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Wayfinding in Large-Scale Virtual Worlds (1996) [15 citations — 1 self]

by Rudolph Darken
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Abstract:

The spatial nature of large-scale virtual worlds introduces wayfinding problems which are often overlooked in the design process. In order to design and build useful virtual worlds in which real work can take place, these issues must be addressed. The research described here is a study of human wayfinding in virtual worlds and how real world solutions can be applied to virtual world design. The objective of this work is to develop design principles which will lead to a design methodology for virtual worlds in which wayfinding problems are alleviated.

Citations

380 The Image of the City – Lynch - 1960
76 A Toolset for Navigation in Virtual Environments – Darken, Silbert - 1993
62 Wayfinding in architecture – Passini - 1984
3 Spatial Learning and Reasoning Skill, in Spatial Orientation: Theory – Thorndyke, Goldin - 1983
3 The Placement and Misplacement of You-Are-Here Maps. Environment and Behavior 16(2):139–157 – Levine, Marchon, et al. - 1984