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104
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Near-optimal network design with selfish agents
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230
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Potential games
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32
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Network Design with Weighted Players
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182
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Algorithmic Game Theory
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307
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A class of games possessing pure-strategy Nash equilibria
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483
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Worst-case equilibria
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82
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Nash Equilibria in Competitive Societies, with Applications to Facility Location, Traffic Routing and Auction
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113
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The Complexity of Pure Nash Equilibria
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23
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Strong equilibrium in cost sharing connection games
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21
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On the Value of Coordination in Network Design
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30
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Non-cooperative multicast and facility location games (Extended Abstract)
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21
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On the price of stability for designing undirected networks with fair cost allocations
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7
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Distributed topology control in ad-hoc networks: A game theoretic perspective
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43
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On the price of anarchy and stability of correlated equilibria of linear congestion games
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110
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Selfish Routing and the Price of Anarchy
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650
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Approximation Algorithms
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133
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A Survey of Models of Network Formation: Stability and Efficiency
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11
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Geometric network design with selfish agents
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