A rapid hierarchical radiosity algorithm (1991)

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by Pat Hanrahan , David Salzman
Venue:Computer Graphics
Citations:368 - 11 self

Active Bibliography

10 A Rapid Hierachical Radiosity Algorithm – Pat Hanrahan, David Salzman, Larry Aupperle - 1991
10 Hierarchical Algorithms For Illumination – Larry Aupperle - 1993
AN IMAGE-BASED FRAMEWORK FOR GLOBAL ILLUMINATION IN ANIMATED ENVIRONMENTS – Jeffry S. Nimeroff - 1997
Global Diffuse Illumination with Polygonal Light Sources – A. T. Campbell, III, Donald S. Fussell
20 Modeling Global Diffuse Illumination for Image Synthesis – Alvin Th. Campbell, III - 1991
59 A hierarchical illumination algorithm for surfaces with glossy reflection – Pat Hanrahan - 1993
1 Monte Carlo Methods in Rendering – Peter Shirley - 1996
Density Prediction for Importance . . . – Kurt Zimmerman - 1998
67 Physically Based Lighting Calculations for Computer Graphics – Peter S. Shirley - 1991
3 Hybrid Radiosity/Monte Carlo Methods – Peter Shirley - 1994
Control of spatial and temporal . . . – Abraham J. Stephens - 2011
Extending The Zonal Method To Specular Surfaces – Didier Arqus Sylvain, Sylvain Michelin, Benoît Pir
46 Progressive radiance evaluation using directional coherence maps – Baining Guo - 1998
3 A Two-Pass Realistic Image Synthesis Method for Complex Scenes – Kurt Zimmerman, Peter Shirley, Monte Carlo Integration - 1995
10 Efficient Parallel Global Illumination using Density Estimation – David Zareski, Bretton Wade, Philip Hubbard, Peter Shirley - 1995
2 Fast Local Approximation to Global Illumination – Christopher R. Wyman - 2004
21 Time Complexity of Monte Carlo Radiosity – Peter Shirley - 1992
Parallel Processing For Progressive Refinement Radiosity – Tolga K. Capin - 1993
Adaptive Mesh Generation for Radiosity Methods – Uwe M. Nimscheck, Uwe M. Nimscheck