Abstract:
The concept of a weakly intrusive ambient soundscape (WISP) is presented as a means to provide a peripheral awareness of processes beyond a user's immediate attention. The WISP is a component in a larger environment for ubiquitous computing, centered around a conference room scenario. The experiences from a demonstration prototype indicate that the choice of sounds and the intensity of their presentation can greatly influence the way the WISP is perceived. The work relates in various ways to the sonification of data and audio-based techniques for maintaining peripheral awareness.
Citations
|
714
|
Tangible bits: Towards seamless interfaces between people, bits and atoms
– ISHII, B
- 1997
|
|
111
|
Effective sounds in complex systems: the ARKOLA simulation
– Gaver, Smith, et al.
|
|
96
|
Designing Audio Aura
– Mynatt, Back, et al.
- 1998
|
|
83
|
Nomadic radio: speech & audio interaction for contextual messaging in nomadic environments.ACM TOCHI 7,3
– Sawhney, Schmandt
- 2000
|
|
80
|
AROMA: abstract representation of presence supporting mutual awareness
– Pedersen, Sokoler
- 1997
|
|
80
|
Ambient Displays: Turning Architectural Space into an Interface between People and Digital Information
– Wisneski, Ishii, et al.
|
|
52
|
Audio augmented reality: A prototype automated tour guide
– Bederson
- 1995
|
|
47
|
ambientROOM: Integrating ambient media with architectural space
– ISHII, WISNESKI, et al.
- 1998
|
|
34
|
Audio aura: Light-weight audio augmented reality
– Mynatt, Back, et al.
- 1997
|
|
30
|
Nomadic radio: scaleable and contextual notification for wearable audio messaging
– Sawhney, Schmandt
- 1999
|
|
28
|
Cognitive Psychology and its
– Anderson
- 1995
|
|
19
|
Low disturbance audio for awareness and privacy in media space applications
– Smith, Hudson
- 1995
|
|
16
|
Electronic Mail Preview Using Non-Speech Audio
– Hudson, Smith
|
|
13
|
A ubiquitous service environment with active documents for teamwork support
– Werle, Kilander
|
|
8
|
Spatial audio in small screen device displays
– Walker
- 2000
|
|
7
|
The sonification of numerical fluid flow simulations
– Childs
- 2001
|
|
6
|
Levels of temporal resolution in sonification of network performance
– Chafe, Leistikow
- 2001
|
|
6
|
People presence or room activity supporting peripheral awareness over distance
– Pedersen
- 1998
|
|
4
|
Babble online: applying statistics and design to sonify the internet
– Hansen, Rubin
|
|
4
|
Personal Webmelody: Customized Sonification of Web Servers
– Barra
|
|
1
|
A weakly intrusive ambient soundscape for intuitive state perception,” in Continuity in Future Computing Systems
– Kilander, Lönnqvist
|