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Inverse Global Illumination: Recovering Reflectance Models of Real Scenes from Photographs (1999)

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by Yizhou Yu , Paul Debevec , Jitendra Malik , Tim Hawkins
Citations:170 - 7 self
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BibTeX

@INPROCEEDINGS{Yu99inverseglobal,
    author = {Yizhou Yu and Paul Debevec and Jitendra Malik and Tim Hawkins},
    title = {Inverse Global Illumination: Recovering Reflectance Models of Real Scenes from Photographs},
    booktitle = {},
    year = {1999},
    pages = {215--224}
}

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Abstract

In this paper we present a method for recovering the reflectance properties of all surfaces in a real scene from a sparse set of photographs, taking into account both direct and indirect illumination. The result is a lighting-independent model of the scene's geometry and reflectance properties, which can be rendered with arbitrary modifications to structure and lighting via traditional rendering methods. Our technique models reflectance with a lowparameter reflectance model, and allows diffuse albedo to vary arbitrarily over surfaces while assuming that non-diffuse characteristics remain constant across particular regions. The method's input is a geometric model of the scene and a set of calibrated high dynamic range photographs taken with known direct illumination. The algorithm hierarchically partitions the scene into a polygonal mesh, and uses image-based rendering to construct estimates of both the radiance and irradiance of each patch from the photographic data. The algorithm computes the expected location of specular highlights, and then analyzes the highlight areas in the images by running a novel iterative optimization procedure to recover the diffuse and specular reflectance parameters for each region. Lastly, these parameters are used in constructing high-resolution diffuse albedo maps for each surface.

Citations

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775 Modeling and Rendering Architecture from Photographs: A hybrid geometry and image-based approach - Debevec, Taylor, et al. - 1996
732 The Lumigraph - GORTLER, GRZESZCZUK, et al. - 1996
642 A volumetric method for building complex models from range images - Curless, Levoy - 1996
605 Plenoptic modeling: An image-based rendering system - McMillan, Bishop - 1995
584 The Rendering Equation - Kajiya - 1986
520 Recovering high dynamic range radiance maps from photographs. SIGGRAPH’97 - Debevec, Malik - 1997
403 Quicktime VR - An Image-Based Approach to Virtual Environment Navigation - Chen
363 Zippered polygon meshes from range images - Turk, Levoy - 1994
357 Reflectance and texture of real-world surfaces - Dana, Ginneken, et al. - 1999
355 Rapid Hierarchical Radiosity Algorithm - Hanrahan, Salzman, et al. - 1991
302 Measuring and modeling anisotropic reflection - Ward - 1992
296 Modeling the interaction of light between diffuse surfaces - Goral, Torrance, et al. - 1984
274 Rendering Synthetic Objects into Real Scenes: Bridging Traditional and Image-Based Graphics with Global Illumination and High Dynamic Range Photography - Debevec - 1998
231 Creating full view panoramic image mosaics and Environment maps - Szeliski, Shum
213 The radiance lighting simulation and rendering system - WARD - 1994
191 G.: Efficient view-dependent image-based rendering with projective texture-mapping. In: Rendering Techniques - Debevec, Yu, et al. - 1998
189 Non-Linear Approximation of Reflectance Functions - Lafortune, Foo, et al. - 1997
163 Object shape and reflectance modeling from observation - Sato, Wheeler, et al.
130 A comprehensive physical model for light reflection - He, Torrance, et al. - 1991
121 Metropolis light transport - Veach, Guibas - 1997
97 Recovering photometric properties of architectural scenes from photographs - YU, MALIK - 1998
83 Improving radiosity solutions through the use of analytically determined form-factors - Baum, Rushmeier, et al. - 1989
83 3-d scene representation as a collection of images - Laveau, Faugeras - 1994
82 Efficient Re-Rendering of Naturally Illuminated Environments - Nimeroff, Simoncelli, et al. - 1994
76 T.: Shape from interreflections - Nayar, Ikeuchi, et al. - 1991
58 A hierarchical illumination algorithm for surfaces with glossy reflection - Aupperle, Hanrahan - 1993
40 W.-Y.: Image-based rendering with controllable illumination - WONG, HENG, et al. - 1997
38 Interactive common illumination for computer augmented reality - Drettakis, Robert, et al.
26 Interactive virtual relighting and remodeling of real scenes - Loscos, Frasson, et al. - 1999
25 An image based measurement system for anisotropic reflection - Karner, Mayer, et al. - 1996
7 A Rendering Equation for Specular Transfers and its Integration into Global Illumination - YU, WU - 1997
5 S.Inverse Rendering for Computer Graphics - MARSHNER - 1998
5 Object modeling from multiple range images. Image and Vision Computing 10,3 - Chen, Medioni - 1992
4 AND PUECH, C.Radiosity and Global Illumination - SILLION - 1994
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