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UNet: A UserLevel Network Interface for Parallel and Distributed Computing
 In Fifteenth ACM Symposium on Operating System Principles
, 1995
"... The UNet communication architecture provides processes with a virtual view of a network interface to enable userlevel access to highspeed communication devices. The architecture, implemented on standard workstations using offtheshelf ATM communication hardware, removes the kernel from the communi ..."
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Cited by 596 (17 self)
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The UNet communication architecture provides processes with a virtual view of a network interface to enable userlevel access to highspeed communication devices. The architecture, implemented on standard workstations using offtheshelf ATM communication hardware, removes the kernel from the communication path, while still providing full protection. The model presented by UNet allows for the construction of protocols at user level whose performance is only limited by the capabilities of network. The architecture is extremely flexible in the sense that traditional protocols like TCP and UDP, as well as novel abstractions like Active Messages can be implemented efficiently. A UNet prototype on an 8node ATM cluster of standard workstations offers 65 microseconds roundtrip latency and 15 Mbytes/sec bandwidth. It achieves TCP performance at maximum network bandwidth and demonstrates performance equivalent to Meiko CS2 and TMC CM5 supercomputers on a set of SplitC benchmarks. 1
A computational approach to edge detection
 IEEE Transactions on Pattern Analysis and Machine Intelligence
, 1986
"... AbstractThis paper describes a computational approach to edge detection. The success of the approach depends on the definition of a comprehensive set of goals for the computation of edge points. These goals must be precise enough to delimit the desired behavior of the detector while making minimal ..."
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Cited by 4621 (0 self)
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AbstractThis paper describes a computational approach to edge detection. The success of the approach depends on the definition of a comprehensive set of goals for the computation of edge points. These goals must be precise enough to delimit the desired behavior of the detector while making minimal
Primitives for the manipulation of general subdivisions and the computations of Voronoi diagrams
 ACM Tmns. Graph
, 1985
"... The following problem is discussed: Given n points in the plane (the sites) and an arbitrary query point 4, find the site that is closest to q. This problem can be solved by constructing the Voronoi diagram of the given sites and then locating the query point in one of its regions. Two algorithms ar ..."
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Cited by 543 (11 self)
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The following problem is discussed: Given n points in the plane (the sites) and an arbitrary query point 4, find the site that is closest to q. This problem can be solved by constructing the Voronoi diagram of the given sites and then locating the query point in one of its regions. Two algorithms are given, one that constructs the Voronoi diagram in O(n log n) time, and another that inserts a new site in O(n) time. Both are based on the use of the Voronoi dual, or Delaunay triangulation, and are simple enough to be of practical value. The simplicity of both algorithms can be attributed to the separation of the geometrical and topological aspects of the problem and to the use of two simple but powerful primitives, a geometric predicate and an operator for manipulating the topology of the diagram. The topology is represented by a new data structure for generalized diagrams, that is, embeddings of graphs in twodimensional manifolds. This structure represents simultaneously an embedding, its dual, and its mirror image. Furthermore, just two operators are sufficient for building and modifying arbitrary diagrams.
A Survey of Computer VisionBased Human Motion Capture
 Computer Vision and Image Understanding
, 2001
"... A comprehensive survey of computer visionbased human motion capture literature from the past two decades is presented. The focus is on a general overview based on a taxonomy of system functionalities, broken down into four processes: initialization, tracking, pose estimation, and recognition. Each ..."
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Cited by 508 (14 self)
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A comprehensive survey of computer visionbased human motion capture literature from the past two decades is presented. The focus is on a general overview based on a taxonomy of system functionalities, broken down into four processes: initialization, tracking, pose estimation, and recognition. Each
Flexible camera calibration by viewing a plane from unknown orientations
, 1999
"... We propose a flexible new technique to easily calibrate a camera. It only requires the camera to observe a planar pattern shown at a few (at least two) different orientations. Either the camera or the planar pattern can be freely moved. The motion need not be known. Radial lens distortion is modeled ..."
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Cited by 512 (7 self)
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is modeled. The proposed procedure consists of a closedform solution, followed by a nonlinear refinement based on the maximum likelihood criterion. Both computer simulation and real data have been used to test the proposed technique, and very good results have been obtained. Compared with classical
Exact Sampling with Coupled Markov Chains and Applications to Statistical Mechanics
, 1996
"... For many applications it is useful to sample from a finite set of objects in accordance with some particular distribution. One approach is to run an ergodic (i.e., irreducible aperiodic) Markov chain whose stationary distribution is the desired distribution on this set; after the Markov chain has ..."
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Cited by 548 (13 self)
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For many applications it is useful to sample from a finite set of objects in accordance with some particular distribution. One approach is to run an ergodic (i.e., irreducible aperiodic) Markov chain whose stationary distribution is the desired distribution on this set; after the Markov chain
Graphical models, exponential families, and variational inference
, 2008
"... The formalism of probabilistic graphical models provides a unifying framework for capturing complex dependencies among random variables, and building largescale multivariate statistical models. Graphical models have become a focus of research in many statistical, computational and mathematical fiel ..."
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Cited by 800 (26 self)
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of probability distributions — are best studied in the general setting. Working with exponential family representations, and exploiting the conjugate duality between the cumulant function and the entropy for exponential families, we develop general variational representations of the problems of computing
Parameterized Complexity
, 1998
"... the rapidly developing systematic connections between FPT and useful heuristic algorithms  a new and exciting bridge between the theory of computing and computing in practice. The organizers of the seminar strongly believe that knowledge of parameterized complexity techniques and results belongs ..."
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Cited by 1218 (75 self)
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the rapidly developing systematic connections between FPT and useful heuristic algorithms  a new and exciting bridge between the theory of computing and computing in practice. The organizers of the seminar strongly believe that knowledge of parameterized complexity techniques and results belongs
Reflectance and texture of realworld surfaces
 ACM TRANS. GRAPHICS
, 1999
"... In this work, we investigate the visual appearance of realworld surfaces and the dependence of appearance on scale, viewing direction and illumination direction. At ne scale, surface variations cause local intensity variation or image texture. The appearance of this texture depends on both illumina ..."
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Cited by 586 (23 self)
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(bidirectional re ectance distribution function). We simultaneously measure the BTF and BRDF of over 60 di erent rough surfaces, each observed with over 200 di erent combinations of viewing and illumination direction. The resulting BTF database is comprised of over 12,000 image textures. To enable convenient use
The interdisciplinary study of coordination
 ACM Computing Surveys
, 1994
"... This survey characterizes an emerging research area, sometimes called coordination theory, that focuses on the interdisciplinary study of coordination. Research in this area uses and extends ideas about coordination from disciplines such as computer science, organization theory, operations research, ..."
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Cited by 773 (21 self)
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. Section 3 summarizes ways of applying a coordination perspective in three different domains: (1) understanding the effects of information technology on human organizations and markets, (2) designing cooperative work tools, and (3) designing distributed and parallel computer systems. In the final section
Results 1  10
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