• Documents
  • Authors
  • Tables
  • Other Seers ▼
    RefSeer AckSeer CollabSeer SeerSeer
  • Log in
  • Sign up
  • MetaCart

CiteSeerX logo

Advanced Search Include Citations
Advanced Search Include Citations | Disambiguate

Skinput: Appropriating the Body as an Input Surface

Cached

  • Download as a PDF

Download Links

  • [research.microsoft.com]
  • [research.microsoft.com]
  • [research.microsoft.com]
  • [www.research.microsoft.com]
  • [research.microsoft.com]
  • [research.microsoft.com]
  • [research.microsoft.com]
  • [research.microsoft.com]
  • [www.research.microsoft.com]

  • Save to List
  • Add to Collection
  • Correct Errors
  • Monitor Changes
by Chris Harrison , Desney Tan , Dan Morris
Citations:11 - 2 self
  • Summary
  • Active Bibliography
  • Co-citation
  • Clustered Documents
  • Version History

BibTeX

@MISC{Harrison_skinput:appropriating,
    author = {Chris Harrison and Desney Tan and Dan Morris},
    title = {Skinput: Appropriating the Body as an Input Surface},
    year = {}
}

Bookmark

citeulike Connotea Bibsonomy Del.icio.us Digg Reddit

OpenURL

 

Abstract

We present Skinput, a technology that appropriates the human body for acoustic transmission, allowing the skin to be used as an input surface. In particular, we resolve the location of finger taps on the arm and hand by analyzing mechanical vibrations that propagate through the body. We collect these signals using a novel array of sensors worn as an armband. This approach provides an always available, naturally portable, and on-body finger input system. We assess the capabilities, accuracy and limitations of our technique through a two-part, twenty-participant user study. To further illustrate the utility of our approach, we conclude with several proof-of-concept applications we developed. Author Keywords Bio-acoustics, finger input, buttons, gestures, on-body interaction,

Citations

2218 F: Data Mining: Practical machine learning tools with Java implementations - IH, Eibe - 2000
1656 CJC: A Tutorial on Support Vector Machines for Pattern Recognition - Burges - 1998
90 A survey of glove-based input - Sturman - 1994
66 PingPongPlus: Design of an Athletic-Tangible Interface for Computer-Supported Cooperative Play - Ishii, Wisneski, et al. - 1999
60 PlayAnywhere: A Compact Interactive Tabletop - Wilson
40 Using psychophysiological techniques to measure user experience with entertainment technologies - Mandryk, Inkpen, et al. - 2006
28 A fuzzy physiological approach for continuously modeling emotion during interaction with play technologies - Mandryk, Atkins
24 Using a low-cost electroencephalograph for task classification in HCI research - Lee, Tan - 2006
22 WUW - Wear Ur World - A Wearable Gestural Interface - Mistry, Maes, et al. - 2009
20 Feasibility and pragmatics of classifying working memory load with an electroencephalograph - Grimes, Tan, et al. - 2008
19 Smart fabric, or “wearable clothing - Post, Orth - 1997
17 Robust Computer Vision-Based Detection of Pinching for One and Two-Handed Gesture Input - Wilson - 2006
13 Brain–computer interface (BCI) operation: Optimizing information transfer rates - McFarland, Sarnacki, et al. - 2003
11 Vision-based interpretation of hand gestures for remote control of a computer mouse - Argyros, Lourakis - 2006
11 Brain Measurement for Usability Testing and Adaptive Interfaces: An Example of Uncovering Syntactic Workload with Functional Near Infrared Spectroscopy - Hirshfield, Solovey, et al. - 2009
11 Demonstrating the Feasibility of Using Forearm Electromyography for MuscleComputer - Saponas, Tan, et al.
10 Augmenting conversations using dual–purpose speech - Lyons, Skeels, et al. - 2004
8 Conversion of eeg activity into cursor movement by braincomputer interface (bci - Fabiani, McFarland, et al.
8 Scratch input: Creating large, inexpensive, unpowered and mobile finger input surfaces - Harrison, Hudson - 2008
8 TalkBack: A conversational answering machine - Lakshmipathy, Schmandt, et al. - 2003
7 The sound of one hand: A wrist-mounted bio-acoustic fingertip gesture interface - Amento, Hill, et al. - 2002
6 The biofeedback pointer: EMG control of a two dimensional pointer - Rosenberg - 1998
5 Passive acoustic knock tracking for interactive windows - Paradiso, Leo, et al. - 2002
4 A galvanic skin response interface for people with severe motor disabilities - Moore, Dua - 2004
3 A keystroke and pointer control input interface for wearable computers - Ahmad, Musilek - 2006
3 Hambone: A bio-acoustic gesture interface - Deyle, Palinko, et al. - 2007
2 Visionbased hand pose estimation: A review. Comput. Vision Image Underst - Erol, Bebis, et al. - 2007
The National Science Foundation
  • About CiteSeerX
  • Submit Documents
  • Privacy Policy
  • Help
  • Data
  • Source
  • Contact Us

Developed at and hosted by The College of Information Sciences and Technology

© 2007-2010 The Pennsylvania State University