Simulation of Human Diving (1996)
| Venue: | Proceedings of Graphics Interface '95, in press |
| Citations: | 8 - 2 self |
BibTeX
@INPROCEEDINGS{Wooten96simulationof,
author = {Wayne L. Wooten and Jessica K. Hodgins},
title = {Simulation of Human Diving},
booktitle = {Proceedings of Graphics Interface '95, in press},
year = {1996},
pages = {1--9}
}
OpenURL
Abstract
In this paper we describe an animation of a human platform diver. We simulated the motion of the diver using a dynamic model and a control system. The dynamic model is a 32 degree-of-freedom rigid body model with dynamic parameters similar to those reported in the literature for humans. The control system uses algorithms for balance, jumping, and twisting to initiate the dive, proportionalderivative servos to perform the aerial portion of the dive, and a state machine to sequence the actions throughout the dive. The motion of the simulated diver closely resembles video footage of dives performed by human athletes. The combination of dynamic simulation and a control system allowed us to animate the diver using high level commands. The control and simulation techniques presented in this paper may be useful for analysis of sports performance and for providing realistic motion for synthetic actors in computer animation and virtual environments. Keywords: Human Figure Animation, Simulatio...







