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Plenoptic Modeling: An Image-Based Rendering System (1995)

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by Leonard McMillan , Gary Bishop
Citations:605 - 17 self
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BibTeX

@MISC{McMillan95plenopticmodeling:,
    author = {Leonard McMillan and Gary Bishop},
    title = {Plenoptic Modeling: An Image-Based Rendering System},
    year = {1995}
}

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Abstract

Image-based rendering is a powerful new approach for generating real-time photorealistic computer graphics. It can provide convincing animations without an explicit geometric representation. We use the “plenoptic function” of Adelson and Bergen to provide a concise problem statement for image-based rendering paradigms, such as morphing and view interpolation. The plenoptic function is a parameterized function for describing everything that is visible from a given point in space. We present an image-based rendering system based on sampling, reconstructing, and resampling the plenoptic function. In addition, we introduce a novel visible surface algorithm and a geometric invariant for cylindrical projections that is equivalent to the epipolar constraint defined for planar projections.

Citations

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470 L.: View interpolation for image synthesis - Chen, Williams - 1993
412 Footprint evaluation for volume rendering - Westover - 1990
385 The Plenoptic Function and the Elements of Early Vision - ADELSON, BERGEN - 1991
321 S.: Feature-based image metamorphosis - BEIER, NEELY - 1992
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174 Shape and motion from image streams: a factorization method - Tomasi, Kanade - 1992
153 Fundamentals of Texture Mapping and Image Warping - Heckbert, P - 1989
151 Environment Mapping and Other Applications of World Projections - Greene - 1986
145 Image Mosaicing for Telereality Applications - Szeliski - 1994
132 Self-calibration from multiple views with a rotating camera - Hartley
120 Techniques for calibration of the scale factor and image center for high accuracy 3-d machine vision metrology - Lenz, Tsai - 1988
108 Virtual bellows: Constructing high quality stills from video - Mann, Picard - 1994
87 Priority rendering with a virtual reality address recalculation pipeline - Regan, Pose - 1994
72 3d scene representation as a collection of images and fundamental matrices - Laveau, Faugeras - 1994
56 Movie-maps: An application of the optical videodisc to computer graphics - LIPPMAN - 1980
30 Faugeras “3-D scene representation as a collection of images - Laveau, O - 1994
29 A list-priority rendering algorithm for redisplaying projected surfaces - McMillan - 1995
27 The reconstruction of a scene from two projections: configurations that defeat the 8-point algorithm - Longuet-Higgins - 1984
19 A stochastic approach to stereo vision - Barnard - 1986
12 Line Elimination in Projected Grid Surfaces - Anderson, “Hidden - 1982
9 Transformation of optical flow by camera rotation - Kanatani - 1986
4 APPENDIX We will show how occlusion compatible mappings can be determined on local spherical frames embedded within a global cartesian frame, W. The projected visibility algorithm for cylindrical surfaces given in the paper can be derived by reducing it t - Wolberg - 1990
3 Movie-Maps: An Application of the Optical Videodisc to - Lippman - 1980
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