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Vivaldi: A Decentralized Network Coordinate System

by Frank Dabek, Russ Cox, Frans Kaashoek, Robert Morris - In SIGCOMM , 2004
"... Large-scale Internet applications can benefit from an ability to predict round-trip times to other hosts without having to contact them first. Explicit measurements are often unattractive because the cost of measurement can outweigh the benefits of exploiting proximity information. Vivaldi is a simp ..."
Abstract - Cited by 593 (5 self) - Add to MetaCart
simple, light-weight algorithm that assigns synthetic coordinates to hosts such that the distance between the coordinates of two hosts accurately predicts the communication latency between the hosts.

Managing Energy and Server Resources in Hosting Centers

by Jeffrey S. Chase, Darrell C. Anderson, Prachi N. Thakar, Amin M. Vahdat - In Proceedings of the 18th ACM Symposium on Operating System Principles (SOSP , 2001
"... Interact hosting centers serve multiple service sites from a common hardware base. This paper presents the design and implementation of an architecture for resource management in a hosting center op-erating system, with an emphasis on energy as a driving resource management issue for large server cl ..."
Abstract - Cited by 558 (37 self) - Add to MetaCart
by estimating the value of their effects on service performance. A greedy resource allocation algorithm adjusts resource prices to balance supply and demand, allocating resources to their most efficient use. A reconfigurable server switching infrastructure directs request traffic to the servers assigned to each

Taming the Underlying Challenges of Reliable Multihop Routing in Sensor Networks

by Alec Woo, Terence Tong, David Culler - In SenSys , 2003
"... The dynamic and lossy nature of wireless communication poses major challenges to reliable, self-organizing multihop networks. These non-ideal characteristics are more problematic with the primitive, low-power radio transceivers found in sensor networks, and raise new issues that routing protocols mu ..."
Abstract - Cited by 775 (21 self) - Add to MetaCart
The dynamic and lossy nature of wireless communication poses major challenges to reliable, self-organizing multihop networks. These non-ideal characteristics are more problematic with the primitive, low-power radio transceivers found in sensor networks, and raise new issues that routing protocols

Agile Application-Aware Adaptation for Mobility

by Brian D. Noble, M. Satyanarayanan, Dushyanth Narayanan, James Eric Tilton, Jason Flinn, Kevin R. Walker - SOSP-16 , 1997
"... In this paper we show that application-aware adaptation, a collaborative partnership between the operating system and applications, offers the most general and effective approach to mobile information access. We describe the design of Odyssey, a prototype implementing this approach, and show how it ..."
Abstract - Cited by 503 (31 self) - Add to MetaCart
In this paper we show that application-aware adaptation, a collaborative partnership between the operating system and applications, offers the most general and effective approach to mobile information access. We describe the design of Odyssey, a prototype implementing this approach, and show how

Cloud Computing and Emerging IT Platforms: Vision, Hype, and Reality for Delivering Computing as the 5th Utility

by Rajkumar Buyya, Chee Shin Yeo, Srikumar Venugopal, James Broberg, Ivona Br
"... With the significant advances in Information and Communications Technology (ICT) over the last half century, there is an increasingly perceived vision that computing will one day be the 5th utility (after water, electricity, gas, and telephony). This computing utility, like all other four existing u ..."
Abstract - Cited by 620 (62 self) - Add to MetaCart
With the significant advances in Information and Communications Technology (ICT) over the last half century, there is an increasingly perceived vision that computing will one day be the 5th utility (after water, electricity, gas, and telephony). This computing utility, like all other four existing

Network Time Protocol (Version 3) Specification, Implementation and Analysis

by David L. Mills , 1992
"... Note: This document consists of an approximate rendering in ASCII of the PostScript document of the same name. It is provided for convenience and for use in searches, etc. However, most tables, figures, equations and captions have not been rendered and the pagination and section headings are not ava ..."
Abstract - Cited by 522 (18 self) - Add to MetaCart
are not available. This document describes the Network Time Protocol (NTP), specifies its formal structure and summarizes information useful for its implementation. NTP provides the mechanisms to synchronize time and coordinate time distribution in a large, diverse internet operating at rates from mundane

