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A mobile application prototype using network coding†

by See Profile, Frank H. P. Fitzek, Morten V. Pedersen, Janus Heide, Frank H. P. Fitzek, Torben Larsen
"... A mobile application prototype using network coding ..."
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A mobile application prototype using network coding

A mobile application prototype using network coding†

by Aalborg Universitet, Morten Videbæk Heide, Janus Fitzek, Frank Hanns, Paul Larsen, Morten V. Pedersen, Janus Heide, Frank H. P. Fitzek, Torben Larsen
"... Early version, also known as pre-print ..."
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Early version, also known as pre-print

Understanding Code Mobility

by Alfonso Fuggetta, Gian Pietro Picco, Giovanni Vigna - IEEE COMPUTER SCIENCE PRESS , 1998
"... The technologies, architectures, and methodologies traditionally used to develop distributed applications exhibit a variety of limitations and drawbacks when applied to large scale distributed settings (e.g., the Internet). In particular, they fail in providing the desired degree of configurability, ..."
Abstract - Cited by 549 (34 self) - Add to MetaCart
, scalability, and customizability. To address these issues, researchers are investigating a variety of innovative approaches. The most promising and intriguing ones are those based on the ability of moving code across the nodes of a network, exploiting the notion of mobile code. As an emerging research field

Agile Application-Aware Adaptation for Mobility

by Brian D. Noble, M. Satyanarayanan, Dushyanth Narayanan, James Eric Tilton, Jason Flinn, Kevin R. Walker - SOSP-16 , 1997
"... In this paper we show that application-aware adaptation, a collaborative partnership between the operating system and applications, offers the most general and effective approach to mobile information access. We describe the design of Odyssey, a prototype implementing this approach, and show how it ..."
Abstract - Cited by 503 (31 self) - Add to MetaCart
In this paper we show that application-aware adaptation, a collaborative partnership between the operating system and applications, offers the most general and effective approach to mobile information access. We describe the design of Odyssey, a prototype implementing this approach, and show how

Adaptive clustering for mobile wireless networks

by Chunhung Richard Lin, Mario Gerla - IEEE Journal on Selected Areas in Communications , 1997
"... This paper describes a self-organizing, multihop, mobile radio network, which relies on a code division access scheme for multimedia support. In the proposed network architecture, nodes are organized into nonoverlapping clusters. The clusters are independently controlled and are dynamically reconfig ..."
Abstract - Cited by 556 (11 self) - Add to MetaCart
This paper describes a self-organizing, multihop, mobile radio network, which relies on a code division access scheme for multimedia support. In the proposed network architecture, nodes are organized into nonoverlapping clusters. The clusters are independently controlled and are dynamically

A Conceptual Framework and a Toolkit for Supporting the Rapid Prototyping of Context-Aware Applications

by Anind K. Dey, Gregory D. Abowd, Daniel Salber , 2001
"... Computing devices and applications are now used beyond the desktop, in diverse environments, and this trend toward ubiquitous computing is accelerating. One challenge that remains in this emerging research field is the ability to enhance the behavior of any application by informing it of the context ..."
Abstract - Cited by 891 (28 self) - Add to MetaCart
it of the context of its use. By context, we refer to any information that characterizes a situation related to the interaction between humans, applications and the surrounding environment. Context-aware applications promise richer and easier interaction, but the current state of research in this field is still far

Ptolemy: A Framework for Simulating and Prototyping Heterogeneous Systems

by Joseph Buck, Soonhoi Ha, Edward A. Lee, David G. Messerschmitt , 1992
"... Ptolemy is an environment for simulation and prototyping of heterogeneous systems. It uses modern object-oriented software technology (C++) to model each subsystem in a natural and efficient manner, and to integrate these subsystems into a whole. Ptolemy encompasses practically all aspects of design ..."
Abstract - Cited by 569 (90 self) - Add to MetaCart
Ptolemy is an environment for simulation and prototyping of heterogeneous systems. It uses modern object-oriented software technology (C++) to model each subsystem in a natural and efficient manner, and to integrate these subsystems into a whole. Ptolemy encompasses practically all aspects

Cyberguide: A Mobile Context-Aware Tour Guide

by Gregory D. Abowd, Christopher G. Atkeson, Jason Hong, Sue Long, Rob Kooper, Mike Pinkerton , 1996
"... Future computing environments will free the user from the constraints of the desktop. Applications for a mobile environment should take advantage of contextual information, suach as position, to offer greater services to the user. In his paper, we present the Cyberguide project, in which we are buil ..."
Abstract - Cited by 642 (24 self) - Add to MetaCart
of Cyberguide prototypes developed for indoor and outdoor use on a number of different hand-held platforms. We also discuss the general research issues that have emerged in our context-aware applications development in a mobile environment.

Network Coding for Large Scale Content Distribution

by Christos Gkantsidis, Pablo Rodriguez Rodriguez
"... We propose a new scheme for content distribution of large files that is based on network coding. With network coding, each node of the distribution network is able to generate and transmit encoded blocks of information. The randomization introduced by the coding process eases the scheduling of bloc ..."
Abstract - Cited by 497 (6 self) - Add to MetaCart
We propose a new scheme for content distribution of large files that is based on network coding. With network coding, each node of the distribution network is able to generate and transmit encoded blocks of information. The randomization introduced by the coding process eases the scheduling

A Survey of active network Research

by David L. Tennenhouse, Jonathan M. Smith - IEEE Communications , 1997
"... Active networks are a novel approach to network architecture in which the switches of the network perform customized computations on the messages flowing through them. This approach is motivated by both lead user applications, which perform user-driven computation at nodes within the network today, ..."
Abstract - Cited by 542 (29 self) - Add to MetaCart
, and the emergence of mobile code technologies that make dynamic network service innovation attainable. In this paper, we discuss two approaches to the realization of active networks and provide a snapshot of the current research issues and activities. Introduction – What Are Active Networks? In an active network
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