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A Pattern Approach to Interaction Design (2000)

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by Jan O. Borchers
Citations:259 - 13 self
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BibTeX

@MISC{Borchers00apattern,
    author = {Jan O. Borchers},
    title = {A Pattern Approach to Interaction Design},
    year = {2000}
}

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Abstract

To create successful interactive systems, user interface designers need to cooperate with developers and application domain experts in an interdisciplinary team. These groups, however, usually miss a common terminology to exchange ideas, opinions, and values. This paper presents an approach that uses pattern languages to capture this knowledge in software development, HCI, and the application domain. A formal, domain-independent definition of design patterns allows for computer support without sacrificing readability, and pattern use is integrated into the usability engineering lifecycle. As an example, experience from building an award-winning interactive music exhibit was turned into a pattern language, which was then used to inform follow-up projects and support HCI education.

Keyphrases

pattern approach    interaction design    pattern language    user interface designer    software development    design pattern    application domain    domain-independent definition    support hci education    interdisciplinary team    follow-up project    successful interactive system    application domain expert    common terminology    award-winning interactive music exhibit    pattern use    usability engineering lifecycle    computer support   

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