• Documents
  • Authors
  • Tables
  • Other Seers ▼
    RefSeer AckSeer CollabSeer SeerSeer
  • Log in
  • Sign up
  • MetaCart

CiteSeerX logo

Advanced Search Include Citations
Advanced Search Include Citations | Disambiguate

Animating Human Athletics (1995)

Cached

  • Download as a PDF

Download Links

  • [www.cs.virginia.edu]
  • [www-static.cc.gatech.edu]
  • [www.cs.virginia.edu]
  • [www.cs.virginia.edu]
  • [www.cc.gatech.edu]
  • [www.ri.cmu.edu]
  • [www.cs.berkeley.edu]
  • [www.gvu.gatech.edu]
  • [robotics.usc.edu]
  • [www.cc.gatech.edu]
  • [www.cc.gatech.edu]
  • [www.gvu.gatech.edu]

  • Other Repositories/Bibliography

  • DBLP
  • Save to List
  • Add to Collection
  • Correct Errors
  • Monitor Changes
by Jessica K. Hodgins , Wayne L. Wooten , David C. Brogan , James F. O'Brien
Citations:247 - 21 self
  • Summary
  • Active Bibliography
  • Co-citation
  • Clustered Documents
  • Version History

Versions

  • Version 0
  • Version 1
  • Version 2
  • Version 3

Version History

Metadata Version 3

User correction supplied by mph

DatumValueSource
TITLE Animating Human Athletics user correction - Legacy Corrections
AUTHOR NAME Jessica K. Hodgins user correction
AUTHOR AFFIL College of Computing, Georgia Institute of Technology user correction
AUTHOR NAME Wayne L. Wooten user correction
AUTHOR AFFIL College of Computing, Georgia Institute of Technology user correction
AUTHOR NAME David C. Brogan user correction
AUTHOR NAME James F. O'Brien user correction
ABSTRACT This paper describes algorithms for the animation of men and women performing three dynamic athletic behaviors: running, bicycling, and vaulting. We animate these behaviors using control algorithms that cause a physically realistic model to perform the desired maneuver. For example, control algorithms allow the simulated humans to maintain balance while moving their arms, to run or bicycle at a variety of speeds, and to perform a handspring vault. Algorithms for group behaviors allow a number of simulated bicyclists to ride as a group while avoiding simple patterns of obstacles. We add secondarymotion to the animations with springmass simulations of clothing driven by the rigid-body motion of the simulated human. For each simulation, we compare the computed motion to that of humans performing similar maneuvers both qualitatively through the comparison of real and simulated video images and quantitatively through the comparison of simulated and biomechanical data. user correction - Legacy Corrections
YEAR 1995 user correction - Legacy Corrections
CITATIONS 37 found ParsCit 1.0
The National Science Foundation
  • About CiteSeerX
  • Submit Documents
  • Privacy Policy
  • Help
  • Data
  • Source
  • Contact Us

Developed at and hosted by The College of Information Sciences and Technology

© 2007-2010 The Pennsylvania State University