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Effects of Peripheral Visual Information on Performance of Video Game with Hemi-Spherical Immersive Projection Screen
"... The recent development of immersive displays with high resolution and a wide field of view (e.g., hemi-spherical projection screen) has made it possible to play video games with higher levels of presence. However, it is not yet clear how players utilize the visual and auditory information provided b ..."
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The recent development of immersive displays with high resolution and a wide field of view (e.g., hemi-spherical projection screen) has made it possible to play video games with higher levels of presence. However, it is not yet clear how players utilize the visual and auditory information provided
Digital Game-Based Learning
"... [Green and Bavelier, 2003] has grabbed national attention for suggesting that playing “action ” video and computer games has the positive effect of enhancing students ’ visual selective attention. But that finding is just one small part of a more important message that all parents and educators need ..."
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Cited by 519 (0 self)
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[Green and Bavelier, 2003] has grabbed national attention for suggesting that playing “action ” video and computer games has the positive effect of enhancing students ’ visual selective attention. But that finding is just one small part of a more important message that all parents and educators
Surround-screen projection-based virtual reality: The design and implementation of the CAVE
, 1993
"... Abstract Several common systems satisfy some but not all of the VR This paper describes the CAVE (CAVE Automatic Virtual Environment) virtual reality/scientific visualization system in detail and demonstrates that projection technology applied to virtual-reality goals achieves a system that matches ..."
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Cited by 709 (27 self)
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the quality of workstation screens in terms of resolution, color, and flicker-free stereo. In addition, this format helps reduce the effect of common tracking and system latency errors. The off-axis perspective projection techniques we use are shown to be simple and straightforward. Our techniques for doing
Designing Games With A Purpose
, 2008
"... Data generated as a side effect of game play also solves computational problems and trains AI algorithms. ..."
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Cited by 524 (2 self)
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Data generated as a side effect of game play also solves computational problems and trains AI algorithms.
CONDENSATION - conditional density propagation for visual tracking
- International Journal of Computer Vision
, 1998
"... The problem of tracking curves in dense visual clutter is challenging. Kalman filtering is inadequate because it is based on Gaussian densities which, being unimodal, cannot represent simultaneous alternative hypotheses. The Condensation algorithm uses "factored sampling", previously appli ..."
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Cited by 1499 (12 self)
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The problem of tracking curves in dense visual clutter is challenging. Kalman filtering is inadequate because it is based on Gaussian densities which, being unimodal, cannot represent simultaneous alternative hypotheses. The Condensation algorithm uses "factored sampling", previously
The PASCAL Visual Object Classes (VOC) challenge
, 2009
"... ... is a benchmark in visual object category recognition and detection, providing the vision and machine learning communities with a standard dataset of images and annotation, and standard evaluation procedures. Organised annually from 2005 to present, the challenge and its associated dataset has be ..."
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Cited by 624 (20 self)
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... is a benchmark in visual object category recognition and detection, providing the vision and machine learning communities with a standard dataset of images and annotation, and standard evaluation procedures. Organised annually from 2005 to present, the challenge and its associated dataset has
The role of deliberate practice in the acquisition of expert performance
- Psychological Review
, 1993
"... The theoretical framework presented in this article explains expert performance as the end result of individuals ' prolonged efforts to improve performance while negotiating motivational and external constraints. In most domains of expertise, individuals begin in their childhood a regimen of ef ..."
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Cited by 633 (13 self)
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The theoretical framework presented in this article explains expert performance as the end result of individuals ' prolonged efforts to improve performance while negotiating motivational and external constraints. In most domains of expertise, individuals begin in their childhood a regimen
Eye movements in reading and information processing: 20 years of research
- Psychological Bulletin
, 1998
"... Recent studies of eye movements in reading and other information processing tasks, such as music reading, typing, visual search, and scene perception, are reviewed. The major emphasis of the review is on reading as a specific example of cognitive processing. Basic topics discussed with respect to re ..."
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Cited by 861 (26 self)
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Recent studies of eye movements in reading and other information processing tasks, such as music reading, typing, visual search, and scene perception, are reviewed. The major emphasis of the review is on reading as a specific example of cognitive processing. Basic topics discussed with respect
Planning Algorithms
, 2004
"... This book presents a unified treatment of many different kinds of planning algorithms. The subject lies at the crossroads between robotics, control theory, artificial intelligence, algorithms, and computer graphics. The particular subjects covered include motion planning, discrete planning, planning ..."
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Cited by 1108 (51 self)
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, planning under uncertainty, sensor-based planning, visibility, decision-theoretic planning, game theory, information spaces, reinforcement learning, nonlinear systems, trajectory planning, nonholonomic planning, and kinodynamic planning.
A Survey of Medical Image Registration
, 1998
"... The purpose of this chapter is to present a survey of recent publications concerning medical image registration techniques. These publications will be classified according to a model based on nine salient criteria, the main dichotomy of which is extrinsic versus intrinsic methods The statistics of t ..."
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Cited by 540 (5 self)
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of the classification show definite trends in the evolving registration techniques, which will be discussed. At this moment, the bulk of interesting intrinsic methods is either based on segmented points or surfaces, or on techniques endeavoring to use the full information content of the images involved. Keywords
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