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Efficient Variants of the ICP Algorithm
 INTERNATIONAL CONFERENCE ON 3D DIGITAL IMAGING AND MODELING
, 2001
"... The ICP (Iterative Closest Point) algorithm is widely used for geometric alignment of threedimensional models when an initial estimate of the relative pose is known. Many variants of ICP have been proposed, affecting all phases of the algorithm from the selection and matching of points to the minim ..."
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Cited by 702 (5 self)
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The ICP (Iterative Closest Point) algorithm is widely used for geometric alignment of threedimensional models when an initial estimate of the relative pose is known. Many variants of ICP have been proposed, affecting all phases of the algorithm from the selection and matching of points
An Efficient Boosting Algorithm for Combining Preferences
, 1999
"... The problem of combining preferences arises in several applications, such as combining the results of different search engines. This work describes an efficient algorithm for combining multiple preferences. We first give a formal framework for the problem. We then describe and analyze a new boosting ..."
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Cited by 707 (18 self)
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The problem of combining preferences arises in several applications, such as combining the results of different search engines. This work describes an efficient algorithm for combining multiple preferences. We first give a formal framework for the problem. We then describe and analyze a new
A computational approach to edge detection
 IEEE Transactions on Pattern Analysis and Machine Intelligence
, 1986
"... AbstractThis paper describes a computational approach to edge detection. The success of the approach depends on the definition of a comprehensive set of goals for the computation of edge points. These goals must be precise enough to delimit the desired behavior of the detector while making minimal ..."
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Cited by 4621 (0 self)
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AbstractThis paper describes a computational approach to edge detection. The success of the approach depends on the definition of a comprehensive set of goals for the computation of edge points. These goals must be precise enough to delimit the desired behavior of the detector while making minimal
Planning Algorithms
, 2004
"... This book presents a unified treatment of many different kinds of planning algorithms. The subject lies at the crossroads between robotics, control theory, artificial intelligence, algorithms, and computer graphics. The particular subjects covered include motion planning, discrete planning, planning ..."
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Cited by 1108 (51 self)
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This book presents a unified treatment of many different kinds of planning algorithms. The subject lies at the crossroads between robotics, control theory, artificial intelligence, algorithms, and computer graphics. The particular subjects covered include motion planning, discrete planning
Where the REALLY Hard Problems Are
 IN J. MYLOPOULOS AND R. REITER (EDS.), PROCEEDINGS OF 12TH INTERNATIONAL JOINT CONFERENCE ON AI (IJCAI91),VOLUME 1
, 1991
"... It is well known that for many NPcomplete problems, such as KSat, etc., typical cases are easy to solve; so that computationally hard cases must be rare (assuming P != NP). This paper shows that NPcomplete problems can be summarized by at least one "order parameter", and that the hard p ..."
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Cited by 681 (1 self)
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problems occur at a critical value of such a parameter. This critical value separates two regions of characteristically different properties. For example, for Kcolorability, the critical value separates overconstrained from underconstrained random graphs, and it marks the value at which the probability
Improved Approximation Algorithms for Maximum Cut and Satisfiability Problems Using Semidefinite Programming
 Journal of the ACM
, 1995
"... We present randomized approximation algorithms for the maximum cut (MAX CUT) and maximum 2satisfiability (MAX 2SAT) problems that always deliver solutions of expected value at least .87856 times the optimal value. These algorithms use a simple and elegant technique that randomly rounds the solution ..."
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Cited by 1231 (13 self)
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We present randomized approximation algorithms for the maximum cut (MAX CUT) and maximum 2satisfiability (MAX 2SAT) problems that always deliver solutions of expected value at least .87856 times the optimal value. These algorithms use a simple and elegant technique that randomly rounds
Efficient GraphBased Image Segmentation
"... This paper addresses the problem of segmenting an image into regions. We define a predicate for measuring the evidence for a boundary between two regions using a graphbased representation of the image. We then develop an efficient segmentation algorithm based on this predicate, and show that althou ..."
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Cited by 931 (1 self)
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This paper addresses the problem of segmenting an image into regions. We define a predicate for measuring the evidence for a boundary between two regions using a graphbased representation of the image. We then develop an efficient segmentation algorithm based on this predicate, and show
Photorealistic Scene Reconstruction by Voxel Coloring
, 1997
"... A novel scene reconstruction technique is presented, different from previous approaches in its ability to cope with large changes in visibility and its modeling of intrinsic scene color and texture information. The method avoids image correspondence problems by working in a discretized scene space w ..."
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Cited by 470 (21 self)
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A novel scene reconstruction technique is presented, different from previous approaches in its ability to cope with large changes in visibility and its modeling of intrinsic scene color and texture information. The method avoids image correspondence problems by working in a discretized scene space
An efficient algorithm for the nearly equitable . . .
, 2008
"... An edge coloring of a multigraph is nearly equitable if, among the edges incident to each vertex, the numbers of edges colored with any two colors differ by at most two. It has been proved that the problem of finding a nearly equitable edge coloring can be solved in O(m 2 /k) time, where m and k are ..."
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An edge coloring of a multigraph is nearly equitable if, among the edges incident to each vertex, the numbers of edges colored with any two colors differ by at most two. It has been proved that the problem of finding a nearly equitable edge coloring can be solved in O(m 2 /k) time, where m and k
Implementing data cubes efficiently
 In SIGMOD
, 1996
"... Decision support applications involve complex queries on very large databases. Since response times should be small, query optimization is critical. Users typically view the data as multidimensional data cubes. Each cell of the data cube is a view consisting of an aggregation of interest, like total ..."
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Cited by 545 (1 self)
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to materializing the data cube. In this paper, we investigate the issue of which cells (views) to materialize when it is too expensive to materialize all views. A lattice framework is used to express dependencies among views. We present greedy algorithms that work off this lattice and determine a good set of views
Results 1  10
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