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Distributed and Lightweight Multi-Camera Human Activity Classification
"... Abstract—We propose a human activity classification algorithm that has a distributed and lightweight implementation appropriate for wireless camera networks. With input from multiple cameras, our algorithm achieves invariance to the orientation of the actor and to the camera viewpoint. We conceptual ..."
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Cited by 6 (0 self)
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Abstract—We propose a human activity classification algorithm that has a distributed and lightweight implementation appropriate for wireless camera networks. With input from multiple cameras, our algorithm achieves invariance to the orientation of the actor and to the camera viewpoint. We
Snort - Lightweight Intrusion Detection for Networks
, 1999
"... Permission is granted for noncommercial reproduction of the work for educational or research purposes. ..."
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Cited by 1109 (1 self)
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Permission is granted for noncommercial reproduction of the work for educational or research purposes.
The Player/Stage Project: Tools for Multi-Robot and Distributed Sensor Systems
- In Proceedings of the 11th International Conference on Advanced Robotics
, 2003
"... This paper describes the Player/Stage software tools applied to multi-robot, distributed-robot and sensor network systems. Player is a robot device server that provides network transparent robot control. Player seeks to constrain controller design as little as possible; it is device independent, non ..."
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Cited by 617 (14 self)
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This paper describes the Player/Stage software tools applied to multi-robot, distributed-robot and sensor network systems. Player is a robot device server that provides network transparent robot control. Player seeks to constrain controller design as little as possible; it is device independent
Understanding Code Mobility
- IEEE COMPUTER SCIENCE PRESS
, 1998
"... The technologies, architectures, and methodologies traditionally used to develop distributed applications exhibit a variety of limitations and drawbacks when applied to large scale distributed settings (e.g., the Internet). In particular, they fail in providing the desired degree of configurability, ..."
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Cited by 549 (34 self)
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The technologies, architectures, and methodologies traditionally used to develop distributed applications exhibit a variety of limitations and drawbacks when applied to large scale distributed settings (e.g., the Internet). In particular, they fail in providing the desired degree of configurability
The click modular router
, 2001
"... Click is a new software architecture for building flexible and configurable routers. A Click router is assembled from packet processing modules called elements. Individual elements implement simple router functions like packet classification, queueing, scheduling, and interfacing with network devic ..."
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Cited by 1155 (28 self)
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Click is a new software architecture for building flexible and configurable routers. A Click router is assembled from packet processing modules called elements. Individual elements implement simple router functions like packet classification, queueing, scheduling, and interfacing with network
Pervasive Computing: Vision and Challenges
- IEEE Personal Communications
, 2001
"... This paper discusses the challenges in computer systems research posed by the emerging field of pervasive computing. It first examines the relationship of this new field to its predecessors: distributed systems and mobile computing. It then identifies four new research thrusts: effective use of smar ..."
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Cited by 670 (20 self)
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This paper discusses the challenges in computer systems research posed by the emerging field of pervasive computing. It first examines the relationship of this new field to its predecessors: distributed systems and mobile computing. It then identifies four new research thrusts: effective use
A survey of context-aware mobile computing research
, 2000
"... Context-aware computing is a mobile computing paradigm in which applications can discover and take advantage of contextual information (such as user location, time of day, nearby people and devices, and user activity). Since it was proposed about a decade ago, many researchers have studied this topi ..."
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Cited by 683 (2 self)
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Context-aware computing is a mobile computing paradigm in which applications can discover and take advantage of contextual information (such as user location, time of day, nearby people and devices, and user activity). Since it was proposed about a decade ago, many researchers have studied
A Conceptual Framework and a Toolkit for Supporting the Rapid Prototyping of Context-Aware Applications
, 2001
"... Computing devices and applications are now used beyond the desktop, in diverse environments, and this trend toward ubiquitous computing is accelerating. One challenge that remains in this emerging research field is the ability to enhance the behavior of any application by informing it of the context ..."
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Cited by 891 (28 self)
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it of the context of its use. By context, we refer to any information that characterizes a situation related to the interaction between humans, applications and the surrounding environment. Context-aware applications promise richer and easier interaction, but the current state of research in this field is still far
Surround-screen projection-based virtual reality: The design and implementation of the CAVE
, 1993
"... Abstract Several common systems satisfy some but not all of the VR This paper describes the CAVE (CAVE Automatic Virtual Environment) virtual reality/scientific visualization system in detail and demonstrates that projection technology applied to virtual-reality goals achieves a system that matches ..."
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Cited by 709 (27 self)
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multi-screen stereo vision are enumerated, and design barriers, past and current, are described. Advantages and disadvantages of the projection paradigm are discussed, with an analysis of the effect of tracking noise and delay on the user. Successive refinement, a necessary tool for scientific
Routing Techniques in Wireless Sensor Networks: A Survey
- IEEE Wireless Communications
, 2004
"... Wireless Sensor Networks (WSNs) consist of small nodes with sensing, computation, and wireless communications capabilities. Many routing, power management, and data dissemination protocols have been specifically designed for WSNs where energy awareness is an essential design issue. The focus, howeve ..."
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Cited by 704 (2 self)
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Wireless Sensor Networks (WSNs) consist of small nodes with sensing, computation, and wireless communications capabilities. Many routing, power management, and data dissemination protocols have been specifically designed for WSNs where energy awareness is an essential design issue. The focus, however, has been given to the routing protocols which might differ depending on the application and network architecture. In this paper, we present a survey of the state-of-the-art routing techniques in WSNs. We first outline the design challenges for routing protocols in WSNs followed by a comprehensive survey of different routing techniques. Overall, the routing techniques are classified into three categories based on the underlying network structure: flat, hierarchical, and location-based routing. Furthermore, these protocols can be classified into multipath-based, query-based, negotiation-based, QoS-based, and coherent-based depending on the protocol operation. We study the design tradeoffs between energy and communication overhead savings in every routing paradigm. We also highlight the advantages and performance issues of each routing technique. The paper concludes with possible future research areas. 1
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