Object-Order Rendering of Discrete Objects (1997)
| Citations: | 4 - 0 self |
BibTeX
@MISC{Swan97object-orderrendering,
author = {J. Edward Swan and II},
title = {Object-Order Rendering of Discrete Objects},
year = {1997}
}
OpenURL
Abstract
This dissertation gives accurate and efficient methods for the object-order rendering of discrete objects. Discrete objects are typically represented with a volume raster and rendered with a volume rendering algorithm. However, current object-order volume rendering algorithms suffer from several problems. First, they require that the volume raster be traversed in a strict visibility order, but existing visibility ordering methods do not always correctly order perspective projections of volume rasters. Second, both perspective and orthographic renderings of volume rasters can contain aliasing artifacts, but current object-order techniques have no method for addressing these artifacts. Third, computergenerated animations suffer from temporal aliasing artifacts, which can be addressed by adding motion blur. But currently the only motion-blur method for object-order techniques is super-sampling, which is very expensive. This







