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RICE UNIVERSITY Regime Change: Sampling Rate vs. Bit-Depth in Compressive Sensing

by Jason Noah Laska , 2011
"... The compressive sensing (CS) framework aims to ease the burden on analog-to-digital converters (ADCs) by exploiting inherent structure in natural and man-made signals. It has been demon-strated that structured signals can be acquired with just a small number of linear measurements, on the order of t ..."
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The compressive sensing (CS) framework aims to ease the burden on analog-to-digital converters (ADCs) by exploiting inherent structure in natural and man-made signals. It has been demon-strated that structured signals can be acquired with just a small number of linear measurements, on the order

Materials for an exploratory theory of the network society.

by Manuel Castells , Anthony Giddens , Alain Touraine , Anthony Smith , Benjamin Barber , Peter Hall , Roger-Pol Droit , Sophie Watson , Frank Webster , Krishan Kumar , David Lyon , Craig Calhoun , Jeffrey Henderson , Ramon Ramos , Jose E Rodrigues-Ibanez , Jose F Tezanos , Mary Kaldor , Stephen Jones , Christopher Freeman - The British Journal of Sociology , 2000
"... ABSTRACT This article aims at proposing some elements for a grounded theor y of the network society. The network society is the social structure characteristic of the Information Age, as tentatively identi ed by empirical, cross-cultural investigation. It permeates most societies in the world, in v ..."
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the capacity of a given symbolic code to delete a different code from the individual brain upon whom power is exercised. Symbolic communication between humans, and the relationship between humans and nature through production/consumption, experience, and power, cr ystallize over histor y in speci c territories

1C-HiLasso: A Collaborative Hierarchical Sparse Modeling Framework

by Pablo Sprechmann, Guillermo Sapiro, Yonina C. Eldar
"... Sparse modeling is a powerful framework for data analysis and processing. Traditionally, encoding in this framework is performed by solving an `1-regularized linear regression problem, commonly referred to as Lasso or Basis Pursuit. In this work we combine the sparsity-inducing property of the Lasso ..."
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of the Lasso at the individual feature level, with the block-sparsity property of the Group Lasso, where sparse groups of features are jointly encoded, obtaining a sparsity pattern hierarchically structured. This results in the Hierarchical Lasso (HiLasso), which shows important practical advantages. We

4. TITLE AND SUBTITLE Collaborative Hierarchical Sparse Modeling

by Pablo Sprechmann, Ignacio Ramirez, Guillermo Sapiro, Yonina Eldar, Technion I. I. T , 2010
"... Public reporting burden for the collection of information is estimated to average 1 hour per response, including the time for reviewing instructions, searching existing data sources, gathering and maintaining the data needed, and completing and reviewing the collection of information. Send comments ..."
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be aware that notwithstanding any other provision of law, no person shall be subject to a penalty for failing to comply with a collection of information if it does not display a currently valid OMB control number.

The Computer Games Journal

by Myriam Davidovici-Nora , Shons Sutherland , 2013
"... Abstract The shift from physical to digital platforms has turned entertainment from a commodity into a service. The video game industry has embraced this evolution for many years. However, until recently it was mainly confined to the digital distribution of games (such as subscriptions for MMO game ..."
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games on Facebook have a DAU/MAU above 20%, but the average is around 13% to 15%. The K factor reflects how many people will come and play the game as a result of currents" players" invitations to their friends. It shows whether players share the game with their friends, and does not take

22.10.2009 Implementation of a Peer-to-Peer Multiplayer Game with Realtime Requirements

by Gutachten Alej, Ro Buchmann
"... Massively multiplayer online games (MMOGs) have become increasingly popular in the recent years, particularly in the form of online role-playing games (MMORPGs). These games support up to several ten thousand players interacting in a virtual game world. The current commercially successful games are ..."
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Massively multiplayer online games (MMOGs) have become increasingly popular in the recent years, particularly in the form of online role-playing games (MMORPGs). These games support up to several ten thousand players interacting in a virtual game world. The current commercially successful games

EXPERIMENTS IN TURBULENT SOAP-FILM FLOWS: MARANGONI SHOCKS, FRICTIONAL DRAG, AND ENERGY SPECTRA BY

by unknown authors
"... We carry out unprecedented experimental measurements of the frictional drag in turbulent soap-film flows over smooth walls. These flows are effectively two-dimensional, and we are able to create soap-film flows with the two types of turbulent spectrum that are theoretically possible in two dimension ..."
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and the turbulent spectrum. In view of our experimental results, we conclude that the classic theory must be considered incomplete. In contrast, our findings are consistent with a recently proposed spectral theory of the frictional drag. In this theory the frictional drag of turbulent flows on smooth walls is pre-

Design and Implementation for an Android based Massively Multiplayer Online Augmented Reality Game Entwurf und Implementierung für ein Android basiertes Massively Multiplayer Online Augmented Reality Game

by Denis Lapiner, Gutachten Prof Alej, Ro Buchmann, Gutachten Max Lehn, Tag Der Einreichung , 2014
"... Hiermit versichere ich, die vorliegende Master-Thesis ohne Hilfe Dritter nur mit den an-gegebenen Quellen und Hilfsmitteln angefertigt zu haben. Alle Stellen, die aus Quellen entnommen wurden, sind als solche kenntlich gemacht. Diese Arbeit hat in gleicher oder ähnlicher Form noch keiner Prüfungsbeh ..."
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Prüfungsbehörde vorgelegen. Darmstadt, den 28th February 2014 (Denis Lapiner) This Master’s Thesis proposes and implements a game design for an Android based massively multiplayer online augmented reality game. The proposed game design is based on an analysis of other popular aug-mented reality games

Active Mask Framework for Segmentation of Fluorescence Microscope Images

by Gowri Srinivasa, Advisor Prof, Prof Matthew, C. Fickus, Prof Adam, D. Linstedt, Prof Robert, F. Murphy
"... m]]l]]s¶D]]¿÷mB]iv]b]oD]m¶¨]iv]§]iv]r]j]t¿rv]]irj]]t]]m] / | ap]]r¿]ÎNy]s¶D]]mb¶r]ix} Û]Ix]]rd]mb]} p—N]t]o%ism] in]ty]m] / || Û]Is]¡uÎc]rN]]riv]nd]p]*N]m]st¶ I always bow to Śri ̄ Śāradāmbā, the limitless ocean of the nectar of compassion, who bears a rosary, a vessel of nectar, the symbol of ..."
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of knowledge and a book in Her lotus hands. Dedicated to the Lotus Feet of the revered Sadguru. This thesis presents a new active mask (AM) framework and an algorithm for segmenta-tion of digital images, particularly those of punctate patterns from fluorescence microscopy. Fluorescence microscopy has greatly

Authentic game-based learning and teachers' dilemmas in reconstructing professional practice

by Y S Chee , S Mehrotra , J C Ong
"... Teachers who attempt pedagogical innovation with authentic digital games face significant challenges because such games instantiate open systems of learner activity, inviting inquiry learning rather than knowledge acquisition. However, school environments are normatively sanctioned cultural spaces ..."
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;work' or 'not work' in the classroom in and of themselves. They possess no causal agency. The efficacy of games for learning depends largely upon teachers' capacity to leverage the game effectively as a learning tool and on students' willingness to engage in game play and other pedagogical
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