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256,341
Real-time human pose recognition in parts from single depth images
- In In CVPR, 2011. 3
"... We propose a new method to quickly and accurately predict 3D positions of body joints from a single depth image, using no temporal information. We take an object recognition approach, designing an intermediate body parts representation that maps the difficult pose estimation problem into a simpler p ..."
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Cited by 550 (19 self)
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We propose a new method to quickly and accurately predict 3D positions of body joints from a single depth image, using no temporal information. We take an object recognition approach, designing an intermediate body parts representation that maps the difficult pose estimation problem into a simpler
Actions as space-time shapes
- In ICCV
, 2005
"... Human action in video sequences can be seen as silhouettes of a moving torso and protruding limbs undergoing articulated motion. We regard human actions as three-dimensional shapes induced by the silhouettes in the space-time volume. We adopt a recent approach [14] for analyzing 2D shapes and genera ..."
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Cited by 642 (4 self)
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Human action in video sequences can be seen as silhouettes of a moving torso and protruding limbs undergoing articulated motion. We regard human actions as three-dimensional shapes induced by the silhouettes in the space-time volume. We adopt a recent approach [14] for analyzing 2D shapes
Premotor cortex and the recognition of motor actions
- Cognitive Brain Research
, 1996
"... In area F5 of the monkey premotor cortex there are neurons that discharge both when the monkey performs an action and when he observes a similar action made by another monkey or by the experimenter. We report here some of the properties of these 'mirror' neurons and we propose that their a ..."
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Cited by 702 (44 self)
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In area F5 of the monkey premotor cortex there are neurons that discharge both when the monkey performs an action and when he observes a similar action made by another monkey or by the experimenter. We report here some of the properties of these 'mirror' neurons and we propose
The Recognition of Human Movement Using Temporal Templates
- IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE
, 2001
"... ..."
A Survey of Computer Vision-Based Human Motion Capture
- Computer Vision and Image Understanding
, 2001
"... A comprehensive survey of computer vision-based human motion capture literature from the past two decades is presented. The focus is on a general overview based on a taxonomy of system functionalities, broken down into four processes: initialization, tracking, pose estimation, and recognition. Each ..."
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Cited by 508 (14 self)
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A comprehensive survey of computer vision-based human motion capture literature from the past two decades is presented. The focus is on a general overview based on a taxonomy of system functionalities, broken down into four processes: initialization, tracking, pose estimation, and recognition. Each
Controlled and automatic human information processing
- I. Detection, search, and attention. Psychological Review
, 1977
"... A two-process theory of human information processing is proposed and applied to detection, search, and attention phenomena. Automatic processing is activa-tion of a learned sequence of elements in long-term memory that is initiated by appropriate inputs and then proceeds automatically—without subjec ..."
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Cited by 841 (15 self)
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), and is controlled by the subject. A series of studies using both reaction time and accuracy measures is presented, which traces these concepts in the form of automatic detection and controlled, search through the areas of detection, search, and attention. Results in these areas are shown to arise from common
The Vocabulary Problem in Human-System Communication
- COMMUNICATIONS OF THE ACM
, 1987
"... In almost all computer applications, users must enter correct words for the desired objects or actions. For success without extensive training, or in first-tries for new targets, the system must recognize terms that will be chosen spontaneously. We studied spontaneous word choice for objects in five ..."
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Cited by 551 (8 self)
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In almost all computer applications, users must enter correct words for the desired objects or actions. For success without extensive training, or in first-tries for new targets, the system must recognize terms that will be chosen spontaneously. We studied spontaneous word choice for objects
Visual interpretation of hand gestures for human-computer interaction: A review
- IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE
, 1997
"... The use of hand gestures provides an attractive alternative to cumbersome interface devices for human-computer interaction (HCI). In particular, visual interpretation of hand gestures can help in achieving the ease and naturalness desired for HCI. This has motivated a very active research area conc ..."
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Cited by 478 (18 self)
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the real-time requirements of HCI. Appearance-based models lead to computationally efficient “purposive” approaches that work well under constrained situations but seem to lack the generality desirable for HCI. We also discuss implemented gestural systems as well as other potential applications of vision
Shape Matching and Object Recognition Using Shape Contexts
- IEEE Transactions on Pattern Analysis and Machine Intelligence
, 2001
"... We present a novel approach to measuring similarity between shapes and exploit it for object recognition. In our framework, the measurement of similarity is preceded by (1) solv- ing for correspondences between points on the two shapes, (2) using the correspondences to estimate an aligning transform ..."
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Cited by 1787 (21 self)
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We present a novel approach to measuring similarity between shapes and exploit it for object recognition. In our framework, the measurement of similarity is preceded by (1) solv- ing for correspondences between points on the two shapes, (2) using the correspondences to estimate an aligning
Induction of Decision Trees
- MACH. LEARN
, 1986
"... The technology for building knowledge-based systems by inductive inference from examples has been demonstrated successfully in several practical applications. This paper summarizes an approach to synthesizing decision trees that has been used in a variety of systems, and it describes one such syste ..."
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Cited by 4303 (4 self)
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The technology for building knowledge-based systems by inductive inference from examples has been demonstrated successfully in several practical applications. This paper summarizes an approach to synthesizing decision trees that has been used in a variety of systems, and it describes one
Results 1 - 10
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256,341