Results 1  10
of
5,385
Surface Reconstruction by Voronoi Filtering
 Discrete and Computational Geometry
, 1998
"... We give a simple combinatorial algorithm that computes a piecewiselinear approximation of a smooth surface from a finite set of sample points. The algorithm uses Voronoi vertices to remove triangles from the Delaunay triangulation. We prove the algorithm correct by showing that for densely sampled ..."
Abstract

Cited by 418 (15 self)
 Add to MetaCart
We give a simple combinatorial algorithm that computes a piecewiselinear approximation of a smooth surface from a finite set of sample points. The algorithm uses Voronoi vertices to remove triangles from the Delaunay triangulation. We prove the algorithm correct by showing that for densely sampled
Edgebreaker: Connectivity compression for triangle meshes
 IEEE Transactions on Visualization and Computer Graphics
, 1999
"... Edgebreaker is a simple scheme for compressing the triangle/vertex incidence graphs (sometimes called connectivity or topology) of threedimensional triangle meshes. Edgebreaker improves upon the worst case storage required by previously reported schemes, most of which require O(nlogn) bits to store ..."
Abstract

Cited by 303 (25 self)
 Add to MetaCart
and decompression are independent of the vertex locations, they may be combined with a variety of vertexcompressing techniques that exploit topological information about the mesh to better estimate vertex locations. Edgebreaker may be used to compress the connectivity of an entire mesh bounding a 3D polyhedron
SelfDelaunay Meshes for Surfaces
, 2010
"... In the Euclidean plane, a Delaunay triangulation can be characterized by the requirement that the circumcircle of each triangle be empty of vertices of all other triangles. For triangulating a surface S in R3, the Delaunay paradigm has typically been employed in the form of the restricted Delaunay t ..."
Abstract

Cited by 3 (2 self)
 Add to MetaCart
triangulation, where the empty circumcircle property is defined by using the Euclidean metric in R3 to measure distances on the surface. More recently, the intrinsic (geodesic) metric of S has also been employed to define the Delaunay condition. In either case the resulting mesh M is known to approximate
A Volumetric Method for Building Complex Models from Range Images
, 1996
"... A number of techniques have been developed for reconstructing surfaces by integrating groups of aligned range images. A desirable set of properties for such algorithms includes: incremental updating, representation of directional uncertainty, the ability to fill gaps in the reconstruction, and robus ..."
Abstract

Cited by 1018 (18 self)
 Add to MetaCart
A number of techniques have been developed for reconstructing surfaces by integrating groups of aligned range images. A desirable set of properties for such algorithms includes: incremental updating, representation of directional uncertainty, the ability to fill gaps in the reconstruction
SelfDelaunay Meshes for Surfaces
, 2010
"... In the Euclidean plane, a Delaunay triangulation can be characterized by the requirement that the circumcircle of each triangle be empty of vertices of all other triangles. For triangulating a surface S in R3, the Delaunay paradigm has typically been employed in the form of the restricted Delaunay t ..."
Abstract
 Add to MetaCart
triangulation, where the empty circumcircle property is defined by using the Euclidean metric in R3 to measure distances on the surface. More recently, the intrinsic (geodesic) metric of S has also been employed to define the Delaunay condition. In either case the resulting mesh M is known to approximate
A New VoronoiBased Surface Reconstruction Algorithm
, 2002
"... We describe our experience with a new algorithm for the reconstruction of surfaces from unorganized sample points in R³. The algorithm is the first for this problem with provable guarantees. Given a “good sample” from a smooth surface, the output is guaranteed to be topologically correct and converg ..."
Abstract

Cited by 422 (9 self)
 Add to MetaCart
and convergent to the original surface as the sampling density increases. The definition of a good sample is itself interesting: the required sampling density varies locally, rigorously capturing the intuitive notion that featureless areas can be reconstructed from fewer samples. The output mesh interpolates
On VoronoiDelaunay duality and Delaunay meshes
 IN SYMP. SOLID AND PHYSICAL MODELLING
, 2007
"... In this paper, we are concerned with Delaunay triangulations of the vertex set of a piecewise flat (pwf) surface. We first propose the notion of wellformed Voronoi diagrams and establish a precise dual relationship between them and proper Delaunay triangulations on pwf surfaces. Then we provide an ..."
Abstract

Cited by 6 (4 self)
 Add to MetaCart
an algorithm which, given any input manifold triangle mesh, constructs a Delaunay mesh: a manifold triangle mesh whose edges form an intrinsic Delaunay triangulation of its vertex set. Rather than relying on a geodesic Delaunay triangulation on the input mesh, our algorithm swaps the physical mesh edges based
FAST VOLUME RENDERING USING A SHEARWARP FACTORIZATION OF THE VIEWING TRANSFORMATION
, 1995
"... Volume rendering is a technique for visualizing 3D arrays of sampled data. It has applications in areas such as medical imaging and scientific visualization, but its use has been limited by its high computational expense. Early implementations of volume rendering used bruteforce techniques that req ..."
Abstract

Cited by 541 (2 self)
 Add to MetaCart
Volume rendering is a technique for visualizing 3D arrays of sampled data. It has applications in areas such as medical imaging and scientific visualization, but its use has been limited by its high computational expense. Early implementations of volume rendering used bruteforce techniques
Planning Algorithms
, 2004
"... This book presents a unified treatment of many different kinds of planning algorithms. The subject lies at the crossroads between robotics, control theory, artificial intelligence, algorithms, and computer graphics. The particular subjects covered include motion planning, discrete planning, planning ..."
Abstract

Cited by 1108 (51 self)
 Add to MetaCart
This book presents a unified treatment of many different kinds of planning algorithms. The subject lies at the crossroads between robotics, control theory, artificial intelligence, algorithms, and computer graphics. The particular subjects covered include motion planning, discrete planning, planning under uncertainty, sensorbased planning, visibility, decisiontheoretic planning, game theory, information spaces, reinforcement learning, nonlinear systems, trajectory planning, nonholonomic planning, and kinodynamic planning.
Results 1  10
of
5,385