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FAST VOLUME RENDERING USING A SHEARWARP FACTORIZATION OF THE VIEWING TRANSFORMATION
, 1995
"... Volume rendering is a technique for visualizing 3D arrays of sampled data. It has applications in areas such as medical imaging and scientific visualization, but its use has been limited by its high computational expense. Early implementations of volume rendering used bruteforce techniques that req ..."
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Cited by 541 (2 self)
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Volume rendering is a technique for visualizing 3D arrays of sampled data. It has applications in areas such as medical imaging and scientific visualization, but its use has been limited by its high computational expense. Early implementations of volume rendering used bruteforce techniques that require on the order of 100 seconds to render typical data sets on a workstation. Algorithms with optimizations that exploit coherence in the data have reduced rendering times to the range of ten seconds but are still not fast enough for interactive visualization applications. In this thesis we present a family of volume rendering algorithms that reduces rendering times to one second. First we present a scanlineorder volume rendering algorithm that exploits coherence in both the volume data and the image. We show that scanlineorder algorithms are fundamentally more efficient than commonlyused ray casting algorithms because the latter must perform analytic geometry calculations (e.g. intersecting rays with axisaligned boxes). The new scanlineorder algorithm simply streams through the volume and the image in storage order. We describe variants of the algorithm for both parallel and perspective projections and
KodairaSpencer theory of gravity and exact results for quantum string amplitudes
 Commun. Math. Phys
, 1994
"... We develop techniques to compute higher loop string amplitudes for twisted N = 2 theories with ĉ = 3 (i.e. the critical case). An important ingredient is the discovery of an anomaly at every genus in decoupling of BRST trivial states, captured to all orders by a master anomaly equation. In a particu ..."
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Cited by 545 (60 self)
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We develop techniques to compute higher loop string amplitudes for twisted N = 2 theories with ĉ = 3 (i.e. the critical case). An important ingredient is the discovery of an anomaly at every genus in decoupling of BRST trivial states, captured to all orders by a master anomaly equation. In a
Precomputed Radiance Transfer for RealTime Rendering in Dynamic, LowFrequency Lighting Environments
 ACM Transactions on Graphics
, 2002
"... We present a new, realtime method for rendering diffuse and glossy objects in lowfrequency lighting environments that captures soft shadows, interreflections, and caustics. As a preprocess, a novel global transport simulator creates functions over the object's surface representing transfer of ..."
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Cited by 472 (28 self)
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and caustics from rigidly moving objects to be cast onto arbitrary, dynamic receivers. We demonstrate realtime global lighting effects with this approach.
Quantum Gravity
, 2004
"... We describe the basic assumptions and key results of loop quantum gravity, which is a background independent approach to quantum gravity. The emphasis is on the basic physical principles and how one deduces predictions from them, at a level suitable for physicists in other areas such as string theor ..."
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Cited by 566 (11 self)
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We describe the basic assumptions and key results of loop quantum gravity, which is a background independent approach to quantum gravity. The emphasis is on the basic physical principles and how one deduces predictions from them, at a level suitable for physicists in other areas such as string
A survey of generalpurpose computation on graphics hardware
, 2007
"... The rapid increase in the performance of graphics hardware, coupled with recent improvements in its programmability, have made graphics hardware acompelling platform for computationally demanding tasks in awide variety of application domains. In this report, we describe, summarize, and analyze the l ..."
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Cited by 545 (18 self)
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The rapid increase in the performance of graphics hardware, coupled with recent improvements in its programmability, have made graphics hardware acompelling platform for computationally demanding tasks in awide variety of application domains. In this report, we describe, summarize, and analyze the latest research in mapping generalpurpose computation to graphics hardware. We begin with the technical motivations that underlie generalpurpose computation on graphics processors (GPGPU) and describe the hardware and software developments that have led to the recent interest in this field. We then aim the main body of this report at two separate audiences. First, we describe the techniques used in mapping generalpurpose computation to graphics hardware. We believe these techniques will be generally useful for researchers who plan to develop the next generation of GPGPU algorithms and techniques. Second, we survey and categorize the latest developments in generalpurpose application development on graphics hardware.
Perturbative gauge theory as a string theory in twistor space
 Commun. Math. Phys
"... Perturbative scattering amplitudes in YangMills theory have many unexpected properties, such as holomorphy of the maximally helicity violating amplitudes. To interpret these results, we Fourier transform the scattering amplitudes from momentum space to twistor space, and argue that the transformed ..."
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Cited by 388 (0 self)
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Perturbative scattering amplitudes in YangMills theory have many unexpected properties, such as holomorphy of the maximally helicity violating amplitudes. To interpret these results, we Fourier transform the scattering amplitudes from momentum space to twistor space, and argue that the transformed
Quantum field theory on noncommutative spaces
"... A pedagogical and selfcontained introduction to noncommutative quantum field theory is presented, with emphasis on those properties that are intimately tied to string theory and gravity. Topics covered include the WeylWigner correspondence, noncommutative Feynman diagrams, UV/IR mixing, noncommuta ..."
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Cited by 397 (26 self)
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A pedagogical and selfcontained introduction to noncommutative quantum field theory is presented, with emphasis on those properties that are intimately tied to string theory and gravity. Topics covered include the WeylWigner correspondence, noncommutative Feynman diagrams, UV/IR mixing, noncommutative YangMills theory on infinite space and on the torus, Morita equivalences of noncommutative gauge theories, twisted reduced models, and an indepth study of the gauge group of noncommutative YangMills theory. Some of the more mathematical ideas and
On conformal field theories
 in fourdimensions,” Nucl. Phys. B533
, 1998
"... We review the generalization of field theory to spacetime with noncommuting coordinates, starting with the basics and covering most of the active directions of research. Such theories are now known to emerge from limits of M theory and string theory, and to describe quantum Hall states. In the last ..."
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Cited by 366 (1 self)
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We review the generalization of field theory to spacetime with noncommuting coordinates, starting with the basics and covering most of the active directions of research. Such theories are now known to emerge from limits of M theory and string theory, and to describe quantum Hall states. In the last few years they have been studied intensively, and many qualitatively new phenomena have been discovered, both on the classical and quantum level. Submitted to Reviews of Modern Physics.
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