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Polynomial time approximation schemes for Euclidean traveling salesman and other geometric problems

by Sanjeev Arora - Journal of the ACM , 1998
"... Abstract. We present a polynomial time approximation scheme for Euclidean TSP in fixed dimensions. For every fixed c Ͼ 1 and given any n nodes in 2 , a randomized version of the scheme finds a (1 ϩ 1/c)-approximation to the optimum traveling salesman tour in O(n(log n) O(c) ) time. When the nodes ..."
Abstract - Cited by 397 (2 self) - Add to MetaCart
to Christofides) achieves a 3/2-approximation in polynomial time. We also give similar approximation schemes for some other NP-hard Euclidean problems: Minimum Steiner Tree, k-TSP, and k-MST. (The running times of the algorithm for k-TSP and k-MST involve an additional multiplicative factor k.) The previous best

Approximate Riemann Solvers, Parameter Vectors, and Difference Schemes

by P. L. Roe - J. COMP. PHYS , 1981
"... Several numerical schemes for the solution of hyperbolic conservation laws are based on exploiting the information obtained by considering a sequence of Riemann problems. It is argued that in existing schemes much of this information is degraded, and that only certain features of the exact solution ..."
Abstract - Cited by 1010 (2 self) - Add to MetaCart
Several numerical schemes for the solution of hyperbolic conservation laws are based on exploiting the information obtained by considering a sequence of Riemann problems. It is argued that in existing schemes much of this information is degraded, and that only certain features of the exact solution

Proof verification and hardness of approximation problems

by Sanjeev Arora, Carsten Lund, Rajeev Motwani, Madhu Sudan, Mario Szegedy - IN PROC. 33RD ANN. IEEE SYMP. ON FOUND. OF COMP. SCI , 1992
"... We show that every language in NP has a probablistic verifier that checks membership proofs for it using logarithmic number of random bits and by examining a constant number of bits in the proof. If a string is in the language, then there exists a proof such that the verifier accepts with probabilit ..."
Abstract - Cited by 797 (39 self) - Add to MetaCart
in the proof (though this number is a very slowly growing function of the input length). As a consequence we prove that no MAX SNP-hard problem has a polynomial time approximation scheme, unless NP=P. The class MAX SNP was defined by Papadimitriou and Yannakakis [82] and hard problems for this class include

Locality-sensitive hashing scheme based on p-stable distributions

by Mayur Datar, Piotr Indyk - In SCG ’04: Proceedings of the twentieth annual symposium on Computational geometry , 2004
"... inÇÐÓ�Ò We present a novel Locality-Sensitive Hashing scheme for the Approximate Nearest Neighbor Problem underÐÔnorm, based onÔstable distributions. Our scheme improves the running time of the earlier algorithm for the case of theÐnorm. It also yields the first known provably efficient approximate ..."
Abstract - Cited by 521 (8 self) - Add to MetaCart
inÇÐÓ�Ò We present a novel Locality-Sensitive Hashing scheme for the Approximate Nearest Neighbor Problem underÐÔnorm, based onÔstable distributions. Our scheme improves the running time of the earlier algorithm for the case of theÐnorm. It also yields the first known provably efficient approximate

Loopy belief propagation for approximate inference: An empirical study. In:

by Kevin P Murphy , Yair Weiss , Michael I Jordan - Proceedings of Uncertainty in AI, , 1999
"... Abstract Recently, researchers have demonstrated that "loopy belief propagation" -the use of Pearl's polytree algorithm in a Bayesian network with loops -can perform well in the context of error-correcting codes. The most dramatic instance of this is the near Shannon-limit performanc ..."
Abstract - Cited by 676 (15 self) - Add to MetaCart
to work well. In this paper we investigate loopy prop agation empirically under a wider range of conditions. Is there something special about the error-correcting code setting, or does loopy propagation work as an approximation scheme for a wider range of networks? ..\ x(:x).) (1) where: and: The message

Progressive Meshes

by Hugues Hoppe
"... Highly detailed geometric models are rapidly becoming commonplace in computer graphics. These models, often represented as complex triangle meshes, challenge rendering performance, transmission bandwidth, and storage capacities. This paper introduces the progressive mesh (PM) representation, a new s ..."
Abstract - Cited by 1315 (11 self) - Add to MetaCart
scheme for storing and transmitting arbitrary triangle meshes. This efficient, lossless, continuous-resolution representation addresses several practical problems in graphics: smooth geomorphing of level-of-detail approximations, progressive transmission, mesh compression, and selective refinement

A Fast Marching Level Set Method for Monotonically Advancing Fronts

by J. A. Sethian - PROC. NAT. ACAD. SCI , 1995
"... We present a fast marching level set method for monotonically advancing fronts, which leads to an extremely fast scheme for solving the Eikonal equation. Level set methods are numerical techniques for computing the position of propagating fronts. They rely on an initial value partial differential eq ..."
Abstract - Cited by 630 (24 self) - Add to MetaCart
We present a fast marching level set method for monotonically advancing fronts, which leads to an extremely fast scheme for solving the Eikonal equation. Level set methods are numerical techniques for computing the position of propagating fronts. They rely on an initial value partial differential

Multiresolution Analysis of Arbitrary Meshes

by Matthias Eck , Tony DeRose, Tom Duchamp, Hugues Hoppe, Michael Lounsbery, Werner Stuetzle , 1995
"... In computer graphics and geometric modeling, shapes are often represented by triangular meshes. With the advent of laser scanning systems, meshes of extreme complexity are rapidly becoming commonplace. Such meshes are notoriously expensive to store, transmit, render, and are awkward to edit. Multire ..."
Abstract - Cited by 600 (16 self) - Add to MetaCart
In computer graphics and geometric modeling, shapes are often represented by triangular meshes. With the advent of laser scanning systems, meshes of extreme complexity are rapidly becoming commonplace. Such meshes are notoriously expensive to store, transmit, render, and are awkward to edit

Fronts propagating with curvature dependent speed: algorithms based on Hamilton–Jacobi formulations

by Stanley Osher, James A. Sethian , 1988
"... We devise new numerical algorithms, called PSC algorithms, for following fronts propagating with curvature-dependent speed. The speed may be an arbitrary function of curvature, and the front also can be passively advected by an underlying flow. These algorithms approximate the equations of motion, w ..."
Abstract - Cited by 1183 (60 self) - Add to MetaCart
We devise new numerical algorithms, called PSC algorithms, for following fronts propagating with curvature-dependent speed. The speed may be an arbitrary function of curvature, and the front also can be passively advected by an underlying flow. These algorithms approximate the equations of motion

Similarity search in high dimensions via hashing

by Aristides Gionis, Piotr Indyk, Rajeev Motwani , 1999
"... The nearest- or near-neighbor query problems arise in a large variety of database applications, usually in the context of similarity searching. Of late, there has been increasing interest in building search/index structures for performing similarity search over high-dimensional data, e.g., image dat ..."
Abstract - Cited by 641 (10 self) - Add to MetaCart
heuristic, determining an approximate nearest neighbor should su ce for most practical purposes. In this paper, we examine a novel scheme for approximate similarity search based on hashing. The basic idea is to hash the points
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