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A Taxonomy of Obfuscating Transformations
, 1997
"... It has become more and more common to distribute software in forms that retain most or all of the information present in the original source code. An important example is Java bytecode. Since such codes are easy to decompile, they increase the risk of malicious reverse engineering attacks. In this p ..."
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Cited by 297 (22 self)
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that is more difficult to understand and reverse engineer. The obfuscator is based on the application of code transformations, in many cases similar to those used by compiler optimizers. We describe a large number of such transformations, classify them, and evaluate them with respect to their potency (To what
Obfuscation
, 1998
"... The language Java was designed to be compiled into a platform independent bytecode format. Much of the information contained in the source code remains in the bytecode, which means that decompilation is easier than with traditional native codes. As a result, software developers are taking seriously ..."
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technique that can be applied to a portable language likeJava. The technique of code obfuscation involves applying obfuscating transformations to a program. These transformations make the program more difficult for a reverseengineer to understand but do not affect the functionality of the program. We
Shiftable Multiscale Transforms
, 1992
"... Orthogonal wavelet transforms have recently become a popular representation for multiscale signal and image analysis. One of the major drawbacks of these representations is their lack of translation invariance: the content of wavelet subbands is unstable under translations of the input signal. Wavel ..."
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Cited by 557 (36 self)
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Orthogonal wavelet transforms have recently become a popular representation for multiscale signal and image analysis. One of the major drawbacks of these representations is their lack of translation invariance: the content of wavelet subbands is unstable under translations of the input signal
Factoring wavelet transforms into lifting steps
 J. Fourier Anal. Appl
, 1998
"... ABSTRACT. This paper is essentially tutorial in nature. We show how any discrete wavelet transform or two band subband filtering with finite filters can be decomposed into a finite sequence of simple filtering steps, which we call lifting steps but that are also known as ladder structures. This dec ..."
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Cited by 573 (8 self)
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ABSTRACT. This paper is essentially tutorial in nature. We show how any discrete wavelet transform or two band subband filtering with finite filters can be decomposed into a finite sequence of simple filtering steps, which we call lifting steps but that are also known as ladder structures
Text Chunking using TransformationBased Learning
, 1995
"... Eric Brill introduced transformationbased learning and showed that it can do partofspeech tagging with fairly high accuracy. The same method can be applied at a higher level of textual interpretation for locating chunks in the tagged text, including nonrecursive "baseNP" chunks. For ..."
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Cited by 509 (0 self)
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Eric Brill introduced transformationbased learning and showed that it can do partofspeech tagging with fairly high accuracy. The same method can be applied at a higher level of textual interpretation for locating chunks in the tagged text, including nonrecursive "baseNP" chunks
FAST VOLUME RENDERING USING A SHEARWARP FACTORIZATION OF THE VIEWING TRANSFORMATION
, 1995
"... Volume rendering is a technique for visualizing 3D arrays of sampled data. It has applications in areas such as medical imaging and scientific visualization, but its use has been limited by its high computational expense. Early implementations of volume rendering used bruteforce techniques that req ..."
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Cited by 541 (2 self)
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Volume rendering is a technique for visualizing 3D arrays of sampled data. It has applications in areas such as medical imaging and scientific visualization, but its use has been limited by its high computational expense. Early implementations of volume rendering used bruteforce techniques that require on the order of 100 seconds to render typical data sets on a workstation. Algorithms with optimizations that exploit coherence in the data have reduced rendering times to the range of ten seconds but are still not fast enough for interactive visualization applications. In this thesis we present a family of volume rendering algorithms that reduces rendering times to one second. First we present a scanlineorder volume rendering algorithm that exploits coherence in both the volume data and the image. We show that scanlineorder algorithms are fundamentally more efficient than commonlyused ray casting algorithms because the latter must perform analytic geometry calculations (e.g. intersecting rays with axisaligned boxes). The new scanlineorder algorithm simply streams through the volume and the image in storage order. We describe variants of the algorithm for both parallel and perspective projections and
Stochastic Perturbation Theory
, 1988
"... . In this paper classical matrix perturbation theory is approached from a probabilistic point of view. The perturbed quantity is approximated by a firstorder perturbation expansion, in which the perturbation is assumed to be random. This permits the computation of statistics estimating the variatio ..."
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Cited by 886 (35 self)
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. In this paper classical matrix perturbation theory is approached from a probabilistic point of view. The perturbed quantity is approximated by a firstorder perturbation expansion, in which the perturbation is assumed to be random. This permits the computation of statistics estimating
Interior Point Methods in Semidefinite Programming with Applications to Combinatorial Optimization
 SIAM Journal on Optimization
, 1993
"... We study the semidefinite programming problem (SDP), i.e the problem of optimization of a linear function of a symmetric matrix subject to linear equality constraints and the additional condition that the matrix be positive semidefinite. First we review the classical cone duality as specialized to S ..."
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Cited by 557 (12 self)
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We study the semidefinite programming problem (SDP), i.e the problem of optimization of a linear function of a symmetric matrix subject to linear equality constraints and the additional condition that the matrix be positive semidefinite. First we review the classical cone duality as specialized
Shape Matching and Object Recognition Using Shape Contexts
 IEEE Transactions on Pattern Analysis and Machine Intelligence
, 2001
"... We present a novel approach to measuring similarity between shapes and exploit it for object recognition. In our framework, the measurement of similarity is preceded by (1) solv ing for correspondences between points on the two shapes, (2) using the correspondences to estimate an aligning transform ..."
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Cited by 1787 (21 self)
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transform. In order to solve the correspondence problem, we attach a descriptor, the shape context, to each point. The shape context at a reference point captures the distribution of the remaining points relative to it, thus offering a globally discriminative characterization. Corresponding points on two
Efficient similarity search in sequence databases
, 1994
"... We propose an indexing method for time sequences for processing similarity queries. We use the Discrete Fourier Transform (DFT) to map time sequences to the frequency domain, the crucial observation being that, for most sequences of practical interest, only the first few frequencies are strong. Anot ..."
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Cited by 505 (21 self)
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We propose an indexing method for time sequences for processing similarity queries. We use the Discrete Fourier Transform (DFT) to map time sequences to the frequency domain, the crucial observation being that, for most sequences of practical interest, only the first few frequencies are strong
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