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Footprint evaluation for volume rendering

by Lee Westover - Computer Graphics , 1990
"... This paper presents a forward mapping rendering algo-rithm to display regular volumetric grids that may not have the same spacings in the three grid directions. It takes advantage of the fact that convolution can be thought of as distributing energy from input samples into space. The renderer calcul ..."
Abstract - Cited by 504 (1 self) - Add to MetaCart
This paper presents a forward mapping rendering algo-rithm to display regular volumetric grids that may not have the same spacings in the three grid directions. It takes advantage of the fact that convolution can be thought of as distributing energy from input samples into space. The renderer

FAST VOLUME RENDERING USING A SHEAR-WARP FACTORIZATION OF THE VIEWING TRANSFORMATION

by Philippe G. Lacroute , 1995
"... Volume rendering is a technique for visualizing 3D arrays of sampled data. It has applications in areas such as medical imaging and scientific visualization, but its use has been limited by its high computational expense. Early implementations of volume rendering used brute-force techniques that req ..."
Abstract - Cited by 541 (2 self) - Add to MetaCart
Volume rendering is a technique for visualizing 3D arrays of sampled data. It has applications in areas such as medical imaging and scientific visualization, but its use has been limited by its high computational expense. Early implementations of volume rendering used brute-force techniques

Light Field Rendering

by Marc Levoy , Pat Hanrahan , 1996
"... A number of techniques have been proposed for flying through scenes by redisplaying previously rendered or digitized views. Techniques have also been proposed for interpolating between views by warping input images, using depth information or correspondences between multiple images. In this paper, w ..."
Abstract - Cited by 1354 (22 self) - Add to MetaCart
A number of techniques have been proposed for flying through scenes by redisplaying previously rendered or digitized views. Techniques have also been proposed for interpolating between views by warping input images, using depth information or correspondences between multiple images. In this paper

QSplat: A Multiresolution Point Rendering System for Large Meshes

by Szymon Rusinkiewicz, Marc Levoy , 2000
"... Advances in 3D scanning technologies have enabled the practical creation of meshes with hundreds of millions of polygons. Traditional algorithms for display, simplification, and progressive transmission of meshes are impractical for data sets of this size. We describe a system for representing and p ..."
Abstract - Cited by 500 (8 self) - Add to MetaCart
and progressively displaying these meshes that combines a multiresolution hierarchy based on bounding spheres with a rendering system based on points. A single data structure is used for view frustum culling, backface culling, level-of-detail selection, and rendering. The representation is compact and can

Content-based image retrieval at the end of the early years

by Arnold W. M. Smeulders, Marcel Worring, Simone Santini, Amarnath Gupta, Ramesh Jain - IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE , 2000
"... The paper presents a review of 200 references in content-based image retrieval. The paper starts with discussing the working conditions of content-based retrieval: patterns of use, types of pictures, the role of semantics, and the sensory gap. Subsequent sections discuss computational steps for imag ..."
Abstract - Cited by 1594 (24 self) - Add to MetaCart
The paper presents a review of 200 references in content-based image retrieval. The paper starts with discussing the working conditions of content-based retrieval: patterns of use, types of pictures, the role of semantics, and the sensory gap. Subsequent sections discuss computational steps for image retrieval systems. Step one of the review is image processing for retrieval sorted by color, texture, and local geometry. Features for retrieval are discussed next, sorted by: accumulative and global features, salient points, object and shape features, signs, and structural combinations thereof. Similarity of pictures and objects in pictures is reviewed for each of the feature types, in close connection to the types and means of feedback the user of the systems is capable of giving by interaction. We briefly discuss aspects of system engineering: databases, system architecture, and evaluation. In the concluding section, we present our view on: the driving force of the field, the heritage from computer vision, the influence on computer vision, the role of similarity and of interaction, the need for databases, the problem of evaluation, and the role of the semantic gap.

Precomputed Radiance Transfer for Real-Time Rendering in Dynamic, Low-Frequency Lighting Environments

by Peter-pike Sloan, Jan Kautz, John Snyder - ACM Transactions on Graphics , 2002
"... We present a new, real-time method for rendering diffuse and glossy objects in low-frequency lighting environments that captures soft shadows, interreflections, and caustics. As a preprocess, a novel global transport simulator creates functions over the object's surface representing transfer of ..."
Abstract - Cited by 472 (28 self) - Add to MetaCart
We present a new, real-time method for rendering diffuse and glossy objects in low-frequency lighting environments that captures soft shadows, interreflections, and caustics. As a preprocess, a novel global transport simulator creates functions over the object's surface representing transfer

The Great Reversals: The Politics of Financial Development in the 20th Century

by Raghuram G. Rajan, Luigi Zingales, Roger Laeven, Galina Ovtcharova, Nahid Rahman, Sofia Ramos, Ruy Ribeiro, Amir Sasson , 2001
"... Indicators of the development of the financial sector do not improve monotonically over time. In particular, we find that by most measures, countries were more financially developed in 1913 than in 1980 and only recently have they surpassed their 1913 levels. This pattern cannot be explained by stru ..."
Abstract - Cited by 527 (13 self) - Add to MetaCart
Indicators of the development of the financial sector do not improve monotonically over time. In particular, we find that by most measures, countries were more financially developed in 1913 than in 1980 and only recently have they surpassed their 1913 levels. This pattern cannot be explained by structural theories that attribute cross-country differences in financial development to time-invariant factors, such as a country's legal origin or culture. We propose an "interest group" theory of financial development where incumbents oppose financial development because it breeds competition. The theory predicts that incumbents' opposition will be weaker when an economy allows both cross-border trade and capital flows. This theory can go some way in accounting for the cross-country differences and the time series variation of financial development. When we recognize that different kinds of institutional heritages afford different scope for private interests to express themselves, we obtain a...

Universals in the content and structure of values: theoretical advances and empirical tests in 20 countries

by Shalom H. Schwartz - ADVANCES IN EXPERIMENTAL SOCIAL PSYCHOLOGY , 1992
"... ..."
Abstract - Cited by 933 (27 self) - Add to MetaCart
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The Structure of Foreign Trade

by Elhanan Helpman , 1999
"... this paper what we know about foreign trade and in what ways our understanding has improved as a result of the last 20 years of research ..."
Abstract - Cited by 985 (16 self) - Add to MetaCart
this paper what we know about foreign trade and in what ways our understanding has improved as a result of the last 20 years of research

The Lumigraph

by Steven J. Gortler, Radek Grzeszczuk, Richard Szeliski, Michael F. Cohen - In Proceedings of SIGGRAPH 96 , 1996
"... This paper discusses a new method for capturing the complete appearanceof both synthetic and real world objects and scenes, representing this information, and then using this representation to render images of the object from new camera positions. Unlike the shape capture process traditionally used ..."
Abstract - Cited by 1034 (43 self) - Add to MetaCart
This paper discusses a new method for capturing the complete appearanceof both synthetic and real world objects and scenes, representing this information, and then using this representation to render images of the object from new camera positions. Unlike the shape capture process traditionally used
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