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104,308
Algorithms for Efficient NearPerfect Phylogenetic Tree Reconstruction in Theory and Practice
"... Abstractâ€”We consider the problem of reconstructing nearperfect phylogenetic trees using binary character states (referred to as BNPP). A perfect phylogeny assumes that every character mutates at most once in the evolutionary tree, yielding an algorithm for binary character states that is computatio ..."
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Cited by 5 (2 self)
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Abstractâ€”We consider the problem of reconstructing nearperfect phylogenetic trees using binary character states (referred to as BNPP). A perfect phylogeny assumes that every character mutates at most once in the evolutionary tree, yielding an algorithm for binary character states
Fixed parameter tractability of binary nearperfect phylogenetic tree reconstruction
 International Colloquium on Automata, Languages and Programming
, 2006
"... Abstract. We consider the problem of finding a Steiner minimum tree in a hypercube. Specifically, given n terminal vertices in an m dimensional cube and a parameter q, we compute the Steiner minimum tree in time O(72 q + 8 q nm 2), under the assumption that the length of the minimum Steiner tree is ..."
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Cited by 18 (7 self)
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with the data set exists it can be constructed in linear time. However, real data sets often do not admit perfect phylogenies. In this paper, we consider the problem of reconstructing nearperfect phylogenetic trees (referred to as BNPP). A nearperfect phylogeny relaxes the perfect phylogeny assumption
Application of Phylogenetic Networks in Evolutionary Studies
 SUBMITTED TO MBE 2005
, 2005
"... The evolutionary history of a set of taxa is usually represented by a phylogenetic tree, and this model has greatly facilitated the discussion and testing of hypotheses. However, it is well known that more complex evolutionary scenarios are poorly described by such models. Further, even when evoluti ..."
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Cited by 867 (15 self)
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The evolutionary history of a set of taxa is usually represented by a phylogenetic tree, and this model has greatly facilitated the discussion and testing of hypotheses. However, it is well known that more complex evolutionary scenarios are poorly described by such models. Further, even when
An Efficient Boosting Algorithm for Combining Preferences
, 1999
"... The problem of combining preferences arises in several applications, such as combining the results of different search engines. This work describes an efficient algorithm for combining multiple preferences. We first give a formal framework for the problem. We then describe and analyze a new boosting ..."
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Cited by 707 (18 self)
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The problem of combining preferences arises in several applications, such as combining the results of different search engines. This work describes an efficient algorithm for combining multiple preferences. We first give a formal framework for the problem. We then describe and analyze a new
Planning Algorithms
, 2004
"... This book presents a unified treatment of many different kinds of planning algorithms. The subject lies at the crossroads between robotics, control theory, artificial intelligence, algorithms, and computer graphics. The particular subjects covered include motion planning, discrete planning, planning ..."
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Cited by 1108 (51 self)
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This book presents a unified treatment of many different kinds of planning algorithms. The subject lies at the crossroads between robotics, control theory, artificial intelligence, algorithms, and computer graphics. The particular subjects covered include motion planning, discrete planning
Maximum Likelihood Phylogenetic Estimation from DNA Sequences with Variable Rates over Sites: Approximate Methods
 J. Mol. Evol
, 1994
"... Two approximate methods are proposed for maximum likelihood phylogenetic estimation, which allow variable rates of substitution across nucleotide sites. Three data sets with quite different characteristics were analyzed to examine empirically the performance of these methods. The first, called ..."
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Cited by 540 (28 self)
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Two approximate methods are proposed for maximum likelihood phylogenetic estimation, which allow variable rates of substitution across nucleotide sites. Three data sets with quite different characteristics were analyzed to examine empirically the performance of these methods. The first, called
The StructureMapping Engine: Algorithm and Examples
 Artificial Intelligence
, 1989
"... This paper describes the StructureMapping Engine (SME), a program for studying analogical processing. SME has been built to explore Gentner's Structuremapping theory of analogy, and provides a "tool kit" for constructing matching algorithms consistent with this theory. Its flexibili ..."
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Cited by 512 (115 self)
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flexibility enhances cognitive simulation studies by simplifying experimentation. Furthermore, SME is very efficient, making it a useful component in machine learning systems as well. We review the Structuremapping theory and describe the design of the engine. We analyze the complexity of the algorithm
Factor Graphs and the SumProduct Algorithm
 IEEE TRANSACTIONS ON INFORMATION THEORY
, 1998
"... A factor graph is a bipartite graph that expresses how a "global" function of many variables factors into a product of "local" functions. Factor graphs subsume many other graphical models including Bayesian networks, Markov random fields, and Tanner graphs. Following one simple c ..."
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Cited by 1787 (72 self)
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computational rule, the sumproduct algorithm operates in factor graphs to computeeither exactly or approximatelyvarious marginal functions by distributed messagepassing in the graph. A wide variety of algorithms developed in artificial intelligence, signal processing, and digital communications can
Cilk: An Efficient Multithreaded Runtime System
 JOURNAL OF PARALLEL AND DISTRIBUTED COMPUTING
, 1995
"... Cilk (pronounced "silk") is a Cbased runtime system for multithreaded parallel programming. In this paper, we document the efficiency of the Cilk workstealing scheduler, both empirically and analytically. We show that on real and synthetic applications, the "work" and "cri ..."
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Cited by 750 (40 self)
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Cilk (pronounced "silk") is a Cbased runtime system for multithreaded parallel programming. In this paper, we document the efficiency of the Cilk workstealing scheduler, both empirically and analytically. We show that on real and synthetic applications, the "work" and "
Results 1  10
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104,308