Results 1 - 10
of
26,785
TABLE II QUALITY OF DETERMINISTIC PATHS.
Table 3 Application resource bottlenecks Type Bottleneck Graphics, encryption CPU, memory
Table 6.2: The maximum throughput at identified bottlenecks in the data path.
2002
Cited by 3
TABLE V ALGORITHM FOR COMPUTING CONSTRAINED BOTTLENECK MULTICAST TREES
Cited by 1
TABLE V Algorithm For Computing Constrained Bottleneck Multicast Trees
Table 3. Descriptions of the game trees used in the experiments.
"... In PAGE 16: ...as not performed below ply five. Successors of e-nodes were also not sorted. For the random trees, each leaf was assigned an independent pseudo-random value drawn from a uniform distribution. Table3 out- lines the differences among the trees. Figures 10 and 11 plot efficiency for ER on Othello and random game trees, respectively.... ..."
Table 1. Results for Deterministic Testing
1998
"... In PAGE 6: ... Experimental Results The synthesis procedures described here were used to design zero-aliasing elementary-tree space compactors for the ISCAS 85 benchmark circuits [Brglez 85]. Table1 shows the results for deterministic testing. The number of primary inputs, primary outputs, and the maximum number of logic levels for each of the benchmark circuits are shown followed by the results for adding a space compactor to the circuit.... ..."
Cited by 9
Table 1. Results for Deterministic Testing
"... In PAGE 6: ... Experimental Results The synthesis procedures described here were used to design zero-aliasing elementary-tree space compactors for the ISCAS 85 benchmark circuits [Brglez 85]. Table1 shows the results for deterministic testing. The number of primary inputs, primary outputs, and the maximum number of logic levels for each of the benchmark circuits are shown followed by the results for adding a space compactor to the circuit.... ..."
Table 1. Design results for Bottleneck Network
"... In PAGE 4: ... We assume oneway TCP New Reno connections with not congested backward path. Table1 reports the capacity and Table 1. Design results for Bottleneck Network... ..."
Table 1. Game1 { Number of Trials Per Learned Policies under Deterministic Setup.
"... In PAGE 7: ... Algorithms were executed for 107 rounds on both settings. For the deterministic setup Table1 classi es the number of trials (of 100 in S(A) S(B) T(B) T(A) Fig.... ..."
Results 1 - 10
of
26,785