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The Mobile Language Learner - Use of Technology in Language Learning

by Linda Bradley
"... Abstract: This research investigates how students in higher education engage with mobile devices when learning languages. The research addresses the following questions: What productive language learning activities evolve on mobile devices and how are they situated in students' learning enviro ..."
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of Universal Computer The purpose of this research is investigating how engagement with mobile technology facilitates learning languages among students in higher education. This is based on the premise that when learners are engaged in productive activities, learning is promoted [Liu and Chen, 14

STEPP: A Grounded Model to Assure the Quality of Instructional Activities in e-Learning Environments Table: 1 Learning Activities Facilitated by Different Levels of Computer Networking Technologies Levels of Interaction in e-learning Description Enabling

by Dr Ahmed Hamdy , Associate Professor of e- Training Abdelaziz
"... ABSTRACT The present theoretical paper aims to develop a grounded model for designing instructional activities appropriate to e-learning and online learning environments. The suggested model is guided by learning principles of cognitivism, constructivism, and connectivism learning principles to hel ..."
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and delivery of Web-based education. This shift will also keep our learning with the Internet and the Web more holonomic than ever before. Nowadays, students are learning in a technology-rich environment that is collaborative and knowledge building. Thus, technology-rich environment requires a special type

Some Boston Metropolitan Examples

by Jon D. Chandonnet, B. A. Political Science, Jon D. Chandonnet , 1997
"... publicly paper and electronic copies of this gocument in whole iart. ..."
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publicly paper and electronic copies of this gocument in whole iart.

Realizing the Promise: Government Information Systems and the Fourth Generation of Information Technology

by David Landsbergen Jr , George Wolken Jr - Public Administration Review , 2001
"... Interoperability is more than "digital plumbing"-making sure that computers talk so that bits of data flow properly. Fundamentally, interoperability is people talking and sharing information. Sharing information reduces the "paperwork burden" on the citizen, streamlines work pro ..."
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solution. 2 The literature review examines the many dimensions of the interoperability question, including previous work on interoperability as well as relevant work on information-technology management, intergovernmental relations, and innovation, information, and information technology policy. After

Design-Oriented Pedagogy for Technology-Enhanced Learning to Cross Over the Borders between Formal and Informal Environments

by Henriikka Vartiainen , Anu Liljeström , Jorma Enkenberg
"... Abstract: In this paper, we introduce an instructional model for technology-enhanced learning in the framework of a design-oriented pedagogy. The model is based on the collaborative designing of learning objects representing real objects in nature and culture environments. Project-based learning, w ..."
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-oriented pedagogy is based on three pillars: participatory learning as a vital conception for learning, Internet as a technological infrastructure, and codevelopment as an instructional model and as a powerful social innovation that underlines pedagogical principles. Participatory learning places emphasis on self-learning

The Study of Motivation in Library and Information Management Education: Qualitative and Quantitative Research Executive Summary

by Carmen Pérez-Sabater , Begoña Montero-Fleta , 2012
"... The application of new technologies and media has changed the concept of teaching and learning, offering effective and attractive possibilities to the educational system, particularly to the learning of languages in specific contexts. Educators in general will agree on the importance of motivation ..."
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The application of new technologies and media has changed the concept of teaching and learning, offering effective and attractive possibilities to the educational system, particularly to the learning of languages in specific contexts. Educators in general will agree on the importance of motivation

By

by Richard Brian Adams , 2013
"... I declare that this thesis is my own account of my research and contains as its main content work which has not previously been submitted for a degree at any tertiary education institution. ..."
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I declare that this thesis is my own account of my research and contains as its main content work which has not previously been submitted for a degree at any tertiary education institution.

Interactive Cognition: Exploring the Potential of Electronic Quote/Commenting. In: B. Gorayska & J.L. Mey (Eds.) Cognitive Technology: In Search of a Humane Interface.

by Stevan Harnad , 1995
"... Human cognition is not an island unto itself. As a species, we are not Leibnizian Monads independently engaging in clear, Cartesian thinking. Our minds interact. That's surely why our species has language. And that interactivity probably constrains both what and how we think. Although Wittgens ..."
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used. The experimental studies, and especially the pilot studies to calibrate the experimental parameters, will also be used to try out different methods for Q/C display, in search of the most effective one. Mouse-based methods, with automatic reformatting, indentation, type-face change, and quoter

Design and Implementation for an Android based Massively Multiplayer Online Augmented Reality Game Entwurf und Implementierung für ein Android basiertes Massively Multiplayer Online Augmented Reality Game

by Denis Lapiner, Gutachten Prof Alej, Ro Buchmann, Gutachten Max Lehn, Tag Der Einreichung , 2014
"... Hiermit versichere ich, die vorliegende Master-Thesis ohne Hilfe Dritter nur mit den an-gegebenen Quellen und Hilfsmitteln angefertigt zu haben. Alle Stellen, die aus Quellen entnommen wurden, sind als solche kenntlich gemacht. Diese Arbeit hat in gleicher oder ähnlicher Form noch keiner Prüfungsbeh ..."
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Prüfungsbehörde vorgelegen. Darmstadt, den 28th February 2014 (Denis Lapiner) This Master’s Thesis proposes and implements a game design for an Android based massively multiplayer online augmented reality game. The proposed game design is based on an analysis of other popular aug-mented reality games

LumiNet An Organic Interactive Illumination Network Diploma Thesis at the Media Computing Group

by Prof Dr, Jan Borchers, René Bohne, René Bohne V
"... I hereby declare that I have created this work completely on my own and used no other sources or tools than the ones listed, and that I have marked any citations accordingly. Hiermit versichere ich, dass ich die vorliegende Arbeit selbständig verfasst und keine anderen als die angegebenen Quellen un ..."
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I hereby declare that I have created this work completely on my own and used no other sources or tools than the ones listed, and that I have marked any citations accordingly. Hiermit versichere ich, dass ich die vorliegende Arbeit selbständig verfasst und keine anderen als die angegebenen Quellen und Hilfsmittel benutzt sowie Zitate kenntlich gemacht habe.
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