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560
Project Title: i-Treasures: Intangible Treasures – Capturing the Intangible Cultural Heritage and Learning the Rare Know-
, 2013
"... Duration: 48 months D2.1 First Report on User Requirements Identification and Analysis Due date of deliverable: ..."
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Duration: 48 months D2.1 First Report on User Requirements Identification and Analysis Due date of deliverable:
The Lumière Project: Bayesian User Modeling for Inferring the Goals and Needs of Software Users
- In Proceedings of the Fourteenth Conference on Uncertainty in Artificial Intelligence
, 1998
"... The Lumi`ere Project centers on harnessing probability and utility to provide assistance to computer software users. We review work on Bayesian user models that can be employed to infer a user's needs by considering a user's background, actions, and queries. Several problems were tackled i ..."
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Cited by 393 (18 self)
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The Lumi`ere Project centers on harnessing probability and utility to provide assistance to computer software users. We review work on Bayesian user models that can be employed to infer a user's needs by considering a user's background, actions, and queries. Several problems were tackled
Determining the Epipolar Geometry and its Uncertainty: A Review
- International Journal of Computer Vision
, 1998
"... Two images of a single scene/object are related by the epipolar geometry, which can be described by a 3×3 singular matrix called the essential matrix if images' internal parameters are known, or the fundamental matrix otherwise. It captures all geometric information contained in two i ..."
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Cited by 401 (9 self)
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Two images of a single scene/object are related by the epipolar geometry, which can be described by a 3×3 singular matrix called the essential matrix if images' internal parameters are known, or the fundamental matrix otherwise. It captures all geometric information contained in two
SERIOUS GAMES TO SUPPORT LEARNING OF RARE ‘INTANGIBLE ’ CULTURAL EXPRESSIONS
"... The paper deals with the adoption of Serious Games (SGs) in the specific area of Intangible Cultural Heritage Education (ICH). The transmission of some cultural expressions, like rare traditional singing or dancing, is more related to the acquisition of procedural knowledge (i.e. how to perform some ..."
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Cited by 1 (1 self)
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contexts. Grounded on the research results in Game Based Learning and on the opportunity offered by cutting-edge sensor technologies, the i-Treasures project exploits the interesting po-tential of Serious Games in the ICH field. As a matter of fact, the capacity of games to train motor skills
Serious Games design: reflections from an experience in the field of Intangible Cultural Heritage education
"... Abstract: This paper tackles the issue of Serious Games design by drawing on the experience conducted in the framework of the i-Treasures project, which deals with the preservation and transmission of Intangible Cultural Heritage (ICH). In i-Treasures a collection of Serious Games has been developed ..."
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Abstract: This paper tackles the issue of Serious Games design by drawing on the experience conducted in the framework of the i-Treasures project, which deals with the preservation and transmission of Intangible Cultural Heritage (ICH). In i-Treasures a collection of Serious Games has been
Robust Parameterization and Computation of the Trifocal Tensor
- Image and Vision Computing
, 1997
"... The constraint that rigid motion places on the image positions of points and lines over three views is captured by the trifocal tensor. This paper demonstrates a novel robust estimator of the trifocal tensor, based on a minimum number of correspondences across an image triplet. In addition, it i ..."
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Cited by 124 (25 self)
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image sequences. 1 Introduction The trifocal tensor plays a similar role for three views to that played by the fundamental matrix for two. It encapsulates all the (projective) geometric constraints between three views that are independent of scene structure. The tensor only depends on the motion
The Sequoia 2000 Storage Benchmark
, 1993
"... This paper presents a benchmark that concisely captures the data base requirements of a collection of Earth Scientists working in the SEQUOIA 2000 project on various aspects of global change research. This benchmark has the novel characteristic that it uses real data sets and real queries that are r ..."
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Cited by 115 (1 self)
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This paper presents a benchmark that concisely captures the data base requirements of a collection of Earth Scientists working in the SEQUOIA 2000 project on various aspects of global change research. This benchmark has the novel characteristic that it uses real data sets and real queries
A Participatory Approach to Define User Requirements of a Platform for Intangible Cultural Heritage Education
"... Abstract: In the last years the protection and safeguarding of cultural heritage has become a key issue of European cultural policy and this applies not only to tangible artefacts (monuments, sites, etc.), but also to intangible cultural expressions. The i-Treasures project focuses on some Intangibl ..."
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Cited by 2 (1 self)
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Abstract: In the last years the protection and safeguarding of cultural heritage has become a key issue of European cultural policy and this applies not only to tangible artefacts (monuments, sites, etc.), but also to intangible cultural expressions. The i-Treasures project focuses on some
A Domain-Specific Software Architecture Engineering Process Outline
- ACM SIGSOFT Software Engineering Notes
, 1993
"... "In order to reuse software, there needs to be software to reuse." -- Tracz [9] One of the dilemmas that has prevented software developers from reusing software is the lack of software artifacts to use or the existence of artifacts that are difficult to integrate. Domain-Specific Software ..."
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Cited by 103 (0 self)
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Architectures (DSSAs) have been proposed[4] in order to address these issues. A DSSA not only provides a framework for reusable software components to fit into, but captures the design rationale and provides for a degree of adaptability. This paper 1 presents an outline for a DomainSpecific Software
An educational platform to capture, visualize and analyze rare singing
"... This paper presents an early version of an open extendable research and educational platform to support users in learning and mastering the different types of rare-singing. The platform is interfaced with a portable helmet to synchronously capture multiple signals during singing in a non-laboratory ..."
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style known as “Human Beat Box.” Index Terms: education platform, ultrasound sensor, singing analysis, synchronous data capturing, i-Treasures project.
Results 1 - 10
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