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Probabilistic Roadmaps for Path Planning in HighDimensional Configuration Spaces
 IEEE INTERNATIONAL CONFERENCE ON ROBOTICS AND AUTOMATION
, 1996
"... A new motion planning method for robots in static workspaces is presented. This method proceeds in two phases: a learning phase and a query phase. In the learning phase, a probabilistic roadmap is constructed and stored as a graph whose nodes correspond to collisionfree configurations and whose edg ..."
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Cited by 1276 (124 self)
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A new motion planning method for robots in static workspaces is presented. This method proceeds in two phases: a learning phase and a query phase. In the learning phase, a probabilistic roadmap is constructed and stored as a graph whose nodes correspond to collisionfree configurations and whose
Estimating the Support of a HighDimensional Distribution
, 1999
"... Suppose you are given some dataset drawn from an underlying probability distribution P and you want to estimate a "simple" subset S of input space such that the probability that a test point drawn from P lies outside of S is bounded by some a priori specified between 0 and 1. We propo ..."
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Cited by 766 (29 self)
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Suppose you are given some dataset drawn from an underlying probability distribution P and you want to estimate a "simple" subset S of input space such that the probability that a test point drawn from P lies outside of S is bounded by some a priori specified between 0 and 1. We
Shape Indexing Using Approximate NearestNeighbour Search in HighDimensional Spaces
, 1997
"... Shape indexing is a way of making rapid associations between features detected in an image and object models that could have produced them. When model databases are large, the use of highdimensional features is critical, due to the improved level of discrimination they can provide. Unfortunately, f ..."
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Cited by 306 (12 self)
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Shape indexing is a way of making rapid associations between features detected in an image and object models that could have produced them. When model databases are large, the use of highdimensional features is critical, due to the improved level of discrimination they can provide. Unfortunately
Polynomial time approximation schemes for Euclidean TSP and other geometric problems
 In Proceedings of the 37th IEEE Symposium on Foundations of Computer Science (FOCS’96
, 1996
"... Abstract. We present a polynomial time approximation scheme for Euclidean TSP in fixed dimensions. For every fixed c � 1 and given any n nodes in � 2, a randomized version of the scheme finds a (1 � 1/c)approximation to the optimum traveling salesman tour in O(n(log n) O(c) ) time. When the nodes a ..."
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Cited by 399 (3 self)
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approximation algorithms for all these problems achieved a constantfactor approximation. We also give efficient approximation schemes for Euclidean MinCost Matching, a problem that can be solved exactly in polynomial time. All our algorithms also work, with almost no modification, when distance is measured
Predicting Internet Network Distance with CoordinatesBased Approaches
 In INFOCOM
, 2001
"... In this paper, we propose to use coordinatesbased mechanisms in a peertopeer architecture to predict Internet network distance (i.e. roundtrip propagation and transmission delay) . We study two mechanisms. The first is a previously proposed scheme, called the triangulated heuristic, which is bas ..."
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Cited by 633 (5 self)
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is based on relative coordinates that are simply the distances from a host to some special network nodes. We propose the second mechanism, called Global Network Positioning (GNP), which is based on absolute coordinates computed from modeling the Internet as a geometric space. Since end hosts maintain
Mtree: An Efficient Access Method for Similarity Search in Metric Spaces
, 1997
"... A new access meth d, called Mtree, is proposed to organize and search large data sets from a generic "metric space", i.e. whE4 object proximity is only defined by a distance function satisfyingth positivity, symmetry, and triangle inequality postulates. We detail algorith[ for insertion o ..."
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Cited by 652 (38 self)
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A new access meth d, called Mtree, is proposed to organize and search large data sets from a generic "metric space", i.e. whE4 object proximity is only defined by a distance function satisfyingth positivity, symmetry, and triangle inequality postulates. We detail algorith[ for insertion
Distancebased indexing for highdimensional metric spaces
 In Proc. ACM SIGMOD International Conference on Management of Data
, 1997
"... In many database applications, one of the common queries is to find approximate matches to a given query item from a collection of data items. For example, given an image database, one may want to retrieve all images that are similar to a given query image. Distance based index structures are propos ..."
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Cited by 133 (3 self)
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are proposed for applications where the data domain is high dimensional, or the distance function used to compute distances between data objects is nonEuclidean. In this paper, we introduce a distance based index structure called multivantage point (mvp) tree for similarity queries on highdimensional metric
Fast approximate nearest neighbors with automatic algorithm configuration
 In VISAPP International Conference on Computer Vision Theory and Applications
, 2009
"... nearestneighbors search, randomized kdtrees, hierarchical kmeans tree, clustering. For many computer vision problems, the most time consuming component consists of nearest neighbor matching in highdimensional spaces. There are no known exact algorithms for solving these highdimensional problems ..."
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Cited by 448 (2 self)
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nearestneighbors search, randomized kdtrees, hierarchical kmeans tree, clustering. For many computer vision problems, the most time consuming component consists of nearest neighbor matching in highdimensional spaces. There are no known exact algorithms for solving these highdimensional
Actions as spacetime shapes
 In ICCV
, 2005
"... Human action in video sequences can be seen as silhouettes of a moving torso and protruding limbs undergoing articulated motion. We regard human actions as threedimensional shapes induced by the silhouettes in the spacetime volume. We adopt a recent approach [14] for analyzing 2D shapes and genera ..."
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Cited by 642 (4 self)
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Human action in video sequences can be seen as silhouettes of a moving torso and protruding limbs undergoing articulated motion. We regard human actions as threedimensional shapes induced by the silhouettes in the spacetime volume. We adopt a recent approach [14] for analyzing 2D shapes
Results 1  10
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