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An Efficient Algorithm for Solving the DyckCFL Reachability Problem on Trees
"... The contextfree language (CFL) reachability problem is well known and studied in computer science, as a fundamental problem underlying many important static analyses such as pointstoanalysis. Solving the CFL reachability problem in the general case is very hard. Popular solutions resorting to a ..."
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Cited by 1 (1 self)
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. In this paper we propose an effective algorithm for solving the CFL reachability problem for Dyck languages when the considered graph is a bidirected tree with specific constraints. Our solution preprocesses the graph in O(n log n log k) time in a space of O(n log n), after which any DyckCFL reachability
Fast Algorithms for DyckCFLReachability with Applications to Alias Analysis
"... The contextfree language (CFL) reachability problem is a wellknown fundamental formulation in program analysis. In practice, many program analyses, especially pointer analyses, adopt a restricted version of CFLreachability, DyckCFLreachability, and compute on edgelabeled bidirected graphs. Solv ..."
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Cited by 2 (1 self)
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are restricted to bidirected trees, an algorithm with O(n log n log k) time complexity was proposed recently. This paper studies the DyckCFLreachability problems on bidirected trees and graphs. In particular, it presents two fast algorithms with O(n) and O(n + m log m) time complexities on trees and graphs
Efficient Variants of the ICP Algorithm
 INTERNATIONAL CONFERENCE ON 3D DIGITAL IMAGING AND MODELING
, 2001
"... The ICP (Iterative Closest Point) algorithm is widely used for geometric alignment of threedimensional models when an initial estimate of the relative pose is known. Many variants of ICP have been proposed, affecting all phases of the algorithm from the selection and matching of points to the minim ..."
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Cited by 702 (5 self)
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The ICP (Iterative Closest Point) algorithm is widely used for geometric alignment of threedimensional models when an initial estimate of the relative pose is known. Many variants of ICP have been proposed, affecting all phases of the algorithm from the selection and matching of points
An Efficient Boosting Algorithm for Combining Preferences
, 1999
"... The problem of combining preferences arises in several applications, such as combining the results of different search engines. This work describes an efficient algorithm for combining multiple preferences. We first give a formal framework for the problem. We then describe and analyze a new boosting ..."
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Cited by 707 (18 self)
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The problem of combining preferences arises in several applications, such as combining the results of different search engines. This work describes an efficient algorithm for combining multiple preferences. We first give a formal framework for the problem. We then describe and analyze a new
Interprocedural dataflow analysis via graph reachability
, 1994
"... The paper shows how a large class of interprocedural dataflowanalysis problems can be solved precisely in polynomial time by transforming them into a special kind of graphreachability problem. The only restrictions are that the set of dataflow facts must be a finite set, and that the dataflow fun ..."
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Cited by 454 (34 self)
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The paper shows how a large class of interprocedural dataflowanalysis problems can be solved precisely in polynomial time by transforming them into a special kind of graphreachability problem. The only restrictions are that the set of dataflow facts must be a finite set, and that the dataflow
A New Method for Solving Hard Satisfiability Problems
 AAAI
, 1992
"... We introduce a greedy local search procedure called GSAT for solving propositional satisfiability problems. Our experiments show that this procedure can be used to solve hard, randomly generated problems that are an order of magnitude larger than those that can be handled by more traditional approac ..."
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Cited by 734 (21 self)
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We introduce a greedy local search procedure called GSAT for solving propositional satisfiability problems. Our experiments show that this procedure can be used to solve hard, randomly generated problems that are an order of magnitude larger than those that can be handled by more traditional
Linear pattern matching algorithms
 IN PROCEEDINGS OF THE 14TH ANNUAL IEEE SYMPOSIUM ON SWITCHING AND AUTOMATA THEORY. IEEE
, 1972
"... In 1970, Knuth, Pratt, and Morris [1] showed how to do basic pattern matching in linear time. Related problems, such as those discussed in [4], have previously been solved by efficient but suboptimal algorithms. In this paper, we introduce an interesting data structure called a bitree. A linear ti ..."
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Cited by 549 (0 self)
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In 1970, Knuth, Pratt, and Morris [1] showed how to do basic pattern matching in linear time. Related problems, such as those discussed in [4], have previously been solved by efficient but suboptimal algorithms. In this paper, we introduce an interesting data structure called a bitree. A linear
Efficient semantic matching
, 2004
"... We think of Match as an operator which takes two graphlike structures and produces a mapping between semantically related nodes. We concentrate on classifications with tree structures. In semantic matching, correspondences are discovered by translating the natural language labels of nodes into prop ..."
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Cited by 817 (67 self)
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into propositional formulas, and by codifying matching into a propositional unsatisfiability problem. We distinguish between problems with conjunctive formulas and problems with disjunctive formulas, and present various optimizations. For instance, we propose a linear time algorithm which solves the first class
Planning Algorithms
, 2004
"... This book presents a unified treatment of many different kinds of planning algorithms. The subject lies at the crossroads between robotics, control theory, artificial intelligence, algorithms, and computer graphics. The particular subjects covered include motion planning, discrete planning, planning ..."
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Cited by 1108 (51 self)
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This book presents a unified treatment of many different kinds of planning algorithms. The subject lies at the crossroads between robotics, control theory, artificial intelligence, algorithms, and computer graphics. The particular subjects covered include motion planning, discrete planning
Results 1  10
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