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A Fast Algorithm for Particle Simulations
, 1987
"... this paper to the case where the potential (or force) at a point is a sum of pairwise An algorithm is presented for the rapid evaluation of the potential and force fields in systems involving large numbers of particles interactions. More specifically, we consider potentials of whose interactions a ..."
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Cited by 1145 (19 self)
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are Coulombic or gravitational in nature. For a the form system of N particles, an amount of work of the order O(N 2 ) has traditionally been required to evaluate all pairwise interactions, un F5F far 1 (F near 1F external ), less some approximation or truncation method is used. The algorithm of the present
A Hierarchical Internet Object Cache
 IN PROCEEDINGS OF THE 1996 USENIX TECHNICAL CONFERENCE
, 1995
"... This paper discusses the design andperformance of a hierarchical proxycache designed to make Internet information systems scale better. The design was motivated by our earlier tracedriven simulation study of Internet traffic. We believe that the conventional wisdom, that the benefits of hierarch ..."
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Cited by 501 (6 self)
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This paper discusses the design andperformance of a hierarchical proxycache designed to make Internet information systems scale better. The design was motivated by our earlier tracedriven simulation study of Internet traffic. We believe that the conventional wisdom, that the benefits
Fast Parallel Algorithms for ShortRange Molecular Dynamics
 JOURNAL OF COMPUTATIONAL PHYSICS
, 1995
"... Three parallel algorithms for classical molecular dynamics are presented. The first assigns each processor a fixed subset of atoms; the second assigns each a fixed subset of interatomic forces to compute; the third assigns each a fixed spatial region. The algorithms are suitable for molecular dyn ..."
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Cited by 622 (6 self)
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. The algorithms are tested on a standard LennardJones benchmark problem for system sizes ranging from 500 to 100,000,000 atoms on several parallel supercomputers  the nCUBE 2, Intel iPSC/860 and Paragon, and Cray T3D. Comparing the results to the fastest reported vectorized Cray YMP and C90 algorithm shows
Fast Algorithms for Mining Association Rules
, 1994
"... We consider the problem of discovering association rules between items in a large database of sales transactions. We present two new algorithms for solving this problem that are fundamentally different from the known algorithms. Empirical evaluation shows that these algorithms outperform the known a ..."
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Cited by 3551 (15 self)
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We consider the problem of discovering association rules between items in a large database of sales transactions. We present two new algorithms for solving this problem that are fundamentally different from the known algorithms. Empirical evaluation shows that these algorithms outperform the known
Hierarchical Models of Object Recognition in Cortex
, 1999
"... The classical model of visual processing in cortex is a hierarchy of increasingly sophisticated representations, extending in a natural way the model of simple to complex cells of Hubel and Wiesel. Somewhat surprisingly, little quantitative modeling has been done in the last 15 years to explore th ..."
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Cited by 817 (84 self)
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the biological feasibility of this class of models to explain higher level visual processing, such as object recognition. We describe a new hierarchical model that accounts well for this complex visual task, is consistent with several recent physiological experiments in inferotemporal cortex and makes testable
Planning Algorithms
, 2004
"... This book presents a unified treatment of many different kinds of planning algorithms. The subject lies at the crossroads between robotics, control theory, artificial intelligence, algorithms, and computer graphics. The particular subjects covered include motion planning, discrete planning, planning ..."
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Cited by 1108 (51 self)
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This book presents a unified treatment of many different kinds of planning algorithms. The subject lies at the crossroads between robotics, control theory, artificial intelligence, algorithms, and computer graphics. The particular subjects covered include motion planning, discrete planning
Hierarchical correctness proofs for distributed algorithms
, 1987
"... Abstract: We introduce the inputoutput automaton, a simple but powerful model of computation in asynchronous distributed networks. With this model we are able to construct modular, hierarchical correctness proofs for distributed algorithms. We de ne this model, and give aninteresting example of how ..."
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Cited by 439 (66 self)
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Abstract: We introduce the inputoutput automaton, a simple but powerful model of computation in asynchronous distributed networks. With this model we are able to construct modular, hierarchical correctness proofs for distributed algorithms. We de ne this model, and give aninteresting example
A fast iterative shrinkagethresholding algorithm with application to . . .
, 2009
"... We consider the class of Iterative ShrinkageThresholding Algorithms (ISTA) for solving linear inverse problems arising in signal/image processing. This class of methods is attractive due to its simplicity, however, they are also known to converge quite slowly. In this paper we present a Fast Iterat ..."
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Cited by 1055 (8 self)
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We consider the class of Iterative ShrinkageThresholding Algorithms (ISTA) for solving linear inverse problems arising in signal/image processing. This class of methods is attractive due to its simplicity, however, they are also known to converge quite slowly. In this paper we present a Fast
A Fast Quantum Mechanical Algorithm for Database Search
 ANNUAL ACM SYMPOSIUM ON THEORY OF COMPUTING
, 1996
"... Imagine a phone directory containing N names arranged in completely random order. In order to find someone's phone number with a probability of , any classical algorithm (whether deterministic or probabilistic)
will need to look at a minimum of names. Quantum mechanical systems can be in a supe ..."
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Cited by 1126 (10 self)
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Imagine a phone directory containing N names arranged in completely random order. In order to find someone's phone number with a probability of , any classical algorithm (whether deterministic or probabilistic)
will need to look at a minimum of names. Quantum mechanical systems can be in a
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