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Results 1 - 10 of 881,165
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Algorithmic Game Theory

by Tim Roughgarden , 2009
"... ..."
Abstract - Cited by 582 (15 self) - Add to MetaCart
Abstract not found

Designing Games With A Purpose

by Luis von Ahn , Laura Dabbish , 2008
"... Data generated as a side effect of game play also solves computational problems and trains AI algorithms. ..."
Abstract - Cited by 524 (2 self) - Add to MetaCart
Data generated as a side effect of game play also solves computational problems and trains AI algorithms.

Planning Algorithms

by Steven M LaValle , 2004
"... This book presents a unified treatment of many different kinds of planning algorithms. The subject lies at the crossroads between robotics, control theory, artificial intelligence, algorithms, and computer graphics. The particular subjects covered include motion planning, discrete planning, planning ..."
Abstract - Cited by 1108 (51 self) - Add to MetaCart
This book presents a unified treatment of many different kinds of planning algorithms. The subject lies at the crossroads between robotics, control theory, artificial intelligence, algorithms, and computer graphics. The particular subjects covered include motion planning, discrete planning

Games and decisions

by Debra Edwards Ph. D , 1957
"... Agency ..."
Abstract - Cited by 610 (0 self) - Add to MetaCart
Abstract not found

Cloud Computing and Emerging IT Platforms: Vision, Hype, and Reality for Delivering Computing as the 5th Utility

by Rajkumar Buyya, Chee Shin Yeo, Srikumar Venugopal, James Broberg, Ivona Br
"... With the significant advances in Information and Communications Technology (ICT) over the last half century, there is an increasingly perceived vision that computing will one day be the 5th utility (after water, electricity, gas, and telephony). This computing utility, like all other four existing u ..."
Abstract - Cited by 620 (62 self) - Add to MetaCart
Cloud computing and provide the architecture for creating Clouds with market-oriented resource allocation by leveraging technologies such as Virtual Machines (VMs). We also provide insights on market-based resource management strategies that encompass both customer-driven service management

Scheduling Algorithms for Multiprogramming in a Hard-Real-Time Environment

by C.L. Liu, James Layland , 1973
"... The problem of multiprogram scheduling on a single processor is studied from the viewpoint... ..."
Abstract - Cited by 3712 (2 self) - Add to MetaCart
The problem of multiprogram scheduling on a single processor is studied from the viewpoint...

Improved algorithms for optimal winner determination in combinatorial auctions and generalizations

by Tuomas Sandholm, Subhash Suri , 2000
"... Combinatorial auctions can be used to reach efficient resource and task allocations in multiagent systems where the items are complementary. Determining the winners is NP-complete and inapproximable, but it was recently shown that optimal search algorithms do very well on average. This paper present ..."
Abstract - Cited by 598 (55 self) - Add to MetaCart
presents a more sophisticated search algorithm for optimal (and anytime) winner determination, including structural improvements that reduce search tree size, faster data structures, and optimizations at search nodes based on driving toward, identifying and solving tractable special cases. We also uncover

Randomized Algorithms

by Rajeev Motwani , 1995
"... Randomized algorithms, once viewed as a tool in computational number theory, have by now found widespread application. Growth has been fueled by the two major benefits of randomization: simplicity and speed. For many applications a randomized algorithm is the fastest algorithm available, or the simp ..."
Abstract - Cited by 2210 (37 self) - Add to MetaCart
Randomized algorithms, once viewed as a tool in computational number theory, have by now found widespread application. Growth has been fueled by the two major benefits of randomization: simplicity and speed. For many applications a randomized algorithm is the fastest algorithm available

A survey of general-purpose computation on graphics hardware

by John D. Owens, David Luebke, Naga Govindaraju, Mark Harris, Jens Krüger, Aaron E. Lefohn, Tim Purcell , 2007
"... The rapid increase in the performance of graphics hardware, coupled with recent improvements in its programmability, have made graphics hardware acompelling platform for computationally demanding tasks in awide variety of application domains. In this report, we describe, summarize, and analyze the l ..."
Abstract - Cited by 545 (18 self) - Add to MetaCart
The rapid increase in the performance of graphics hardware, coupled with recent improvements in its programmability, have made graphics hardware acompelling platform for computationally demanding tasks in awide variety of application domains. In this report, we describe, summarize, and analyze

Static Scheduling of Synchronous Data Flow Programs for Digital Signal Processing

by Edward Ashford Lee, David G. Messerschmitt - IEEE TRANSACTIONS ON COMPUTERS , 1987
"... Large grain data flow (LGDF) programming is natural and convenient for describing digital signal processing (DSP) systems, but its runtime overhead is costly in real time or cost-sensitive applications. In some situations, designers are not willing to squander computing resources for the sake of pro ..."
Abstract - Cited by 592 (37 self) - Add to MetaCart
special case of Petri nets. This self-contained paper develops the theory necessary to statically schedule SDF programs on single or multiple proces-sors. A class of static (compile time) scheduling algorithms is proven valid, and specific algorithms are given for scheduling SDF systems onto single
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