Convergence of Routing Games with Splittable Flows

by unknown authors
"... Abstract. In this paper we investigate the splittable routing game in a seriesparallel network with two selfish players. Every player wishes to route optimally, i.e. at minimum cost, an individual flow demand from the source to the destination, giving rise to a non-cooperative game. We allow a playe ..."
Abstract - Add to MetaCart
Abstract. In this paper we investigate the splittable routing game in a seriesparallel network with two selfish players. Every player wishes to route optimally, i.e. at minimum cost, an individual flow demand from the source to the destination, giving rise to a non-cooperative game. We allow a

Fast Convergence of Routing Games with Splittable Flows

by George B. Mertzios , 2008
"... In this paper we investigate the splittable routing game in a seriesparallel network with two selfish players. Every player wishes to route optimally, i.e. at minimum cost, an individual flow demand from the source to the destination, giving rise to a non-cooperative game. We allow a player to spli ..."
Abstract - Add to MetaCart
In this paper we investigate the splittable routing game in a seriesparallel network with two selfish players. Every player wishes to route optimally, i.e. at minimum cost, an individual flow demand from the source to the destination, giving rise to a non-cooperative game. We allow a player

Competitive Routing in Multi-User Communication Networks

by Ariel Orda, Raphael Rom, Nahum Shimkin - IEEE/ACM Transactions on Networking , 1993
"... We consider a communication network shared by several selfish users. Each user seeks to optimize its own performance by controlling the routing of its given flow demand, giving rise to a non-cooperative game. We investigate the Nash equilibrium of such systems. For a two-node multiple-links system, ..."
Abstract - Cited by 219 (23 self) - Add to MetaCart
We consider a communication network shared by several selfish users. Each user seeks to optimize its own performance by controlling the routing of its given flow demand, giving rise to a non-cooperative game. We investigate the Nash equilibrium of such systems. For a two-node multiple-links system

Local Smoothness and the Price of Anarchy in Atomic Splittable Congestion Games

by Tim Roughgarden
"... We resolve the worst-case price of anarchy (POA) of atomic splittable congestion games. Prior to this work, no tight bounds on the POA in such games were known, even for the simplest non-trivial special case of affine cost functions. We make two distinct contributions. On the upperbound side, we def ..."
Abstract - Cited by 20 (3 self) - Add to MetaCart
We resolve the worst-case price of anarchy (POA) of atomic splittable congestion games. Prior to this work, no tight bounds on the POA in such games were known, even for the simplest non-trivial special case of affine cost functions. We make two distinct contributions. On the upperbound side, we

The price of routing unsplittable flow

by Baruch Awerbuch, Yossi Azar, Amir Epstein - In Proc. 37th Symp. Theory of Computing (STOC , 2005
"... The essence of the routing problem in real networks is that the traffic demand from a source to destination must be satisfied by choosing a single path between source and destination. The splittable version of this problem is when demand can be satisfied by many paths, namely a flow from source to d ..."
Abstract - Cited by 140 (3 self) - Add to MetaCart
The essence of the routing problem in real networks is that the traffic demand from a source to destination must be satisfied by choosing a single path between source and destination. The splittable version of this problem is when demand can be satisfied by many paths, namely a flow from source

Routing (Un-) Splittable Flow in Games with Player-Specific Linear Latency Functions

by Martin Gairing, Burkhard Monien, Karsten Tiemann - In Proceedings of the 33rd International Colloquium on Automata, Languages, and Programming (ICALP’06), LNCS 4051 , 2006
"... Abstract. In this work we study weighted network congestion games with player-specific latency functions where selfish players wish to route their traffic through a shared network. We consider both the case of splittable and unsplittable traffic. Our main findings are as follows: – For routing games ..."
Abstract - Cited by 19 (1 self) - Add to MetaCart
Abstract. In this work we study weighted network congestion games with player-specific latency functions where selfish players wish to route their traffic through a shared network. We consider both the case of splittable and unsplittable traffic. Our main findings are as follows: – For routing

Stackelberg strategies and collusion in network games with splittable flow

by Tobias Harks - In Proc. of the 6th Workshop on Approximation and Online Algorithms (WAOA), volume 5426 of Lecture Notes in Computer Science , 2008
"... We study the impact of collusion in network games with splittable flow and focus on the well established price of anarchy as a measure of this impact. We first investigate symmetric load balancing games and show that the price of anarchy is bounded from above by m, where m denotes the number of coal ..."
Abstract - Cited by 13 (1 self) - Add to MetaCart
We study the impact of collusion in network games with splittable flow and focus on the well established price of anarchy as a measure of this impact. We first investigate symmetric load balancing games and show that the price of anarchy is bounded from above by m, where m denotes the number

Wardrop equilibria and price of stability for bottleneck games with splittable traffic

by Vladimir Mazalov, Burkhard Monien, Karsten Tiemann - In Proceedings of the Second Annual Workshop on Internet and Network Economics (WINE , 2006
"... Abstract. We look at the scenario of having to route a continuous rate of traffic from a source node to a sink node in a network, where the objective is to maximize throughput. This is of interest, e.g., for providers of streaming content in communication networks. The overall path latency, which wa ..."
Abstract - Cited by 7 (0 self) - Add to MetaCart
was relevant in other non-cooperative network routing games such as the classic Wardrop model, is of lesser concern here. To that end, we define bottleneck games with splittable traffic where the throughput on a path is inversely proportional to the maximum latency of an edge on that very path—the bottleneck

The Structure and Complexity of Nash Equilibria for a Selfish Routing Game

by Dimitris Fotakis, Spyros Kontogiannis, Elias Koutsoupias, Marios Mavronicolas, Paul Spirakis , 2002
"... In this work, we study the combinatorial structure and the computational complexity of Nash equilibria for a certain game that models sel sh routing over a network consisting of m parallel links. We assume a collection of n users, each employing a mixed strategy, which is a probability distribu ..."
Abstract - Cited by 120 (27 self) - Add to MetaCart
In this work, we study the combinatorial structure and the computational complexity of Nash equilibria for a certain game that models sel sh routing over a network consisting of m parallel links. We assume a collection of n users, each employing a mixed strategy, which is a probability
Next 10 →
Results 1 - 10 of 115
Powered by: Apache Solr
  • About CiteSeerX
  • Submit and Index Documents
  • Privacy Policy
  • Help
  • Data
  • Source
  • Contact Us

Developed at and hosted by The College of Information Sciences and Technology

© 2007-2019 The Pennsylvania State University