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The Nature of Statistical Learning Theory
, 1999
"... Statistical learning theory was introduced in the late 1960’s. Until the 1990’s it was a purely theoretical analysis of the problem of function estimation from a given collection of data. In the middle of the 1990’s new types of learning algorithms (called support vector machines) based on the deve ..."
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Cited by 13236 (32 self)
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on the developed theory were proposed. This made statistical learning theory not only a tool for the theoretical analysis but also a tool for creating practical algorithms for estimating multidimensional functions. This article presents a very general overview of statistical learning theory including both
The Omega Test: a fast and practical integer programming algorithm for dependence analysis
 Communications of the ACM
, 1992
"... The Omega testi s ani nteger programmi ng algori thm that can determi ne whether a dependence exi sts between two array references, and i so, under what condi7: ns. Conventi nalwi[A m holds thati nteger programmiB techni:36 are far too expensi e to be used for dependence analysi6 except as a method ..."
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Cited by 522 (15 self)
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The Omega testi s ani nteger programmi ng algori thm that can determi ne whether a dependence exi sts between two array references, and i so, under what condi7: ns. Conventi nalwi[A m holds thati nteger programmiB techni:36 are far too expensi e to be used for dependence analysi6 except as a method of last resort for si:8 ti ns that cannot be deci:A by si[976 methods. We present evi[77B that suggests thiwi sdomi s wrong, and that the Omega testi s competi ti ve wi th approxi mate algori thms usedi n practi ce and sui table for usei n producti on compi lers. Experi ments suggest that, for almost all programs, the average ti me requi red by the Omega test to determi ne the di recti on vectors for an array pai ri s less than 500 secs on a 12 MIPS workstati on. The Omega testi based on an extensi n of Four i0Motzki var i ble eli937 ti n (aliB: r programmiA method) toi nteger programmi ng, and has worstcase exponenti al ti me complexi ty. However, we show that for manysiB7 ti ns i whi h ...
Practical Byzantine fault tolerance
, 1999
"... This paper describes a new replication algorithm that is able to tolerate Byzantine faults. We believe that Byzantinefaulttolerant algorithms will be increasingly important in the future because malicious attacks and software errors are increasingly common and can cause faulty nodes to exhibit arbi ..."
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Cited by 673 (15 self)
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arbitrary behavior. Whereas previous algorithms assumed a synchronous system or were too slow to be used in practice, the algorithm described in this paper is practical: it works in asynchronous environments like the Internet and incorporates several important optimizations that improve the response time
The Quickhull algorithm for convex hulls
 ACM TRANSACTIONS ON MATHEMATICAL SOFTWARE
, 1996
"... The convex hull of a set of points is the smallest convex set that contains the points. This article presents a practical convex hull algorithm that combines the twodimensional Quickhull Algorithm with the generaldimension BeneathBeyond Algorithm. It is similar to the randomized, incremental algo ..."
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Cited by 713 (0 self)
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The convex hull of a set of points is the smallest convex set that contains the points. This article presents a practical convex hull algorithm that combines the twodimensional Quickhull Algorithm with the generaldimension BeneathBeyond Algorithm. It is similar to the randomized, incremental
An Efficient ContextFree Parsing Algorithm
, 1970
"... A parsing algorithm which seems to be the most efficient general contextfree algorithm known is described. It is similar to both Knuth's LR(k) algorithm and the familiar topdown algorithm. It has a time bound proportional to n 3 (where n is the length of the string being parsed) in general; i ..."
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Cited by 798 (0 self)
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; it has an n 2 bound for unambiguous grammars; and it runs in linear time on a large class of grammars, which seems to include most practical contextfree programming language grammars. In an empirical comparison it appears to be superior to the topdown and bottomup algorithms studied by Griffiths
A fast iterative shrinkagethresholding algorithm with application to . . .
, 2009
"... We consider the class of Iterative ShrinkageThresholding Algorithms (ISTA) for solving linear inverse problems arising in signal/image processing. This class of methods is attractive due to its simplicity, however, they are also known to converge quite slowly. In this paper we present a Fast Iterat ..."
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Cited by 1058 (9 self)
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Iterative ShrinkageThresholding Algorithm (FISTA) which preserves the computational simplicity of ISTA, but with a global rate of convergence which is proven to be significantly better, both theoretically and practically. Initial promising numerical results for waveletbased image deblurring demonstrate
Graphbased algorithms for Boolean function manipulation
 IEEE TRANSACTIONS ON COMPUTERS
, 1986
"... In this paper we present a new data structure for representing Boolean functions and an associated set of manipulation algorithms. Functions are represented by directed, acyclic graphs in a manner similar to the representations introduced by Lee [1] and Akers [2], but with further restrictions on th ..."
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Cited by 3526 (46 self)
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to the sizes of the graphs being operated on, and hence are quite efficient as long as the graphs do not grow too large. We present experimental results from applying these algorithms to problems in logic design verification that demonstrate the practicality of our approach.
Making LargeScale SVM Learning Practical
, 1998
"... Training a support vector machine (SVM) leads to a quadratic optimization problem with bound constraints and one linear equality constraint. Despite the fact that this type of problem is well understood, there are many issues to be considered in designing an SVM learner. In particular, for large lea ..."
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Cited by 1861 (17 self)
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learning tasks with many training examples, offtheshelf optimization techniques for general quadratic programs quickly become intractable in their memory and time requirements. SV M light1 is an implementation of an SVM learner which addresses the problem of large tasks. This chapter presents algorithmic
An Experimental Comparison of MinCut/MaxFlow Algorithms for Energy Minimization in Vision
 IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE
, 2001
"... After [10, 15, 12, 2, 4] minimum cut/maximum flow algorithms on graphs emerged as an increasingly useful tool for exact or approximate energy minimization in lowlevel vision. The combinatorial optimization literature provides many mincut/maxflow algorithms with different polynomial time compl ..."
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Cited by 1315 (53 self)
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After [10, 15, 12, 2, 4] minimum cut/maximum flow algorithms on graphs emerged as an increasingly useful tool for exact or approximate energy minimization in lowlevel vision. The combinatorial optimization literature provides many mincut/maxflow algorithms with different polynomial time
A comparative analysis of selection schemes used in genetic algorithms
 Foundations of Genetic Algorithms
, 1991
"... This paper considers a number of selection schemes commonly used in modern genetic algorithms. Specifically, proportionate reproduction, ranking selection, tournament selection, and Genitor (or «steady state") selection are compared on the basis of solutions to deterministic difference or d ..."
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Cited by 531 (31 self)
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This paper considers a number of selection schemes commonly used in modern genetic algorithms. Specifically, proportionate reproduction, ranking selection, tournament selection, and Genitor (or «steady state") selection are compared on the basis of solutions to deterministic difference
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