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Marching cubes: A high resolution 3D surface construction algorithm (1987)

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by William E. Lorensen , Harvey E. Cline
Venue:COMPUTER GRAPHICS
Citations:1746 - 4 self
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Metadata Version 1

User correction supplied by jfernandez

DatumValueSource
TITLE Marching cubes: A high resolution 3D surface construction algorithm user correction
AUTHOR NAME William E. Lorensen user correction
AUTHOR AFFIL General Electric Company; Corporate Research and Development user correction
AUTHOR ADDR Schenectady, New York 12301 user correction
AUTHOR NAME Harvey E. Cline user correction
AUTHOR AFFIL General Electric Company; Corporate Research and Development user correction
AUTHOR ADDR Schenectady, New York 12301 user correction
ABSTRACT We present a new algorithm, called marching cubes, that creates triangle models of constant density surfaces from 3D medical data. Using a divide-and-conquer approach to generate inter-slice connectivity, we create a case table that defines triangle topology. The algorithm processes the 3D medical data in scan-line order and calculates triangle vertices using linear interpolation. We find the gradient of the original data, normalize it, and use it as a basis for shading the models. The detail in images produced from the generated surface models is the result of maintaining the inter-slice connectivity, surface data, and gradient information present in the original 3D data. Results from computed tomography (CT), magnetic resonance (MR), and single-photon emission computed tomography (SPECT) illustrate the quality and functionality of marching cubes. We also discuss improvements that decrease processing time and add solid modeling capabilities. user correction
YEAR 1987 user correction
VENUE COMPUTER GRAPHICS user correction
VENUE TYPE JOURNAL user correction
PAGES 163--169 user correction
VOLUME 21 user correction
NUMBER 4 user correction
CITATIONS 30 found ParsCit 1.0
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