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754,803
Differential game logic
- CoRR
, 2014
"... Differential game logic (dGL) is a logic for specifying and verifying properties of hybrid games, i.e. games that combine discrete, continuous, and adversarial dynamics. Unlike hybrid systems, hybrid games allow choices in the system dynamics to be resolved adversarially by different players with di ..."
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Cited by 2 (2 self)
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Differential game logic (dGL) is a logic for specifying and verifying properties of hybrid games, i.e. games that combine discrete, continuous, and adversarial dynamics. Unlike hybrid systems, hybrid games allow choices in the system dynamics to be resolved adversarially by different players
A Complete Axiomatization of Differential Game Logic for Hybrid Games
, 2013
"... not be interpreted as representing the official policies, either expressed or implied, of any sponsoring institution or government. Any opinions, findings, and conclusions or recommendations expressed in this publication are those of the author(s) We introduce differential game logic (dGL) for speci ..."
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Cited by 3 (3 self)
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not be interpreted as representing the official policies, either expressed or implied, of any sponsoring institution or government. Any opinions, findings, and conclusions or recommendations expressed in this publication are those of the author(s) We introduce differential game logic (d
Alternating-time Temporal Logic
- Journal of the ACM
, 1997
"... Temporal logic comes in two varieties: linear-time temporal logic assumes implicit universal quantification over all paths that are generated by system moves; branching-time temporal logic allows explicit existential and universal quantification over all paths. We introduce a third, more general var ..."
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Cited by 615 (55 self)
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variety of temporal logic: alternating-time temporal logic offers selective quantification over those paths that are possible outcomes of games, such as the game in which the system and the environment alternate moves. While linear-time and branching-time logics are natural specification languages
Digital Game-Based Learning
"... [Green and Bavelier, 2003] has grabbed national attention for suggesting that playing “action ” video and computer games has the positive effect of enhancing students ’ visual selective attention. But that finding is just one small part of a more important message that all parents and educators need ..."
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Cited by 519 (0 self)
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[Green and Bavelier, 2003] has grabbed national attention for suggesting that playing “action ” video and computer games has the positive effect of enhancing students ’ visual selective attention. But that finding is just one small part of a more important message that all parents and educators
On the acceptability of arguments and its fundamental role in nonmonotonic reasoning, logic programming and n-person games
- Artificial Intelligence
, 1995
"... The purpose of this paper is to study the fundamental mechanism humans use in argumentation and its role in different major approaches to commonsense reasoning in AI and logic programming. We present three novel results: We develop a theory for argumentation in which the acceptability of arguments i ..."
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Cited by 1169 (11 self)
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The purpose of this paper is to study the fundamental mechanism humans use in argumentation and its role in different major approaches to commonsense reasoning in AI and logic programming. We present three novel results: We develop a theory for argumentation in which the acceptability of arguments
Abduction in Logic Programming
"... Abduction in Logic Programming started in the late 80s, early 90s, in an attempt to extend logic programming into a framework suitable for a variety of problems in Artificial Intelligence and other areas of Computer Science. This paper aims to chart out the main developments of the field over th ..."
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Cited by 616 (76 self)
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Abduction in Logic Programming started in the late 80s, early 90s, in an attempt to extend logic programming into a framework suitable for a variety of problems in Artificial Intelligence and other areas of Computer Science. This paper aims to chart out the main developments of the field over
The Stable Model Semantics For Logic Programming
, 1988
"... We propose a new declarative semantics for logic programs with negation. Its formulation is quite simple; at the same time, it is more general than the iterated fixed point semantics for stratied programs, and is applicable to some useful programs that are not stratified. ..."
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Cited by 1831 (66 self)
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We propose a new declarative semantics for logic programs with negation. Its formulation is quite simple; at the same time, it is more general than the iterated fixed point semantics for stratied programs, and is applicable to some useful programs that are not stratified.
Constraint Logic Programming: A Survey
"... Constraint Logic Programming (CLP) is a merger of two declarative paradigms: constraint solving and logic programming. Although a relatively new field, CLP has progressed in several quite different directions. In particular, the early fundamental concepts have been adapted to better serve in differe ..."
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Cited by 864 (25 self)
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Constraint Logic Programming (CLP) is a merger of two declarative paradigms: constraint solving and logic programming. Although a relatively new field, CLP has progressed in several quite different directions. In particular, the early fundamental concepts have been adapted to better serve
Results 1 - 10
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754,803