User interfaces are often based on static presentations, a model ill suited for conveying change. Consequently, events on the screen frequently startle and confuse users. Cartoon animation, in contrast, is exceedingly successful at engaging its audience; even the most bizarre events are easily comprehended. The Self user interface has served as a testbed for the application of cartoon animation techniques as a means of making the interface easier to understand and more pleasant to use. Attention to timing and transient detail allows Self objects to move solidly. Use of cartoon-style motion blur allows Self objects to move quickly and still maintain their comprehensibility. Self objects arrive and depart smoothly, without sudden materializations and disappearances, and they rise to the front of overlapping objects smoothly through the use of dissolve. Anticipating motion with a small contrary motion and pacing the middle of transitions faster than the endpoints results in smoother and c...
|
481
|
Self: The power of simplicity
– Ungar, Smith
- 1987
|
|
371
|
Cone Trees: animated 3D visualizations of hierarchical information
– Robertson, Mackinlay, et al.
- 1991
|
|
315
|
A System for algorithm animation
– Brown, Sedgewick
- 1984
|
|
273
|
The Perspective Wall: Detail and context smoothly integrated
– Mackinlay, Robertson, et al.
- 1991
|
|
253
|
Computers as Theatre
– Laurel
- 1993
|
|
190
|
Direct Manipulation Interfaces
– Hutchins, Hollan, et al.
- 1986
|
|
187
|
The information visualizer, an information workspace
– Card, Robertson
- 1991
|
|
131
|
Principles of traditional animation applied to 3D computer animation
– Lasseter
- 1987
|
|
71
|
Disney Animation: The Illusion of Life
– Thomas, Johnston
- 1981
|
|
57
|
Experiences with the Alternate Reality Kit: An Example of the Tension between Literalism and
– Smith
- 1987
|
|
47
|
Animation at the Interface
– Baecker, Small
- 1990
|
|
44
|
Coupling A UI Framework with Automatic Generation of Context-Sensitive Animated Help
– Sukaviriya, Foley
- 1990
|
|
39
|
Bringing Icons to Life
– Baecker, Small, et al.
- 1991
|
|
39
|
Using Direct Manipulation to Build Algorithm Animations by Demonstration
– Stasko
- 1991
|
|
34
|
An evaluation of animated demonstrations for learning computer-based tasks
– Palmiter, Elkerton
- 1991
|
|
25
|
Interface as mimesis
– Laurel
- 1986
|
|
23
|
The Alternate Reality Kit: An Animated Environment for Creating Interactive Simulations
– Smith
- 1986
|
|
21
|
Principles, techniques, and ethics of stage magic and their application to human interface design
– Tognazzini
- 1993
|
|
19
|
Animation using temporal constraints: An overview of the ANIMUS system
– Duisberg
- 1987
|
|
14
|
Dynamic construction of animated help from application context
– Sukaviriya
- 1988
|
|
9
|
MACSPIN: Dynamic graphics on a desktop computer
– Donoho, Donoho, et al.
- 1988
|
|
7
|
Color table animation
– Shoup, G
- 1979
|
|
3
|
TRACK- A Trace Construction Kit
– Bocker, Herczeg
- 1990
|
|
2
|
Techniques for frame buffer animation
– Booth, MacKay
- 1982
|
|
2
|
Amuck: The Life and Times of an Animated Cartoonist. Farrar Straus Giroux
– Jones
- 1989
|
|
2
|
Microsoft Windows for Workgroups Version 3.1 User's Guide
– Corporation
|
|
1
|
Bringing icons to liie
– Baecker, Small, et al.
|
|
1
|
Tiack-A trace constmction kit
– BUcker, Herczeg
- 1990
|
|
1
|
The Information Vhalizer, an information workspace
– SK, G, et al.
|
|
1
|
MacSpim -c W@@ on a desktop computer
– Gasko
|
|
1
|
Amuck: The Life and Times of an Animated Cartoom”st. Farrar Straus Giroux
– Jones
- 1989
|
|
1
|
Centered System Design. Lawrence ErIbaum
– Draper
- 1986
|
|
1
|
The Perspective Walk Detail and context smoothly inte grated
– Ma&inlay, Robertson, et al.
- 1991
|
|
1
|
Microsojl Wtiws for Workgwups Verswn 3.1 User’s Guide
– Corporation
- 1992
|
|
1
|
Color table animation.SZGGRAPH’79
– Shoup
|
|
1
|
The Alternate Reality Kic An animated environment for creating interactive simulations
– Smith
|
|
1
|
Experiences with the Alternate Reality Kic An example of the tension between liberalism and magic
– Atlanta, Georgia
- 1987
|
|
1
|
Using direct manipulation to build rdgorithm animations by demonstration
– Stasko
|
|
1
|
Dynamic construction of animated lhelp from application wntext
– Sukaviriya
- 1988
|
|
1
|
Dzhey Animatwn: The Illm”on of Lije. Abbeville
– Thomas, Johnston
- 1981
|