Results 1 - 10
of
370,405
Drawing Non-layered Tidy Trees in Linear Time A.J. van der Ploeg
, 2013
"... The well-known Reingold-Tilford algorithm produces tidy layered draw-ings of trees: drawings where all nodes at the same depth are vertically aligned. However, when nodes have varying heights, layered drawing may use more vertical space than necessary. A non-layered drawing of a tree places children ..."
Abstract
- Add to MetaCart
children at a fixed distance from the parent, thereby giving a more vertically compact drawing. Moreover, non-layered drawings can also be used to draw trees where the vertical position of each node is given, by adding dummy nodes. In this paper we present the first linear time algo-rithm for producing non-layered
A Framework for Dynamic Graph Drawing
- CONGRESSUS NUMERANTIUM
, 1992
"... Drawing graphs is an important problem that combines flavors of computational geometry and graph theory. Applications can be found in a variety of areas including circuit layout, network management, software engineering, and graphics. The main contributions of this paper can be summarized as follows ..."
Abstract
-
Cited by 627 (44 self)
- Add to MetaCart
as follows: ffl We devise a model for dynamic graph algorithms, based on performing queries and updates on an implicit representation of the drawing, and we show its applications. ffl We present several efficient dynamic drawing algorithms for trees, series-parallel digraphs, planar st-digraphs, and planar
Linear pattern matching algorithms
- IN PROCEEDINGS OF THE 14TH ANNUAL IEEE SYMPOSIUM ON SWITCHING AND AUTOMATA THEORY. IEEE
, 1972
"... In 1970, Knuth, Pratt, and Morris [1] showed how to do basic pattern matching in linear time. Related problems, such as those discussed in [4], have previously been solved by efficient but sub-optimal algorithms. In this paper, we introduce an interesting data structure called a bi-tree. A linear ti ..."
Abstract
-
Cited by 549 (0 self)
- Add to MetaCart
In 1970, Knuth, Pratt, and Morris [1] showed how to do basic pattern matching in linear time. Related problems, such as those discussed in [4], have previously been solved by efficient but sub-optimal algorithms. In this paper, we introduce an interesting data structure called a bi-tree. A linear
The ubiquitous B-tree
- ACM Computing Surveys
, 1979
"... B-trees have become, de facto, a standard for file organization. File indexes of users, dedicated database systems, and general-purpose access methods have all been proposed and nnplemented using B-trees This paper reviews B-trees and shows why they have been so successful It discusses the major var ..."
Abstract
-
Cited by 653 (0 self)
- Add to MetaCart
B-trees have become, de facto, a standard for file organization. File indexes of users, dedicated database systems, and general-purpose access methods have all been proposed and nnplemented using B-trees This paper reviews B-trees and shows why they have been so successful It discusses the major
Scalable Recognition with a Vocabulary Tree
- IN CVPR
, 2006
"... A recognition scheme that scales efficiently to a large number of objects is presented. The efficiency and quality is exhibited in a live demonstration that recognizes CD-covers from a database of 40000 images of popular music CD's. The scheme ..."
Abstract
-
Cited by 1043 (0 self)
- Add to MetaCart
A recognition scheme that scales efficiently to a large number of objects is presented. The efficiency and quality is exhibited in a live demonstration that recognizes CD-covers from a database of 40000 images of popular music CD's. The scheme
Internet time synchronization: The network time protocol
, 1989
"... This memo describes the Network Time Protocol (NTP) designed to distribute time information in a large, diverse internet system operating at speeds from mundane to lightwave. It uses a returnabletime architecture in which a distributed subnet of time servers operating in a self-organizing, hierarchi ..."
Abstract
-
Cited by 617 (15 self)
- Add to MetaCart
This memo describes the Network Time Protocol (NTP) designed to distribute time information in a large, diverse internet system operating at speeds from mundane to lightwave. It uses a returnabletime architecture in which a distributed subnet of time servers operating in a self
On the Construction of Energy-Efficient Broadcast and Multicast Trees in Wireless Networks
, 2000
"... wieselthier @ itd.nrl.navy.mil nguyen @ itd.nrl.navy.mil ..."
Abstract
-
Cited by 554 (13 self)
- Add to MetaCart
wieselthier @ itd.nrl.navy.mil nguyen @ itd.nrl.navy.mil
Sketchpad: A man-machine graphical communication system
, 2003
"... The Sketchpad system uses drawing as a novel communication medium for a computer. The system contains input, output, and computation programs which enable it to interpret information drawn directly on a computer display. It has been used to draw electrical, mechanical, scientific, mathematical, and ..."
Abstract
-
Cited by 702 (6 self)
- Add to MetaCart
The Sketchpad system uses drawing as a novel communication medium for a computer. The system contains input, output, and computation programs which enable it to interpret information drawn directly on a computer display. It has been used to draw electrical, mechanical, scientific, mathematical
Network Time Protocol (Version 3) Specification, Implementation and Analysis
, 1992
"... Note: This document consists of an approximate rendering in ASCII of the PostScript document of the same name. It is provided for convenience and for use in searches, etc. However, most tables, figures, equations and captions have not been rendered and the pagination and section headings are not ava ..."
Abstract
-
Cited by 522 (18 self)
- Add to MetaCart
are not available. This document describes the Network Time Protocol (NTP), specifies its formal structure and summarizes information useful for its implementation. NTP provides the mechanisms to synchronize time and coordinate time distribution in a large, diverse internet operating at rates from mundane
Deriving Tidy Drawings of Trees
, 1995
"... The tree-drawing problem is to produce a `tidy' mapping of elements of a tree to points in the plane. In this paper, we derive an efficient algorithm for producing tidy drawings of trees. The specification, the starting point for the derivations, consists of a collection of intuitively appealin ..."
Abstract
-
Cited by 7 (4 self)
- Add to MetaCart
The tree-drawing problem is to produce a `tidy' mapping of elements of a tree to points in the plane. In this paper, we derive an efficient algorithm for producing tidy drawings of trees. The specification, the starting point for the derivations, consists of a collection of intuitively
Results 1 - 10
of
370,405