Dynamic taint analysis for automatic detection, analysis, and signature generation of exploits on commodity software

by James Newsome, Dawn Song - In Network and Distributed Systems Security Symposium , 2005
"... Software vulnerabilities have had a devastating effect on the Internet. Worms such as CodeRed and Slammer can compromise hundreds of thousands of hosts within hours or even minutes, and cause millions of dollars of damage [32, 51]. To successfully combat these fast automatic Internet attacks, we nee ..."
Abstract - Cited by 634 (30 self) - Add to MetaCart
Software vulnerabilities have had a devastating effect on the Internet. Worms such as CodeRed and Slammer can compromise hundreds of thousands of hosts within hours or even minutes, and cause millions of dollars of damage [32, 51]. To successfully combat these fast automatic Internet attacks, we

Tapestry: A Resilient Global-scale Overlay for Service Deployment

by Ben Y. Zhao, Ling Huang, Jeremy Stribling, Sean C. Rhea, Anthony D. Joseph, John D. Kubiatowicz - IEEE Journal on Selected Areas in Communications , 2004
"... We present Tapestry, a peer-to-peer overlay routing infrastructure offering efficient, scalable, locationindependent routing of messages directly to nearby copies of an object or service using only localized resources. Tapestry supports a generic Decentralized Object Location and Routing (DOLR) API ..."
Abstract - Cited by 593 (14 self) - Add to MetaCart
We present Tapestry, a peer-to-peer overlay routing infrastructure offering efficient, scalable, locationindependent routing of messages directly to nearby copies of an object or service using only localized resources. Tapestry supports a generic Decentralized Object Location and Routing (DOLR) API using a self-repairing, softstate based routing layer. This paper presents the Tapestry architecture, algorithms, and implementation. It explores the behavior of a Tapestry deployment on PlanetLab, a global testbed of approximately 100 machines. Experimental results show that Tapestry exhibits stable behavior and performance as an overlay, despite the instability of the underlying network layers. Several widely-distributed applications have been implemented on Tapestry, illustrating its utility as a deployment infrastructure.

Scale and performance in a distributed file system

by John H. Howard, Michael L. Kazar, Sherri G. Menees, A. Nichols, M. Satyanarayanan, Robert N. Sidebotham, Michael J. West - ACM Transactions on Computer Systems , 1988
"... The Andrew File System is a location-transparent distributed tile system that will eventually span more than 5000 workstations at Carnegie Mellon University. Large scale affects performance and complicates system operation. In this paper we present observations of a prototype implementation, motivat ..."
Abstract - Cited by 937 (47 self) - Add to MetaCart
The Andrew File System is a location-transparent distributed tile system that will eventually span more than 5000 workstations at Carnegie Mellon University. Large scale affects performance and complicates system operation. In this paper we present observations of a prototype implementation, motivate changes in the areas of cache validation, server process structure, name translation, and low-level storage representation, and quantitatively demonstrate Andrew’s ability to scale gracefully. We establish the importance of whole-file transfer and caching in Andrew by comparing its performance with that of Sun Microsystem’s NFS tile system. We also show how the aggregation of files into volumes improves the operability of the system.

FAST VOLUME RENDERING USING A SHEAR-WARP FACTORIZATION OF THE VIEWING TRANSFORMATION

by Philippe G. Lacroute , 1995
"... Volume rendering is a technique for visualizing 3D arrays of sampled data. It has applications in areas such as medical imaging and scientific visualization, but its use has been limited by its high computational expense. Early implementations of volume rendering used brute-force techniques that req ..."
Abstract - Cited by 541 (2 self) - Add to MetaCart
Volume rendering is a technique for visualizing 3D arrays of sampled data. It has applications in areas such as medical imaging and scientific visualization, but its use has been limited by its high computational expense. Early implementations of volume rendering used brute-force techniques that require on the order of 100 seconds to render typical data sets on a workstation. Algorithms with optimizations that exploit coherence in the data have reduced rendering times to the range of ten seconds but are still not fast enough for interactive visualization applications. In this thesis we present a family of volume rendering algorithms that reduces rendering times to one second. First we present a scanline-order volume rendering algorithm that exploits coherence in both the volume data and the image. We show that scanline-order algorithms are fundamentally more efficient than commonly-used ray casting algorithms because the latter must perform analytic geometry calculations (e.g. intersecting rays with axis-aligned boxes). The new scanline-order algorithm simply streams through the volume and the image in storage order. We describe variants of the algorithm for both parallel and perspective projections and
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