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Randomized Algorithms
, 1995
"... Randomized algorithms, once viewed as a tool in computational number theory, have by now found widespread application. Growth has been fueled by the two major benefits of randomization: simplicity and speed. For many applications a randomized algorithm is the fastest algorithm available, or the simp ..."
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Cited by 2210 (37 self)
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, or the simplest, or both. A randomized algorithm is an algorithm that uses random numbers to influence the choices it makes in the course of its computation. Thus its behavior (typically quantified as running time or quality of output) varies from
Markov Random Field Models in Computer Vision
, 1994
"... . A variety of computer vision problems can be optimally posed as Bayesian labeling in which the solution of a problem is defined as the maximum a posteriori (MAP) probability estimate of the true labeling. The posterior probability is usually derived from a prior model and a likelihood model. The l ..."
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Cited by 515 (18 self)
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. A variety of computer vision problems can be optimally posed as Bayesian labeling in which the solution of a problem is defined as the maximum a posteriori (MAP) probability estimate of the true labeling. The posterior probability is usually derived from a prior model and a likelihood model
A survey of generalpurpose computation on graphics hardware
, 2007
"... The rapid increase in the performance of graphics hardware, coupled with recent improvements in its programmability, have made graphics hardware acompelling platform for computationally demanding tasks in awide variety of application domains. In this report, we describe, summarize, and analyze the l ..."
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Cited by 545 (18 self)
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the latest research in mapping generalpurpose computation to graphics hardware. We begin with the technical motivations that underlie generalpurpose computation on graphics processors (GPGPU) and describe the hardware and software developments that have led to the recent interest in this field. We then aim
Inducing Features of Random Fields
 IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE
, 1997
"... We present a technique for constructing random fields from a set of training samples. The learning paradigm builds increasingly complex fields by allowing potential functions, or features, that are supported by increasingly large subgraphs. Each feature has a weight that is trained by minimizing the ..."
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Cited by 664 (14 self)
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We present a technique for constructing random fields from a set of training samples. The learning paradigm builds increasingly complex fields by allowing potential functions, or features, that are supported by increasingly large subgraphs. Each feature has a weight that is trained by minimizing
PseudoRandom Generation from OneWay Functions
 PROC. 20TH STOC
, 1988
"... Pseudorandom generators are fundamental to many theoretical and applied aspects of computing. We show howto construct a pseudorandom generator from any oneway function. Since it is easy to construct a oneway function from a pseudorandom generator, this result shows that there is a pseudorandom gene ..."
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Cited by 887 (22 self)
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Pseudorandom generators are fundamental to many theoretical and applied aspects of computing. We show howto construct a pseudorandom generator from any oneway function. Since it is easy to construct a oneway function from a pseudorandom generator, this result shows that there is a pseudorandom
Simulating Physics with Computers
 SIAM Journal on Computing
, 1982
"... A digital computer is generally believed to be an efficient universal computing device; that is, it is believed able to simulate any physical computing device with an increase in computation time of at most a polynomial factor. This may not be true when quantum mechanics is taken into consideration. ..."
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Cited by 601 (1 self)
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. This paper considers factoring integers and finding discrete logarithms, two problems which are generally thought to be hard on a classical computer and have been used as the basis of several proposed cryptosystems. Efficient randomized algorithms are given for these two problems on a hypothetical quantum
Primitives for the manipulation of general subdivisions and the computations of Voronoi diagrams
 ACM Tmns. Graph
, 1985
"... The following problem is discussed: Given n points in the plane (the sites) and an arbitrary query point 4, find the site that is closest to q. This problem can be solved by constructing the Voronoi diagram of the given sites and then locating the query point in one of its regions. Two algorithms ar ..."
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Cited by 543 (11 self)
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to the separation of the geometrical and topological aspects of the problem and to the use of two simple but powerful primitives, a geometric predicate and an operator for manipulating the topology of the diagram. The topology is represented by a new data structure for generalized diagrams, that is, embeddings
Mining Generalized Association Rules
, 1995
"... We introduce the problem of mining generalized association rules. Given a large database of transactions, where each transaction consists of a set of items, and a taxonomy (isa hierarchy) on the items, we find associations between items at any level of the taxonomy. For example, given a taxonomy th ..."
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Cited by 577 (7 self)
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We introduce the problem of mining generalized association rules. Given a large database of transactions, where each transaction consists of a set of items, and a taxonomy (isa hierarchy) on the items, we find associations between items at any level of the taxonomy. For example, given a taxonomy
DART: Directed automated random testing
 In Programming Language Design and Implementation (PLDI
, 2005
"... We present a new tool, named DART, for automatically testing software that combines three main techniques: (1) automated extraction of the interface of a program with its external environment using static sourcecode parsing; (2) automatic generation of a test driver for this interface that performs ..."
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Cited by 823 (41 self)
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that performs random testing to simulate the most general environment the program can operate in; and (3) dynamic analysis of how the program behaves under random testing and automatic generation of new test inputs to direct systematically the execution along alternative program paths. Together, these three
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