Adaptable Pointer Swizzling Strategies in Object Bases: Design, Realization, and Quantitative Analysis (1993)
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@MISC{Kemper93adaptablepointer,
author = {Alfons Kemper and Donald Kossmann and Lehrstuhl Fur Informatik},
title = {Adaptable Pointer Swizzling Strategies in Object Bases: Design, Realization, and Quantitative Analysis},
year = {1993}
}
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Abstract
In this paper, different approaches are classified and evaluated for optimizing the access to main-memory resident persistent objects---techniques which are commonly referred to as "pointer swizzling ". To speed up the access along inter-object references, the persistent pointers in the form of unique object identifiers (OIDs) are transformed (swizzled) into main-memory pointers (addresses). Pointer swizzling techniques can be directed into two classes: (1) strategies that allow replacement of swizzled objects from the buffer before the end of an application program and (2) those that outrule the displacement of swizzled objects. Whereas the latter class of pointer swizzling methods has received much attention in recent literature, the first class---i.e., techniques that take "precautions" for the replacement of swizzled objects---has not yet been thoroughly investigated. Four different pointer swizzling techniques allowing object replacement were investigated and contrasted with the p...







