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373,275
Directed Diffusion for Wireless Sensor Networking
 IEEE/ACM Transactions on Networking
, 2003
"... Advances in processor, memory and radio technology will enable small and cheap nodes capable of sensing, communication and computation. Networks of such nodes can coordinate to perform distributed sensing of environmental phenomena. In this paper, we explore the directed diffusion paradigm for such ..."
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Cited by 658 (9 self)
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for such coordination. Directed diffusion is datacentric in that all communication is for named data. All nodes in a directed diffusionbased network are applicationaware. This enables diffusion to achieve energy savings by selecting empirically good paths and by caching and processing data innetwork (e.g., data
FAST VOLUME RENDERING USING A SHEARWARP FACTORIZATION OF THE VIEWING TRANSFORMATION
, 1995
"... Volume rendering is a technique for visualizing 3D arrays of sampled data. It has applications in areas such as medical imaging and scientific visualization, but its use has been limited by its high computational expense. Early implementations of volume rendering used bruteforce techniques that req ..."
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Cited by 541 (2 self)
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that require on the order of 100 seconds to render typical data sets on a workstation. Algorithms with optimizations that exploit coherence in the data have reduced rendering times to the range of ten seconds but are still not fast enough for interactive visualization applications. In this thesis we present a
A Fast Algorithm for Particle Simulations
, 1987
"... this paper to the case where the potential (or force) at a point is a sum of pairwise An algorithm is presented for the rapid evaluation of the potential and force fields in systems involving large numbers of particles interactions. More specifically, we consider potentials of whose interactions a ..."
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Cited by 1145 (19 self)
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this paper to the case where the potential (or force) at a point is a sum of pairwise An algorithm is presented for the rapid evaluation of the potential and force fields in systems involving large numbers of particles interactions. More specifically, we consider potentials of whose interactions are Coulombic or gravitational in nature. For a the form system of N particles, an amount of work of the order O(N 2 ) has traditionally been required to evaluate all pairwise interactions, un F5F far 1 (F near 1F external ), less some approximation or truncation method is used. The algorithm of the present paper requires an amount of work proportional to N to evaluate all interactions to within roundoff error, making it where F near (when present) is a rapidly decaying potential con
Mtree: An Efficient Access Method for Similarity Search in Metric Spaces
, 1997
"... A new access meth d, called Mtree, is proposed to organize and search large data sets from a generic "metric space", i.e. whE4 object proximity is only defined by a distance function satisfyingth positivity, symmetry, and triangle inequality postulates. We detail algorith[ for insertion o ..."
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Cited by 652 (38 self)
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A new access meth d, called Mtree, is proposed to organize and search large data sets from a generic "metric space", i.e. whE4 object proximity is only defined by a distance function satisfyingth positivity, symmetry, and triangle inequality postulates. We detail algorith[ for insertion
Fast Parallel Algorithms for ShortRange Molecular Dynamics
 JOURNAL OF COMPUTATIONAL PHYSICS
, 1995
"... Three parallel algorithms for classical molecular dynamics are presented. The first assigns each processor a fixed subset of atoms; the second assigns each a fixed subset of interatomic forces to compute; the third assigns each a fixed spatial region. The algorithms are suitable for molecular dyn ..."
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Cited by 622 (6 self)
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dynamics models which can be difficult to parallelize efficiently  those with shortrange forces where the neighbors of each atom change rapidly. They can be implemented on any distributedmemory parallel machine which allows for messagepassing of data between independently executing processors
Semantic Similarity in a Taxonomy: An InformationBased Measure and its Application to Problems of Ambiguity in Natural Language
, 1999
"... This article presents a measure of semantic similarityinanisa taxonomy based on the notion of shared information content. Experimental evaluation against a benchmark set of human similarity judgments demonstrates that the measure performs better than the traditional edgecounting approach. The a ..."
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Cited by 601 (9 self)
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This article presents a measure of semantic similarityinanisa taxonomy based on the notion of shared information content. Experimental evaluation against a benchmark set of human similarity judgments demonstrates that the measure performs better than the traditional edgecounting approach
A fast and high quality multilevel scheme for partitioning irregular graphs
 SIAM JOURNAL ON SCIENTIFIC COMPUTING
, 1998
"... Recently, a number of researchers have investigated a class of graph partitioning algorithms that reduce the size of the graph by collapsing vertices and edges, partition the smaller graph, and then uncoarsen it to construct a partition for the original graph [Bui and Jones, Proc. ..."
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Cited by 1173 (16 self)
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Recently, a number of researchers have investigated a class of graph partitioning algorithms that reduce the size of the graph by collapsing vertices and edges, partition the smaller graph, and then uncoarsen it to construct a partition for the original graph [Bui and Jones, Proc.
Qualitative process theory
 MIT AI Lab Memo
, 1982
"... Objects move, collide, flow, bend, heat up, cool down, stretch, compress. and boil. These and other things that cause changes in objects over time are intuitively characterized as processes. To understand commonsense physical reasoning and make programs that interact with the physical world as well ..."
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Cited by 884 (92 self)
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Objects move, collide, flow, bend, heat up, cool down, stretch, compress. and boil. These and other things that cause changes in objects over time are intuitively characterized as processes. To understand commonsense physical reasoning and make programs that interact with the physical world as well
The process group approach to reliable distributed computing
 Communications of the ACM
, 1993
"... The difficulty of developing reliable distributed softwme is an impediment to applying distributed computing technology in many settings. Expeti _ with the Isis system suggests that a structured approach based on virtually synchronous _ groups yields systems that are substantially easier to develop, ..."
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Cited by 573 (19 self)
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The difficulty of developing reliable distributed softwme is an impediment to applying distributed computing technology in many settings. Expeti _ with the Isis system suggests that a structured approach based on virtually synchronous _ groups yields systems that are substantially easier to develop
A Signal Processing Approach To Fair Surface Design
, 1995
"... In this paper we describe a new tool for interactive freeform fair surface design. By generalizing classical discrete Fourier analysis to twodimensional discrete surface signals  functions defined on polyhedral surfaces of arbitrary topology , we reduce the problem of surface smoothing, or fai ..."
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Cited by 668 (15 self)
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In this paper we describe a new tool for interactive freeform fair surface design. By generalizing classical discrete Fourier analysis to twodimensional discrete surface signals  functions defined on polyhedral surfaces of arbitrary topology , we reduce the problem of surface smoothing, or fairing, to lowpass filtering. We describe a very simple surface signal lowpass filter algorithm that applies to surfaces of arbitrary topology. As opposed to other existing optimizationbased fairing methods, which are computationally more expensive, this is a linear time and space complexity algorithm. With this algorithm, fairing very large surfaces, such as those obtained from volumetric medical data, becomes affordable. By combining this algorithm with surface subdivision methods we obtain a very effective fair surface design technique. We then extend the analysis, and modify the algorithm accordingly, to accommodate different types of constraints. Some constraints can be imposed without any modification of the algorithm, while others require the solution of a small associated linear system of equations. In particular, vertex location constraints, vertex normal constraints, and surface normal discontinuities across curves embedded in the surface, can be imposed with this technique. CR Categories and Subject Descriptors: I.3.3 [Computer Graphics]: Picture/image generation  display algorithms; I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling  curve, surface, solid, and object representations;J.6[Com puter Applications]: ComputerAided Engineering  computeraided design General Terms: Algorithms, Graphics. 1
Results 1  10
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