@MISC{Adams02automaticgeneration, author = {David Adams}, title = {Automatic Generation of Dungeons for Computer Games}, year = {2002} }
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Abstract
The genre of dungeon games, or first-person shooter games as they are more commonly known, has emerged over the last ten years to become one of the most popular types of computer game. At present, the levels in this type of game are generated manually, which is a very expensive and time-consuming process for games