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Static Scheduling of Synchronous Data Flow Programs for Digital Signal Processing
- IEEE TRANSACTIONS ON COMPUTERS
, 1987
"... Large grain data flow (LGDF) programming is natural and convenient for describing digital signal processing (DSP) systems, but its runtime overhead is costly in real time or cost-sensitive applications. In some situations, designers are not willing to squander computing resources for the sake of pro ..."
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Cited by 592 (37 self)
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Large grain data flow (LGDF) programming is natural and convenient for describing digital signal processing (DSP) systems, but its runtime overhead is costly in real time or cost-sensitive applications. In some situations, designers are not willing to squander computing resources for the sake
Approximate Signal Processing
, 1997
"... It is increasingly important to structure signal processing algorithms and systems to allow for trading off between the accuracy of results and the utilization of resources in their implementation. In any particular context, there are typically a variety of heuristic approaches to managing these tra ..."
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Cited by 516 (2 self)
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It is increasingly important to structure signal processing algorithms and systems to allow for trading off between the accuracy of results and the utilization of resources in their implementation. In any particular context, there are typically a variety of heuristic approaches to managing
A Signal Processing Approach To Fair Surface Design
, 1995
"... In this paper we describe a new tool for interactive free-form fair surface design. By generalizing classical discrete Fourier analysis to two-dimensional discrete surface signals -- functions defined on polyhedral surfaces of arbitrary topology --, we reduce the problem of surface smoothing, or fai ..."
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Cited by 668 (15 self)
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In this paper we describe a new tool for interactive free-form fair surface design. By generalizing classical discrete Fourier analysis to two-dimensional discrete surface signals -- functions defined on polyhedral surfaces of arbitrary topology --, we reduce the problem of surface smoothing
Low-Power CMOS Digital Design
- JOURNAL OF SOLID-STATE CIRCUITS. VOL 27, NO 4. APRIL 1992 413
, 1992
"... Motivated by emerging battery-operated applications that demand intensive computation in portable environments, techniques are investigated which reduce power consumption in CMOS digital circuits while maintaining computational throughput. Techniques for low-power operation are shown which use the ..."
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Cited by 570 (20 self)
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Motivated by emerging battery-operated applications that demand intensive computation in portable environments, techniques are investigated which reduce power consumption in CMOS digital circuits while maintaining computational throughput. Techniques for low-power operation are shown which use
A Methodology for Agent-Oriented Analysis and Design
, 1999
"... This paper presents a methodology for agent-oriented analysis and design. The methodology is general, in that it is applicable to a wide range of multi-agent systems, and comprehensive, in that it deals with both the macro-level (societal) and the micro-level (agent) aspects of systems. The methodol ..."
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Cited by 812 (12 self)
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. The methodology is founded on the view of a system as a computational organisation consisting of various interacting roles. We illustrate the methodology through a case study (an agent-based business process management system).
Tinydb: An acquisitional query processing system for sensor networks
- ACM Trans. Database Syst
, 2005
"... We discuss the design of an acquisitional query processor for data collection in sensor networks. Acquisitional issues are those that pertain to where, when, and how often data is physically acquired (sampled) and delivered to query processing operators. By focusing on the locations and costs of acq ..."
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Cited by 609 (8 self)
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We discuss the design of an acquisitional query processor for data collection in sensor networks. Acquisitional issues are those that pertain to where, when, and how often data is physically acquired (sampled) and delivered to query processing operators. By focusing on the locations and costs
Attention and the detection of signals
- Journal of Experimental Psychology: General
, 1980
"... Detection of a visual signal requires information to reach a system capable of eliciting arbitrary responses required by the experimenter. Detection latencies are reduced when subjects receive a cue that indicates where in the visual field the signal will occur. This shift in efficiency appears to b ..."
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Cited by 532 (2 self)
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Detection of a visual signal requires information to reach a system capable of eliciting arbitrary responses required by the experimenter. Detection latencies are reduced when subjects receive a cue that indicates where in the visual field the signal will occur. This shift in efficiency appears
Ptolemy: A Framework for Simulating and Prototyping Heterogeneous Systems
, 1992
"... Ptolemy is an environment for simulation and prototyping of heterogeneous systems. It uses modern object-oriented software technology (C++) to model each subsystem in a natural and efficient manner, and to integrate these subsystems into a whole. Ptolemy encompasses practically all aspects of design ..."
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Cited by 569 (90 self)
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of designing signal processing and communications systems, ranging from algorithms and communication strategies, simulation, hardware and software design, parallel computing, and generating real-time prototypes. To accommodate this breadth, Ptolemy must support a plethora of widely-differing design styles
Digital Game-Based Learning
"... [Green and Bavelier, 2003] has grabbed national attention for suggesting that playing “action ” video and computer games has the positive effect of enhancing students ’ visual selective attention. But that finding is just one small part of a more important message that all parents and educators need ..."
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Cited by 519 (0 self)
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[Green and Bavelier, 2003] has grabbed national attention for suggesting that playing “action ” video and computer games has the positive effect of enhancing students ’ visual selective attention. But that finding is just one small part of a more important message that all parents and educators
The SPLASH-2 programs: Characterization and methodological considerations
- INTERNATIONAL SYMPOSIUM ON COMPUTER ARCHITECTURE
, 1995
"... The SPLASH-2 suite of parallel applications has recently been released to facilitate the study of centralized and distributed shared-address-space multiprocessors. In this context, this paper has two goals. One is to quantitatively characterize the SPLASH-2 programs in terms of fundamental propertie ..."
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Cited by 1399 (12 self)
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scale with problem size and the number of processors. The other, related goal is methodological: to assist people who will use the programs in architectural evaluations to prune the space of application and machine parameters in an informed and meaningful way. For example, by characterizing the working
Results 1 - 10
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2,290,553