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Implicit Modeling with Procedural Techniques (1998) [1 citations — 1 self]

by David Ebert ,  Edward Bedwell
Proceedings Implicit Surfaces '98
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Abstract:

Implicit modeling eases the design and animation of complex objects; however, it does not solve the problem completely for extremely complex surface design problems and for modeling volumetric phenomena. Procedural techniques are another growing solution to this problem because of their flexibility, parametric control, and abstraction of specification. This paper discusses how to combine existing procedural modeling techniques with implicit modeling to provide a solution to the problem of modeling complex surfaces and volumetric clouds. We demonstrate the usefulness of combining volumetric procedural models with implicit surfaces for modeling volumetric clouds. We also show the advantage of using procedural genetic programming techniques to mate implicit surfaces. These combinations of techniques produce extensible, flexible, and powerful tools for modeling. 1. INTRODUCTION Implicit modeling is gaining popularity because of recent advances in skeletal implicit models, polygonalization...

Citations

299 Polygonization of Implicit Surfaces – Bloomenthal - 1988
221 Evolving Virtual Creatures – Sims - 1994
168 Artificial Evolution for Computer Graphics – Sims
143 Texturing & modeling: a procedural approach – EBERT, MUSGRAVE, et al. - 2002
97 Depicting fire and other gaseous phenomena using diffusion processes – Stam, Fiume - 1995
22 Genetic programming for articulated figure motion – Gritz, Hahn - 1995
14 Volumetric Modeling with Implicit Functions: A Cloud is Born – Ebert - 1997
6 Advanced Modeling Techniques for Computer Graphics – Ebert - 1996
1 Evolution by esthetics – Latham - 1991