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744,423
The Digital Michelangelo Project: 3D Scanning of Large Statues
, 2000
"... We describe a hardware and software system for digitizing the shape and color of large fragile objects under nonlaboratory conditions. Our system employs laser triangulation rangefinders, laser timeofflight rangefinders, digital still cameras, and a suite of software for acquiring, aligning, merg ..."
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Cited by 488 (8 self)
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, merging, and viewing scanned data. As a demonstration of this system, we digitized 10 statues by Michelangelo, including the wellknown figure of David, two building interiors, and all 1,163 extant fragments of the Forma Urbis Romae, a giant marble map of ancient Rome. Our largest single dataset
Algorithms for Quantum Computation: Discrete Logarithms and Factoring
, 1994
"... A computer is generally considered to be a universal computational device; i.e., it is believed able to simulate any physical computational device with a increase in computation time of at most a polynomial factor. It is not clear whether this is still true when quantum mechanics is taken into consi ..."
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Cited by 1103 (7 self)
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into consideration. Several researchers, starting with David Deutsch, have developed models for quantum mechanical computers and have investigated their computational properties. This paper gives Las Vegas algorithms for finding discrete logarithms and factoring integers on a quantum computer that take a number
Light Field Rendering
, 1996
"... A number of techniques have been proposed for flying through scenes by redisplaying previously rendered or digitized views. Techniques have also been proposed for interpolating between views by warping input images, using depth information or correspondences between multiple images. In this paper, w ..."
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Cited by 1354 (22 self)
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, we describe a simple and robust method for generating new views from arbitrary camera positions without depth information or feature matching, simply by combining and resampling the available images. The key to this technique lies in interpreting the input images as 2D slices of a 4D function
QSplat: A Multiresolution Point Rendering System for Large Meshes
, 2000
"... Advances in 3D scanning technologies have enabled the practical creation of meshes with hundreds of millions of polygons. Traditional algorithms for display, simplification, and progressive transmission of meshes are impractical for data sets of this size. We describe a system for representing and p ..."
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Cited by 500 (8 self)
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Advances in 3D scanning technologies have enabled the practical creation of meshes with hundreds of millions of polygons. Traditional algorithms for display, simplification, and progressive transmission of meshes are impractical for data sets of this size. We describe a system for representing
Lambertian Reflectance and Linear Subspaces
, 2000
"... We prove that the set of all reflectance functions (the mapping from surface normals to intensities) produced by Lambertian objects under distant, isotropic lighting lies close to a 9D linear subspace. This implies that, in general, the set of images of a convex Lambertian object obtained under a wi ..."
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Cited by 514 (20 self)
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We prove that the set of all reflectance functions (the mapping from surface normals to intensities) produced by Lambertian objects under distant, isotropic lighting lies close to a 9D linear subspace. This implies that, in general, the set of images of a convex Lambertian object obtained under a
Efficient Variants of the ICP Algorithm
 INTERNATIONAL CONFERENCE ON 3D DIGITAL IMAGING AND MODELING
, 2001
"... The ICP (Iterative Closest Point) algorithm is widely used for geometric alignment of threedimensional models when an initial estimate of the relative pose is known. Many variants of ICP have been proposed, affecting all phases of the algorithm from the selection and matching of points to the minim ..."
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Cited by 702 (5 self)
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sampling of the space of normals. We conclude by proposing a combination of ICP variants optimized for high speed. We demonstrate an implementation that is able to align two range images in a few tens of milliseconds, assuming a good initial guess. This capability has potential application to realtime 3D
Nonmonotonic Reasoning, Preferential Models and Cumulative Logics
, 1990
"... Many systems that exhibit nonmonotonic behavior have been described and studied already in the literature. The general notion of nonmonotonic reasoning, though, has almost always been described only negatively, by the property it does not enjoy, i.e. monotonicity. We study here general patterns of ..."
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Cited by 624 (14 self)
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of view are developed in parallel. The former point of view was pioneered by D. Gabbay in [10], while the latter has been advocated by Y. Shoham in [38]. Five such families are defined and characterized by representation theorems, relating the two points of view. One of the families of interest
The English noun phrase in its sentential aspect
, 1987
"... This dissertation is a defense of the hypothesis that the noun phrase is headed by afunctional element (i.e., \nonlexical " category) D, identi ed with the determiner. In this way, the structure of the noun phrase parallels that of the sentence, which is headed by In (ection), under assump ..."
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Cited by 509 (4 self)
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This dissertation is a defense of the hypothesis that the noun phrase is headed by afunctional element (i.e., \nonlexical " category) D, identi ed with the determiner. In this way, the structure of the noun phrase parallels that of the sentence, which is headed by In (ection), under
Estimating the Support of a HighDimensional Distribution
, 1999
"... Suppose you are given some dataset drawn from an underlying probability distribution P and you want to estimate a "simple" subset S of input space such that the probability that a test point drawn from P lies outside of S is bounded by some a priori specified between 0 and 1. We propo ..."
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Cited by 766 (29 self)
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algorithm. The algorithm is a natural extension of the support vector algorithm to the case of unlabelled d...
Eigenfaces vs. Fisherfaces: Recognition Using Class Specific Linear Projection
, 1997
"... We develop a face recognition algorithm which is insensitive to gross variation in lighting direction and facial expression. Taking a pattern classification approach, we consider each pixel in an image as a coordinate in a highdimensional space. We take advantage of the observation that the images ..."
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Cited by 2263 (18 self)
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of a particular face, under varying illumination but fixed pose, lie in a 3D linear subspace of the high dimensional image space  if the face is a Lambertian surface without shadowing. However, since faces are not truly Lambertian surfaces and do indeed produce selfshadowing, images will deviate
Results 1  10
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744,423