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Dynamic Response for Motion Capture Animation (2005)

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by Victor B. Zordan, et al.
Citations:65 - 4 self
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BibTeX

@MISC{Zordan05dynamicresponse,
    author = {Victor B. Zordan and et al.},
    title = { Dynamic Response for Motion Capture Animation},
    year = {2005}
}

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Abstract

Human motion capture embeds rich detail and style which is difficult to generate with competing animation synthesis technologies. However, such recorded data requires principled means for creating responses in unpredicted situations, for example reactions immediately following impact. This paper introduces a novel technique for incorporating unexpected impacts into a motion capture-driven animation system through the combination of a physical simulation which responds to contact forces and a specialized search routine which determines the best plausible re-entry into motion library playback following the impact. Using an actuated dynamic model, our system generates a physics-based response while connecting motion capture segments. Our method allows characters to respond to unexpected changes in the environment based on the specific dynamic effects of a given contact while also taking advantage of the realistic movement made available through motion capture. We show the results of our system under various conditions and with varying responses using martial arts motion capture as a testbed.

Keyphrases

motion capture animation    abstract dynamic response    motion capture    novel technique    physics-based response    unpredicted situation    unexpected change    specific dynamic effect    example reaction    animation synthesis technology    physical simulation    rich detail    motion library playback    motion capture segment    specialized search routine    principled mean    plausible re-entry    realistic movement    motion capture-driven animation system    unexpected impact    various condition    martial art motion capture    actuated dynamic model   

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