Procedural Modeling of Buildings

by Pascal Müller , Peter Wonka , Simon Haegler , Andreas Ulmer , Luc Van Gool
Citations:131 - 11 self

Documents Related by Co-Citation

150 Procedural modeling of cities – Yoav I H Parish, Pascal Müller - 2001
86 Image-based Procedural Modeling of Facades – Pascal Müller, Gang Zeng , Peter Wonka, Luc Van Gool - 2007
82 Modelling and interpretation of architecture from several images – Anthony Dick
891 Modeling and Rendering Architecture from Photographs – Paul Debevec, Modelingand Renderingarchitecturefromphotographs - 1999
66 Instant architecture – Peter Wonka, et al. - 2003
31 Imagebased facade modeling – Jianxiong Xiao, Tian Fang, Ping Tan, Peng Zhao, Eyal Ofek, Long Quan - 2008
548 The Algorithmic Beauty of Plants – P Prusinkiewicz, A Lindenmaer - 1990
46 Interactive 3d architectural modeling from unordered photo collections – Sudipta N. Sinha, Drew Steedly, Richard Szeliski, Marc Pollefeys, Maneesh Agrawala - 2008
104 Detailed real-time urban 3d reconstruction from video – M Pollefeys, D Nistér, J M Frahm, A Akbarzadeh, P Mordohai, B Clipp, C Engels, D Gallup, S J Kim, P Merrell, C Salmi, S Sinha, B Talton, L Wang, Q Yang, H Stewénius, R Yang, G Welch, H Towles - 2008
396 Mathematical models for cellular interactions in development i. filaments with one-sided inputs – Aristid Lindenmayer - 1968
353 Graphcut textures: Image and video synthesis using graph cuts – Vivek Kwatra, Arno Schödl, Irfan Essa, Greg Turk, Aaron Bobick - 2003
78 The Use of Positional Information in the Modeling of Plants – Przemyslaw Prusinkiewicz, Lars Muendermann, Radoslaw Karwowski, Brendan Lane, Przemyslaw Prusinkiewicz, Lars Muendermann, Radoslaw Karwowski, Przemyslaw Prusinkiewicz, Lars Mündermann, Radoslaw Karwowski, Brendan Lane - 2001
118 Computer rendering of stochastic models – Alain Fournier, Don Fussell, Loren Carpenter - 1982
153 Texture Synthesis on Surfaces – Greg Turk - 2001
33 A connection between partial symmetry and inverse procedural modeling – M BOKELOH, M WAND, H-P SEIDEL - 2010
7 Designing Procedural Game Spaces: A Case Study – Michael Nitsche, Robert Fitzpatrick
28 Using Geometric Constraints through Parallelepipeds for Calibration and 3D Modelling – Marta Wilczkowiak, Peter Sturm, Edmond Boyer - 2005
77 Introduction to Shape and Shape Grammars. Environment and Planning B: Planning and Design – G Stiny
41 Manhattan-world Stereo – Yasutaka Furukawa, Brian Curless, Steven M. Seitz, Richard Szeliski