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visual-manual human-machine interaction
"... Rydström LICENTIATE THESIS The effect of haptic feedback in visual-manual human-machine interaction ..."
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Rydström LICENTIATE THESIS The effect of haptic feedback in visual-manual human-machine interaction
In cooperation with Centre for Human-Machine Interaction and
, 2001
"... The First Danish Human-Computer Interaction Research Symposium has been realised as a joint effort between sigchi.dk and Centre for Human-Machine Interaction. The primary motivation for this effort has been to stimulate networking and to create an overview of recent Danish HCI research. It is the ho ..."
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The First Danish Human-Computer Interaction Research Symposium has been realised as a joint effort between sigchi.dk and Centre for Human-Machine Interaction. The primary motivation for this effort has been to stimulate networking and to create an overview of recent Danish HCI research
Error spotting in human-machine interactions
- In Proceedings of EUROSPEECH-99
, 1999
"... In human-human communication, dialogue participants are continuously sending and receiving signals on the status of the information being exchanged. We claim that if spoken dialogue systems were able to detect such cues and change their strategy accordingly, the interaction between user and system w ..."
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Cited by 20 (8 self)
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would improve. Therefore, the goals of the present study are as follows: (i) to find out which positive and negative cues people actually use in human-machine interaction in response to explicit and implicit verification questions and (ii) to see which (combinations of) cues have the best predictive
Problem Spotting In Human-Machine Interaction
- In Proceedings of EUROSPEECH-99
, 1999
"... In human-human communication, dialogue participants are continuously sending and receiving signals on the status of the information being exchanged. We claim that if spoken dialogue systems were able to detect such cues and change their strategy accordingly, the interaction between user and system w ..."
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would improve. Therefore, the goals of the present study are as follows: (i) to find out which positive and negative cues people actually use in human-machine interaction in response to explicit and implicit verification questions and (ii) to see which (combinations of) cues have the best predictive
of human-human and human-machine interactions
, 2007
"... Is communication the primary functional role of gesticulation? We conducted a study in which participants narrated to a presumed computer system, a presumed addressee in another room (via web cam), or an addressee in the same room, who could either see them or not. Participants produced significantl ..."
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significantly fewer gestures when they thought to be talking to a computer system. Our results show that people narrate differently to a computer system than to a human addressee. Considering the difference in gesticulation, it seems plausible that, in a narrative task, most gestures are produced with a
Human Machine Interaction and Language
, 2002
"... The issue of how users can navigate their way through large informa-tion spaces is crucial to the ever expanding and interlinking of com-puter systems. Computer users live in a world of information spaces but in many situations lack the necessary means to navigate them. To meet this increasing need ..."
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The issue of how users can navigate their way through large informa-tion spaces is crucial to the ever expanding and interlinking of com-puter systems. Computer users live in a world of information spaces but in many situations lack the necessary means to navigate them. To meet this increasing need for navigational support social navigation has been proposed as a possible solution. The term captures every-day be-havior used to find information, people, and places – namely by watch-ing, following, and talking to people. This thesis sets out to investigate social navigation from three different perspectives: how it can be de-fined, how it can be designed, and how it can be evaluated. By examining the properties of information spaces and navigation we define social navigation as navigation that is driven by the actions of others. Actions can by communication in several ways, and specifically, we make the distinction between direct and indirect social navigation.
Human-Machine Interaction Network on Emotions
, 2007
"... White paper on ethical issues in emotion-oriented computing ..."
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Cited by 1 (0 self)
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White paper on ethical issues in emotion-oriented computing
An approach to processing of users commands in human-machine interaction
- Adam Mickiewicz University
"... In spoken human-machine interaction users often produce ”irregular ” (e.g., elliptical or minor, etc.) utterances. Forcing them to always produce complete utterances would be too restrictive. Thus, there is a need to develop structures and algorithms that support system’s decision making processes w ..."
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Cited by 5 (1 self)
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In spoken human-machine interaction users often produce ”irregular ” (e.g., elliptical or minor, etc.) utterances. Forcing them to always produce complete utterances would be too restrictive. Thus, there is a need to develop structures and algorithms that support system’s decision making processes
Flexible Multimodal Human-Machine Interaction in Mobile Environments
- In ECAI Workshop on Artificial Intelligence in Mobile System (AIMS
, 2002
"... This article describes requirements and a prototype system for a flexible multimodal human-machine interaction in two substantially different mobile environments, namely pedestrian and car. The system allows an integrated trip planning using multimodal input and output. Motivated by the specific saf ..."
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Cited by 9 (2 self)
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This article describes requirements and a prototype system for a flexible multimodal human-machine interaction in two substantially different mobile environments, namely pedestrian and car. The system allows an integrated trip planning using multimodal input and output. Motivated by the specific
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